mojasp Level 1 of the Dungeon (0, 0, D:1) 17 stones (2, 6, D:1) a +0 whip (2, 20, D:1) a +0 club (17, 5, D:1) a +0 chain mail (17, 11, D:1) a +0 club (23, 22, D:1) a +0 club (28, 14, D:1) a +0 flail (36, 9, D:1) a +0 club (45, 30, D:1) a +0 dagger (49, 39, D:1) a +0 whip (50, 32, D:1) a +0 ring mail (52, 22, D:1) a +0 dagger a +0 club (52, 38, D:1) a +0 whip Level 2 of the Dungeon (1, -3, D:2) 11 poisoned darts (10, 27, D:2) 17 bolts (21, -4, D:2) a +0 club (22, 1, D:2) a +0 hunting sling (23, 35, D:2) a +0 short sword (35, -8, D:2) a +0 club (35, 15, D:2) a +0 cloak (40, 27, D:2) 18 arrows (42, 3, D:2) a +0 club (44, 17, D:2) a +0 club (48, 36, D:2) 23 sling bullets (54, 7, D:2) 22 arrows (60, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, -19, D:3) a +0 club 4 poisoned darts a +0 club (3, -18, D:3) a +0 spear a +0 club a +0 club (4, -19, D:3) a +0 club 23 stones (9, -22, D:3) a +0 club a +0 club (15, 4, D:3) 21 stones (21, -24, D:3) a +0 club (21, -17, D:3) a +0 club (21, -7, D:3) a +0 club (22, -24, D:3) a +0 club (22, -23, D:3) a +0 club (23, -17, D:3) a +0 short sword 6 poisoned darts (24, -21, D:3) a +0 whip (24, 19, D:3) 9 arrows (25, 29, D:3) 23 arrows (26, -21, D:3) a +0 spear (26, 5, D:3) a +0 club (27, -20, D:3) 5 stones a +0 club a +0 club a +0 flail (27, -8, D:3) a curare-tipped dart (27, 6, D:3) 17 poisoned darts (29, -11, D:3) 13 stones (31, -10, D:3) 19 stones (33, -20, D:3) a +0 spear (37, -23, D:3) a +0 club (39, -23, D:3) a +0 club (41, -21, D:3) a +0 club a +0 club a +0 club (41, -20, D:3) a +0 dagger 3 stones a +0 club (41, -9, D:3) a +0 club (42, -17, D:3) a +0 hand axe (45, 2, D:3) a +0 scythe a +0 robe (56, -24, D:3) 27 stones (56, -22, D:3) 26 stones (59, -23, D:3) a +0 club (59, -19, D:3) a +0 club a +0 club (59, -17, D:3) a +0 club (60, -23, D:3) a +0 spear (60, -22, D:3) a +0 club (60, -19, D:3) a +0 club (60, -18, D:3) a +0 club a +0 club (61, -23, D:3) a +0 club (61, -17, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger a +0 robe a +0 whip (7, -9, D:4) a +0 dagger a +0 robe (12, -3, D:4) a +0 trident (15, 1, D:4) a +0 robe (16, 16, D:4) a +0 pair of gloves (19, 11, D:4) a +0 halberd (21, -17, D:4) a +0 whip a +0 robe (21, -15, D:4) a +0 trident a potion of degeneration (21, 5, D:4) a +0 dagger a +0 robe (32, -5, D:4) a +0 short sword a +0 chain mail (34, -1, D:4) a +0 dagger (35, -17, D:4) 19 arrows (42, 24, D:4) 22 bolts Level 5 of the Dungeon [Shop] Neexuhal's Antique Weapon Shoppe the +6 hunting sling "Arymo" {freeze, rF+ Dex+3} (1378 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. a +0 rapier (104 gold) a +0 war axe (91 gold) a +2 long sword of venom (421 gold) a +0 rapier (104 gold) a +1 dagger of holy wrath (275 gold) a +0 club (26 gold) a +0 quarterstaff (104 gold) the +5 hunting sling of the Eleven Xalams {venom, rElec rPois rF- MP-9} (696 gold) It poisons the ammo it fires. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). a +1 long sword of electrocution (408 gold) the +8 hand crossbow of Royalism {elec, rF- Int+6} (1593 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+6). It makes you vulnerable to fire. (0, 0, D:5) 25 stones (0, 2, D:5) a +0 arbalest (11, -1, D:5) the +9 quarterstaff of Excruciating Pain {drain, MP+9} A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). (21, 7, D:5) a +2 mace of protection (22, 13, D:5) a +0 leather armour (25, 25, D:5) 22 stones (26, 5, D:5) a +3 quarterstaff of chaos (38, 10, D:5) a +0 whip (39, 27, D:5) a +0 whip of freezing a +0 ring mail (40, 28, D:5) a +0 dagger a +0 robe (41, 35, D:5) 12 stones (41, 38, D:5) 20 stones (44, -3, D:5) 23 arrows (45, 21, D:5) a +0 dagger a +0 robe a +0 hand axe (46, 2, D:5) 13 stones (47, 7, D:5) a +0 helmet a +0 leather armour (49, 30, D:5) a frilled lizard corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (14, 13, D:6) a +2 war axe of freezing a +0 robe a potion of mutation (18, -7, D:6) a +0 leather armour (18, -2, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe an orc corpse the Ecumenical Temple (14, 10, Temple) a +0 dagger