mfcas Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (6, -8, D:1) a +0 hunting sling (9, -5, D:1) a +0 club (12, 20, D:1) 11 stones (13, -8, D:1) a +0 club (15, -2, D:1) a +0 dagger (32, -4, D:1) a +0 hand axe (35, 26, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (1, -2, D:2) 20 stones (2, -1, D:2) a +0 pair of boots (3, -12, D:2) 24 stones a +0 robe (8, 0, D:2) 20 stones (9, -22, D:2) a +0 short sword 2 stones (17, -20, D:2) a +0 pair of boots (18, -26, D:2) a +2 dagger of speed (19, -8, D:2) a +0 club (28, -15, D:2) a staff of earth (63, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) the +10 hunting sling of Sostrug {vorpal, rCorr} Any ammunition fired from it inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. (2, 12, D:3) a bat corpse (skeletalised by now) (9, 18, D:3) a +0 pair of gloves (9, 21, D:3) a potion of attraction (11, 16, D:3) a dart slug corpse (11, 19, D:3) a +0 whip (14, -7, D:3) a +0 spear a gnoll corpse (14, -1, D:3) an orb of energy