Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 5723996509196889612 0 mora the Trooper (level 1, -4/19 HPs) Began as a Hill Orc Fighter on Oct 31, 2022. Slain by a merfolk siren ... wielding a +0 spear (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (8 turns). mora the Trooper (Hill Orc Fighter) Turns: 8, Time: 00:00:14 Health: -4/19 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . g - +0 war axe rCold . . . Faith . e - +0 buckler rNeg . . . Spirit . j - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: mighty, mesmerised A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 war axe (weapon) Armour e - a +0 buckler (worn) j - a +0 scale mail (worn) Scrolls b - a scroll of blinking Potions a - a potion of haste c - a potion of curing f - 2 potions of magic h - a potion of heal wounds r - a potion of berserk rage Skills: + Level 3.6 Fighting + Level 2.6 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Options error: '\{9}' is not a valid macro or keymap context (macros += \{9} macros += \{-353}) (~/.crawlrc:6) Welcome, mora the Hill Orc Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 scorpions come into view. You close the door. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! You feel very mighty all of a sudden. The merfolk siren hits you from afar with a +0 spear. The merfolk siren hits you with a +0 spear. There is an open door here. You slash the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ### ### .s s. ## s#s ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mora the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 4 | D | Noticed a merfolk siren 8 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: War axe || 2 Use: Potion || 1