mrsnowman Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 2, D:1) a +2 pair of boots (14, 25, D:1) 8 javelins (17, 18, D:1) a +0 pair of boots (18, 31, D:1) a +0 short sword (31, -9, D:1) a +0 dagger (32, -9, D:1) a +0 dagger a +0 short sword (33, -9, D:1) a +0 dagger (33, 44, D:1) a +0 club (38, 43, D:1) a +0 hand axe (41, 44, D:1) a +0 mace (43, 11, D:1) a +0 club (45, 8, D:1) a +0 club (45, 39, D:1) a cursed +0 robe (47, 8, D:1) a +0 club (47, 19, D:1) a +0 robe Level 2 of the Dungeon (2, 11, D:2) a +0 pair of gloves (3, 32, D:2) a +0 hand axe (4, 4, D:2) a +0 dagger (8, 0, D:2) a +0 dagger (16, 21, D:2) 18 sling bullets (23, 7, D:2) a scroll of noise (43, 12, D:2) a +0 cloak (44, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 29, D:3) a +0 dagger a +0 hunting sling (2, 30, D:3) a +0 dagger a +0 chain mail (11, 10, D:3) a +0 club (12, 10, D:3) a +0 morningstar (13, 3, D:3) a cursed -3 dagger (13, 26, D:3) a cursed -2 club (15, 35, D:3) a +0 club (21, 2, D:3) a potion of degeneration (40, 48, D:3) 11 bolts (44, 25, D:3) a +0 short sword (56, 33, D:3) a cursed +0 rapier a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 leather armour a +0 short sword a +0 chain mail a +0 trident a +0 chain mail (3, 8, D:4) a +0 hunting sling (10, 8, D:4) a +0 buckler (13, -12, D:4) a +0 quarterstaff (13, -5, D:4) a +0 giant club (31, -37, D:4) a +0 giant spiked club (36, -11, D:4) a +0 robe (41, -27, D:4) a +0 whip (43, -29, D:4) a +0 dagger a cursed -2 robe a +0 rapier a +0 leather armour of positive energy (46, 0, D:4) a +0 pair of gloves (48, -32, D:4) a +0 robe Level 5 of the Dungeon [Shop] Meifow's Antique Weapon Emporium a +4 scimitar of slicing (868 gold) a +1 halberd of distortion (527 gold) a +0 flail (108 gold) the +5 dagger "Woerim" {elec, Str+2} (1277 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). the +1 scimitar "Omelette" {venom, Str+4 Stlth+} (868 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It makes you more stealthy. a +0 arbalest (139 gold) a +0 giant spiked club (58 gold) a +0 war axe (108 gold) a +0 hand crossbow (108 gold) a +0 spear (93 gold) a +0 spear (93 gold) a +2 hand axe of chopping (511 gold) the +10 morningstar of Infection {drain, rC+ Dex+3} (2402 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from cold. a +0 demon blade (465 gold) (1, -5, D:5) 2 tomahawks (19, -35, D:5) a +0 quarterstaff (23, -31, D:5) a +0 lajatang (26, 13, D:5) a +0 leather armour (28, -6, D:5) an uncursed amulet of harm (29, 3, D:5) a +0 club (31, -6, D:5) a +0 giant club (37, -12, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (3, -3, D:6) 13 gold pieces (5, 2, D:6) a cursed -1 shortbow (still there?) a hound corpse (still there?) (5, 3, D:6) a +0 flail (unseen) (7, 2, D:6) a bullfrog corpse