mecharm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (30, -32, D:1) a cursed -2 club {don't train} (31, -45, D:1) a +0 club (36, -45, D:1) a +0 club {don't train} (37, -57, D:1) a +0 dagger {don't train} (43, -30, D:1) a +0 dagger (46, -31, D:1) a cursed -2 whip (47, -10, D:1) a +0 club a +0 short sword (49, -24, D:1) a +0 short sword {don't train} (52, -39, D:1) a +0 scale mail (54, -44, D:1) a +0 robe (54, -25, D:1) a cursed +0 club {don't train} (64, -26, D:1) a +0 club {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 34, D:2) a +0 buckler (4, 25, D:2) 11 bolts (9, -9, D:2) a +0 club {don't train} (9, 24, D:2) 11 stones (13, 25, D:2) a +0 dagger {don't train} a +0 hunting sling {don't train} 20 stones {don't train} a +0 dagger {don't train} (14, 25, D:2) 2 stones {don't train} (15, 25, D:2) a stone (25, 21, D:2) a +0 long sword {don't train} (31, 44, D:2) a +0 club {don't train} (32, 44, D:2) a +0 whip {don't train} (34, 24, D:2) 16 bolts (42, 20, D:2) a +0 dagger {don't train} (45, 14, D:2) a stone (46, 10, D:2) 19 bolts (47, 15, D:2) 2 stones {don't train} (52, 15, D:2) 4 atropa-tipped darts {don't train} Level 3 of the Dungeon (2, 0, D:3) 2 scrolls of immolation (2, 1, D:3) 13 gold pieces (3, -4, D:3) a +0 club {don't train} (3, -1, D:3) a potion of cancellation (5, -15, D:3) 15 bolts (9, -6, D:3) 17 sling bullets (16, -2, D:3) a +0 club {don't train} a +0 leather armour (16, 4, D:3) a +0 club {don't train} (24, -18, D:3) 34 sling bullets (28, -17, D:3) a +0 club {don't train} (39, -3, D:3) a +0 dagger {don't train} (39, -2, D:3) a +0 war axe {don't train} (39, 3, D:3) a +0 club (40, -5, D:3) a +0 whip {don't train} (40, 8, D:3) a +0 club {don't train} (41, 7, D:3) a +0 hand axe {don't train} (42, -5, D:3) a +0 whip {don't train} (44, 15, D:3) a +0 chain mail (45, -13, D:3) a +0 dagger {don't train} (45, -5, D:3) a stone {don't train} (45, 3, D:3) a +0 hand axe {don't train} (46, 26, D:3) a +0 club {don't train} (47, -14, D:3) a +0 war axe {don't train} (47, -10, D:3) a +0 dagger (48, -14, D:3) a +0 ring mail a +0 mace {don't train} (48, -13, D:3) a +0 dagger {don't train} (49, -4, D:3) a +0 club {don't train} (50, 31, D:3) a +0 dagger (60, 31, D:3) a cursed -3 dagger {don't train} (61, 18, D:3) a jackal skeleton (62, -16, D:3) a +0 hunting sling {don't train} (63, 27, D:3) a +0 dagger {don't train} Level 4 of the Dungeon (0, 0, D:4) a wand of enslavement (13)