Dungeon Crawl Stone Soup version 0.26-a0-26-ge22fd8933b (webtiles) character file. Game seed: 3130271666793803653, levelgen mode: deterministic 4 megajambo the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on May 27, 2020. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (138 turns). megajambo the Grave Robber (Deep Elf Necromancer) Turns: 138, Time: 00:02:16 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/6 levels left rFire + . . SeeInvis . (no weapon) rCold x . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn g - ring of fire MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger Missiles b - 26 bolts Armour a - a +0 robe (worn) Jewellery g - a ring of fire (left hand) Scrolls d - a scroll of identify {unknown} Comestibles c - a ration f - a chunk of flesh Skills: + Level 2.7 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger p - Pain Necr ###. 1% 1 None s - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 6% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Agony Necr ###..... 47% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Animate Skeleton Adjust to which letter? s - Animate Skeleton Found a ration. g - a tourmaline ring You feel more attuned to fire. g - a ring of fire (left hand) A leopard gecko comes into view. You see here a goblin skeleton. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... The dead are walking! The leopard gecko hisses angrily. The leopard gecko bites you. Ouch! That really hurt! You die... ..... ... ... ....# ######.#.# #######.#8.#(#.# .. ## #..........#Z#.###.. ..###8..8..8...#l......# ...†'.........<#@....### $.###8..8..8...#....#... .. #..........#......## .. #######.#8.#...#####. .. #'####......... .. #.#........... .. #.#........### .. #)#......#...# #.#......###.# You could see a leopard gecko and a friendly goblin skeleton. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | megajambo the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 25 | D:1 | Reached skill level 5 in Necromancy 120 | D:1 | Learned a level 1 spell: Animate Skeleton 138 | D:1 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Pain || 10 Animate Skeleton || 1 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------