mistmaker Level 1 of the Dungeon (1, 18, D:1) 7 stones (8, 20, D:1) a +0 club (16, 15, D:1) a +0 club a stone (17, 25, D:1) a +0 dagger (41, 2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hariu's Jewellery Shop a ring of resist corrosion (240 gold) a +5 ring of evasion (432 gold) an amulet of magic regeneration (360 gold) a ring of willpower (300 gold) a ring of flight (210 gold) the ring "Feuhecs" {Wiz rF- Str+7 Int+2 Dex+2} (637 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+7). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. the ring of the Stallion {Fire Will+} (451 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. the amulet of Qisacioz {RegenMP Str+2 Stlth+} (528 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+2). Stlth: It makes you more stealthy. a ring of protection from cold (300 gold) [Shop] Rodit's Assorted Antiques a +0 flail (80 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a potion of ambrosia (184 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a scroll of noise (23 gold) [Shop] Soebrur's Antique Weapon Shop a +2 mace of draining (365 gold) the +1 spear of Iphut {protect, rF+ rN+ SInv} (651 gold) rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 dagger (42 gold) a +0 long sword (73 gold) a +0 rapier (84 gold) a +0 mace (63 gold) a +0 war axe (73 gold) [Shop] Heint's Armour Boutique a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +2 robe of fire resistance (194 gold) a +4 ring mail of cold resistance (341 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +2 plate armour of willpower (440 gold) a +0 ring mail (44 gold) [Shop] Laso's Jewellery Boutique a ring of fire (350 gold) a ring of positive energy (280 gold) a +6 ring of dexterity (504 gold) a ring of magical power (280 gold) an amulet of faith (560 gold) a ring of see invisible (210 gold) a +4 ring of slaying (1092 gold) an amulet of regeneration (420 gold) (7, -11, D:2) a +0 club (7, 2, D:2) a +0 robe (20, -13, D:2) a +0 flail (23, 10, D:2) 4 stones (27, 7, D:2) a +0 club (29, -14, D:2) 5 stones (36, -16, D:2) a +0 falchion (36, -15, D:2) a +0 dagger (56, 18, D:2) 7 stones Level 3 of the Dungeon [Shop] Cecamon's General Store a scroll of torment (95 gold) a +4 ring mail of cold resistance (310 gold) a +0 quarterstaff (40 gold) 4 stones (4 gold) a wand of roots (6) (144 gold) a scroll of summoning (95 gold) Qaplics's Monograph on Mutable Chilblains (460 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Dragon Form Transmutation 7 [Shop] Wod Lyak's Jewellery Shop a +6 ring of dexterity (396 gold) the ring "Duxaniut" {Ice rPois Will- Dex+4 SInv} (490 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. a ring of ice (275 gold) a ring of flight (192 gold) a +5 ring of evasion (396 gold) a +6 ring of strength (396 gold) an amulet of reflection (330 gold) a +6 ring of intelligence (396 gold) [Shop] Kaduaf's Assorted Antiques a scroll of enchant armour (195 gold) a +0 flail (91 gold) a scroll of identify (52 gold) a potion of might (104 gold) a potion of heal wounds (130 gold) a +0 falchion (78 gold) a +2 robe of willpower (460 gold) a +0 robe (18 gold) a +0 pair of boots (117 gold) a +0 hand axe (78 gold) (0, 0, D:3) a +0 club a +0 chain mail (1, -5, D:3) a +0 spear (1, -1, D:3) a +0 hand axe (1, 6, D:3) a +0 club (2, -6, D:3) a +0 short sword a +0 short sword a +0 ring mail (2, 18, D:3) 5 stones (15, 0, D:3) a +0 spear (15, 1, D:3) a +0 whip (15, 33, D:3) a +0 club (16, 32, D:3) a +0 dagger a stone (23, 20, D:3) a +0 dagger 2 stones (24, 52, D:3) a +0 robe (27, 0, D:3) a +0 spear (28, 8, D:3) a potion of degeneration (28, 33, D:3) a +0 short sword 3 stones (29, 22, D:3) 8 stones (32, 22, D:3) a +0 club (36, 39, D:3) a +0 dagger (37, 19, D:3) 2 stones (37, 22, D:3) 7 stones Level 4 of the Dungeon (1, -16, D:4) a quokka corpse (skeletalised by now) (8, -18, D:4) a scroll of blinking (14, -11, D:4) a +0 flail a wand of light (10) a potion of heal wounds a scroll of enchant armour (15, -11, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +2 flail of protection (13, -2, D:5) 6 stones a hound corpse (skeletalised by now) (14, -2, D:5) a potion of degeneration (17, 16, D:5) a +0 mace (18, 13, D:5) a +0 whip (28, -8, D:5) a +0 pair of boots (30, -1, D:5) an adder corpse (36, -5, D:5) a +0 cloak