metalgraveraven Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 24, D:1) a +0 dagger (11, 21, D:1) 18 arrows (20, 24, D:1) a +0 club (22, 34, D:1) a +0 dagger (23, 3, D:1) a cursed +0 leather armour (25, 22, D:1) a +0 dagger (27, 34, D:1) a +0 club (30, 41, D:1) a +0 leather armour (32, -1, D:1) a +0 dagger (34, 41, D:1) a +0 club (39, 38, D:1) a +0 dagger (40, 29, D:1) a +0 leather armour (43, 22, D:1) a +0 club (48, 39, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 14 stones (5, 3, D:2) an uncursed amulet of inaccuracy (12, 2, D:2) a cursed +0 leather armour (14, 9, D:2) a cursed +0 robe (20, 33, D:2) 9 sling bullets (22, 5, D:2) 68 stones (29, 11, D:2) a +0 dagger (29, 31, D:2) 20 sling bullets (31, 29, D:2) a +0 dagger (32, 20, D:2) a stone (33, 5, D:2) a +0 robe (44, -10, D:2) 15 bolts (49, -1, D:2) 16 stones (51, 17, D:2) a +0 short sword (60, 22, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -1, D:3) a +0 mace (2, 0, D:3) a +0 mace (2, 1, D:3) a +0 mace (2, 2, D:3) a +0 mace (4, -1, D:3) a cursed -3 mace (6, -1, D:3) a +0 mace (10, 1, D:3) a +2 quarterstaff of chaos (11, -9, D:3) a +0 robe (11, 2, D:3) a +0 mace (12, 2, D:3) a +0 mace (13, 0, D:3) a cursed -3 mace (13, 2, D:3) a +0 mace (15, -31, D:3) a cursed +0 helmet (16, -12, D:3) a +0 club (17, -35, D:3) a +0 robe (18, -30, D:3) 28 stones (20, -33, D:3) a +0 chain mail (20, -29, D:3) a +0 hand axe (26, -34, D:3) 12 stones (29, -2, D:3) a +0 whip (30, 1, D:3) a +0 whip a +0 club a +0 leather armour a +0 falchion a +0 whip a +0 leather armour the cursed +1 ring mail "Runenex" {Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It has a curse placed upon it. (31, 2, D:3) a +0 war axe a +0 glaive a +0 trident (32, -33, D:3) a +0 club (38, 11, D:3) 20 stones (39, -28, D:3) 12 arrows (40, 6, D:3) a +0 club (40, 10, D:3) a +0 ring mail (43, 9, D:3) a +0 leather armour (49, 1, D:3) 5 stones a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +9 long sword of Fear {vamp, rF+ rC+ MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from cold. It affects your magic capacity (+9). (4, 10, D:4) an adder corpse