mojasp Level 1 of the Dungeon (0, 0, D:1) 14 gold pieces (0, 29, D:1) a +0 robe (7, 11, D:1) a +0 dagger 2 stones (8, 12, D:1) a +0 short sword (15, 17, D:1) a +0 dagger (15, 19, D:1) a +0 short sword (16, -5, D:1) a +0 hunting sling (20, 27, D:1) a +0 leather armour (28, 2, D:1) a +0 spear (29, 9, D:1) a +0 trident (31, 17, D:1) a +0 whip 2 stones a +0 dagger (31, 32, D:1) a +0 dagger (36, 16, D:1) a +0 robe (37, -4, D:1) 18 stones (41, 33, D:1) a +0 dagger (43, 3, D:1) a bat corpse (skeletalised by now) (44, -2, D:1) 21 stones (47, 34, D:1) a +0 leather armour (48, -8, D:1) a bat corpse (skeletalised by now) (49, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (5, 13, D:2) the +1 dagger "Het Qaku" {freeze, rPois rN+++ Str-3 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy.