ERROR in 'bitary.h' at line 66: bit vector range error: 14 / 14 Version: Dungeon Crawl Stone Soup 0.31-a0-1242-g57893ffec4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16884467993502807740, deterministic pregen: 1 Command line: /usr/games/crawl-git-57893ffec4 -name melvinkitnick -rc /dgldir/rcfiles/crawl-git/melvinkitnick.rc -macro /dgldir/rcfiles/crawl-git/melvinkitnick.macro -morgue /dgldir/morgue/melvinkitnick/ -webtiles-socket /crawl-master/webserver/sockets/melvinkitnick:2023-12-16.17:54:43.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-57893ffec4(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55e08a2240e8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-57893ffec4(_Z13do_crash_dumpv+0x49d) [0x55e08a22ec6d]: do_crash_dump() /usr/games/crawl-git-57893ffec4(_Z20crash_signal_handleri+0x7e) [0x55e08a2243ee]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f9b15741060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f9b15abdf9f]: /usr/games/crawl-git-57893ffec4(+0x3d1406) [0x55e08a22e406]: /usr/games/crawl-git-57893ffec4(+0x3d169d) [0x55e08a22e69d]: /usr/games/crawl-git-57893ffec4(_Z12tileidx_itemRK8item_def+0xa57) [0x55e08a83bf07]: tileidx_item(item_def const&) /usr/games/crawl-git-57893ffec4(_Z18get_tiles_for_itemRK8item_defRSt6vectorI8tile_defSaIS3_EEb+0x2e) [0x55e08a3ee4be]: get_tiles_for_item(item_def const&, std::vector >&, bool) /usr/games/crawl-git-57893ffec4(_ZNK4Menu20webtiles_write_tilesERK9MenuEntry+0x3a) [0x55e08a50c7ba]: Menu::webtiles_write_tiles(MenuEntry const&) const /usr/games/crawl-git-57893ffec4(_ZNK4Menu19webtiles_write_itemEPK9MenuEntry+0x239) [0x55e08a50cca9]: Menu::webtiles_write_item(MenuEntry const*) const /usr/games/crawl-git-57893ffec4(_ZNK4Menu19webtiles_write_menuEb+0x2bb) [0x55e08a50ac9b]: Menu::webtiles_write_menu(bool) const /usr/games/crawl-git-57893ffec4(_ZN14TilesFramework9push_menuEP4Menu+0x187) [0x55e08a85bb77]: TilesFramework::push_menu(Menu*) /usr/games/crawl-git-57893ffec4(_ZN4Menu7do_menuEv+0x281) [0x55e08a5141f1]: Menu::do_menu() /usr/games/crawl-git-57893ffec4(_ZN4Menu4showEb+0xb0) [0x55e08a514620]: Menu::show(bool) /usr/games/crawl-git-57893ffec4(_Z20check_item_knowledgeb+0xf24) [0x55e08a43ea14]: check_item_knowledge(bool) /usr/games/crawl-git-57893ffec4(_Z15process_command12command_typeS_+0x1230) [0x55e08a8725f0]: process_command(command_type, command_type) /usr/games/crawl-git-57893ffec4(+0xa137b1) [0x55e08a8707b1]: /usr/games/crawl-git-57893ffec4(+0xa13dd5) [0x55e08a870dd5]: /usr/games/crawl-git-57893ffec4(main+0x398) [0x55e08a1758a8]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f9b1572e2e1]: /usr/games/crawl-git-57893ffec4(_start+0x2a) [0x55e08a17625a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-57893ffec4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-57893ffec4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-57893ffec4/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_rooms basic_altar serial_shops shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, melvinkitnick the Deep Elf Conjurer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Found a scroll labelled VONTUNI MOVIG and a scroll labelled LEUHUUTHR HEHON. c - a scroll labelled VONTUNI MOVIG d - a scroll labelled LEUHUUTHR HEHON A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat! You kill the bat! Magic restored. A frilled lizard comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! A bat comes into view. Found a faded altar of an unknown god. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! There is a faded altar of an unknown god here. Unknown command. Press < or > to pray at altars. This altar belongs to (a) Wu Jian, (b) Xom or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Found a sedimented silvery potion. e - a sedimented silvery potion A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! An endoplasm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A hobgoblin comes into view. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka! You kill the quokka! You start resting. Magic restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Okay, then. Okay, then. Found 2 stones. You see here 2 stones. A quokka comes into view. Found a lumpy orange potion. Search for what [? for help]? . Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! Found a stone staircase leading down. Found a stone staircase leading down. f - a lumpy orange potion There is a stone staircase leading down here. Found a spear. A frilled lizard comes into view. You see here a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! g - a +0 spear (weapon) A goblin comes into view. It is wielding a +0 dagger. Your movement speed is average. Your attack delay is about 1.1. Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 100% (Skill)). You reach to attack! The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! You see here a +0 dagger. Found 6 stones. You see here 6 stones. Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat! You kill the bat! A goblin comes into view. It is wielding a +0 dagger. Found a scroll labelled LEUHUUTHR HEHON. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin! You kill the goblin! Press: ? - help, v - describe, . - travel, g - get item Items here: a +0 dagger; a goblin corpse. The floor. Things that are here: a +0 dagger; a goblin corpse d - 2 scrolls labelled LEUHUUTHR HEHON (gained 1) Things that are here: a +0 dagger; a goblin corpse You see here a bat corpse. A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Found an escape hatch in the floor. Found 9 gold pieces. You now have 9 gold pieces. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin! You kill the goblin! Your Conjurations skill increases to level 5! A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python! You kill the ball python! You hear a bark! A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. The jackal barks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) The searing ray misses the jackal. (Press . to maintain the ray.) The searing ray hits the jackal. The jackal is almost dead. The searing ray misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You start resting. Magic restored. A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You're too inexperienced to learn that spell! Okay, then. Okay, then. Magic restored. You see here a bat corpse. You see here a bat corpse. Found 15 gold pieces. You see here a +0 dagger. You now have 24 gold pieces (gained 15). A jackal comes into view. Search for what [Enter for "."]? . Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a glowing black potion, a clear potion and 13 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. h - a glowing black potion There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You hear a shout! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Okay, then. You start resting. A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Unknown command. The adder hisses angrily. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The adder bites you. You are poisoned. Welcome back, melvinkitnick the Deep Elf Conjurer. Welcome back, melvinkitnick the Deep Elf Conjurer. Welcome back, melvinkitnick the Deep Elf Conjurer. Welcome back, melvinkitnick the Deep Elf Conjurer. Welcome back, melvinkitnick the Deep Elf Conjurer. Press ? for a list of commands and other information. Unknown command. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-1242-g57893ffec4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_KNOWN_OBJECTS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [melvinkitnick] Species: Deep Elf Job: Conjurer HP: 14/19; mods: 0/0 MP: 10/10; mod: 0 Stats: 4 (4) 24 (24) 13 (13) Position: (33, 17), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 3 | 265 | 87/119 Conjurations | X | 2 | 66 | 5 | 679 | 49/252 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Poison Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #11: 8000 #114: 9 Attributes: #12: 24 #49: 81 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #6: +0 spear eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: {"msg":"menu","ui-centred":false,"tag":"inventory","flags":279300,"last_hovered":-1,"title":{"text":"Recognised items. (Select to toggle autopickup) (_ for help)"},"more":"[Up|Down] select [PgDn|>] page down [PgUp|<<] page up [Esc] exit\u000aLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [XXX]","alt_more":"[Up|Down] select [Esc] exit\u000aLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [XXX]","total_items":42,"chunk_start":0,"items":[{"text":"Magical Staves (select all with |)","colour":1,"level":1},{"text":" a + unknown magical staves","q":1,"hotkeys":[97,124],"level":2,"tiles":[{"t":3818,"tex":4}]},{"text":"Jewellery (select all with \"=)","colour":1,"level":1},{"text":" b + unknown jewellery","q":1,"hotkeys":[98,34],"level":2,"tiles":[{"t":3674,"tex":4}]},{"text":"Wands (select all with /)","colour":1,"level":1},{"text":" c + unknown wands","q":1,"hotkeys":[99,47],"level":2,"tiles":[{"t":3507,"tex":4}]},{"text":"Scrolls (select all with ?)","colour":1,"level":1},{"text":" d + unknown scrolls","q":1,"hotkeys":[100,63],"level":2,"tiles":[{"t":3577,"tex":4}]},{"text":"Potions (select all with !)","colour":1,"level":1},{"text":" e + unknown potions","q":1,"hotkeys":[101,33],"level":2,"tiles":[{"t":3724,"tex":4}]},{"text":" f + potions of magic (rare)","q":1,"hotkeys":[102,33],"level":2,"tiles":[{"t":3737,"tex":4},{"t":3767,"tex":4}]},{"text":"Missiles (select all with ()","colour":1,"level":1},{"text":" g - boomerangs","q":1,"hotkeys":[103,40],"level":2,"tiles":[{"t":3312,"tex":4}]},{"text":" h - darts","q":1,"hotkeys":[104,40],"level":2,"tiles":[{"t":3319,"tex":4}]},{"text":" i + javelins","q":1,"hotkeys":[105,40],"level":2,"tiles":[{"t":3333,"tex":4}]},{"text":" j - large rocks","q":1,"colour":8,"hotkeys":[106,40],"level":2,"tiles":[{"t":3356,"tex":4}]},{"text":" k - stones","q":1,"hotkeys":[107,40],"level":2,"tiles":[{"t":3270,"tex":4}]},{"text":" l + throwing nets","q":1,"hotkeys":[108,40],"level":2,"tiles":[{"t":3347,"tex":4}]},{"text":"Miscellaneous (select all with })","colour":1,"level":1},{"text":" m + boxes of beasts","q":1,"hotkeys":[109,125],"level":2,"tiles":[{"t":3891,"tex":4}]},{"text":" n + condenser vanes","q":1,"hotkeys":[110,125],"level":2,"tiles":[{"t":3887,"tex":4}]},{"text":" o + lightning rods","q":1,"hotkeys":[111,125],"level":2,"tiles":[{"t":3884,"tex":4}]},{"text":" p + phantom mirrors","q":1,"hotkeys":[112,125],"level":2,"tiles":[{"t":3893,"tex":4}]},{"text":" q + phials of floods","q":1,"hotkeys":[113,125],"level":2,"tiles":[{"t":3882,"tex":4}]},{"text":" r - sacks of spiders","q":1,"hotkeys":[114,125],"level":2,"tiles":[{"t":3892,"tex":4}]},{"text":" s + tins of tremorstones","q":1,"hotkeys":[115,125],"level":2,"tiles":[{"t":3886,"tex":4}]},{"text":"Talismans (select all with %)","colour":1,"level":1},{"text":" t - beast talismans","q":1,"hotkeys":[116,37],"level":2,"tiles":[{"t":3950,"tex":4}]},{"text":" u - maw talismans","q":1,"hotkeys":[117,37],"level":2,"tiles":[{"t":3953,"tex":4}]},{"text":" v - serpent talismans","q":1,"hotkeys":[118,37],"level":2,"tiles":[{"t":3952,"tex":4}]},{"text":" w - blade talismans","q":1,"hotkeys":[119,37],"level":2,"tiles":[{"t":3954,"tex":4}]},{"text":" x - granite talismans","q":1,"hotkeys":[120,37],"level":2,"tiles":[{"t":3955,"tex":4}]},{"text":" y - dragon-blood talismans","q":1,"hotkeys":[121,37],"level":2,"tiles":[{"t":3956,"tex":4}]},{"text":" z - talismans of death","q":1,"hotkeys":[122,37],"level":2,"tiles":[{"t":3958,"tex":4}]},{"text":" A - storm talismans","q":1,"hotkeys":[65,37],"level":2,"tiles":[{"t":3957,"tex":4}]},{"text":" B - flux talismans","q":1,"hotkeys":[66,37],"level":2,"tiles":[{"t":3951,"tex":4}]},{"text":"Other Items","colour":1,"level":1},{"text":" C + manuals","q":1,"hotkeys":[67,58],"level":2,"tiles":[{"t":3810,"tex":4}]},{"text":" D + gold","q":18,"hotkeys":[68,36],"level":2,"tiles":[{"t":3988,"tex":4}]},{"text":" E + spellbooks","q":1,"hotkeys":[69,58],"level":2,"tiles":[{"t":3780,"tex":4}]},{"text":" F + runes","q":1,"hotkeys":[70],"level":2,"tiles":[{"t":3896,"tex":4}]},{"text":" G - gems","q":1,"hotkeys":[71],"level":2 Webtiles JSON stack: start: 0 end: 1 type: } start: 1031 end: 1041 type: ] start: 4786 end: 4788 type: } Screenshot: ####### ##.....## ##!......## .#.........# ..<†.†...@..# .........S..# ............# .).$.......... ................ ................. #................ .#.............. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>