miro Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (-24, 5, D:1) 20 arrows (5, 16, D:1) a +0,+1 dagger of freezing (-2, 20, D:1) a +0,+0 halberd (-13, 25, D:1) 25 stones (10, 30, D:1) a +0,+0 club (15, 30, D:1) a +0,+0 club (-19, 32, D:1) a +2,+0 dwarven dagger of electrocution (7, 43, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) 10 bolts of penetration (21, 3, D:2) a +0,+0 orcish club (31, 6, D:2) a +0,+0 dagger (30, 7, D:2) a +0,+0 dagger (-4, 9, D:2) a +1,+0 dwarven mace (6, 12, D:2) a +0,+0 dagger (5, 15, D:2) a +0 robe a +0 robe a +0 robe a +0 elven robe a +0,+1 scythe (-11, 18, D:2) a +2,+3 spear (5, 21, D:2) 11 darts of frost (18, 24, D:2) a kobold corpse (skeletalised by now) (1, 25, D:2) a +0,+0 dagger (30, 26, D:2) 23 stones (24, 30, D:2) a -1,+0 orcish club (22, 31, D:2) a +0,+0 orcish club (-7, 36, D:2) 15 darts (15, 41, D:2) a +2,+0 flail a +0,+0 sling (9, 42, D:2) a +1,+1 dwarven dagger Level 3 of the Dungeon (37, 6, D:3) a -1,+0 orcish club a +0,+0 orcish club a +1 orcish leather armour (36, 7, D:3) a -1,+1 orcish hand axe a +0 orcish leather armour (34, 15, D:3) a +0,+0 dagger a +0 blowgun 8 poisoned needles (34, 22, D:3) a +0,+0 elven long sword (-7, 30, D:3) a +2 hat (-7, 32, D:3) a -1,+0 orcish mace (-7, 36, D:3) 12 darts (25, 37, D:3) a poisoned needle (-9, 38, D:3) a potion of curing (22, 38, D:3) a +2 blowgun a +0,+0 dagger 17 poisoned needles