Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331383 (webtiles) character file. 707 nago the Firebug (level 7, -11/41 HPs) Began as an Octopode Fire Elementalist on Nov 22, 2018. Was an Initiate of Ru. Splashed by an orc's acid (15 damage) ... on level 5 of the Dungeon. The game lasted 00:09:32 (6107 turns). nago the Firebug (Octopode Fire Elementalist) Turns: 6107, Time: 00:09:33 Health: -11/41 AC: -3 Str: 7 XL: 7 Next: 67% Magic: 6/10 EV: 13 Int: 22 God: Ru [......] Gold: 194 SH: 0 Dex: 13 Spells: 1/11 levels left rFire . . . SeeInvis . a - +3 spear (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . n - +3 ring of intelligence rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: corroded A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ru. Ru was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons a - a +3 spear of venom (weapon) (You found it on level 2 of the Dungeon) i - a +1 dagger of draining (You found it on level 5 of the Dungeon) Missiles c - 118 stones (quivered) l - 5 curare-tipped needles Jewellery n - a +3 ring of intelligence (left tentacle) (You found it on level 4 of the Dungeon) Scrolls e - a scroll of enchant armour h - 2 scrolls of amnesia m - 3 scrolls of fog {unknown} o - a scroll of enchant weapon p - a scroll of fear {unknown} t - 2 scrolls of teleportation R - a scroll of remove curse Potions d - a potion of magic f - 2 potions of flight g - a potion of berserk rage {!q} j - 3 potions of ambrosia k - a potion of brilliance q - a potion of agility {unknown} r - a potion of resistance H - a potion of haste Comestibles b - 9 rations Skills: + Level 0.1 Fighting - Level 2.0 Polearms - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.6 Spellcasting + Level 4.2 Conjurations * Level 6.9 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire ####.... 3% 3 ###.... v - Sticky Flame Conj/Fire ####.... 13% 4 ####... x - Throw Flame Conj/Fire ####.. 1% 2 ##..... z - Flame Tongue Conj/Fire ####. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ###..... 10% 3 ###.... Fireball Conj/Fire ####...... 34% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Yredelemnul Zin The Shining One Shops: D:4 [[( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Health restored: 41 q - a sapphire potion You see here a scorpion corpse. c - 114 stones (gained 1) c - 115 stones (gained 1) c - 116 stones (gained 1) c - 117 stones (gained 1) You found a teleport trap! c - 118 stones (gained 1) You eat one of the 9 rations. That ration really hit the spot! c - 119 stones (gained 1) m - 3 scrolls labeled WOCUIPYETU (gained 1) Found an escape hatch in the ceiling. b - 9 rations (gained 1) A shadow imp comes into view. Spoiler Alert: The shadow imp (sleeping) can cast Pain and Animate Dead! A shadow imp is nearby! Spoiler Alert: The shadow imp (sleeping) can cast Pain and Animate Dead! Throwing (i - inventory) c - 119 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (resting) You throw a stone. The stone hits the shadow imp. The shadow imp shouts! The shadow imp is lightly wounded. Spoiler Alert: The shadow imp can cast Pain and Animate Dead! Throwing (i - inventory) c - 118 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (lightly wounded) You throw a stone. The stone hits the shadow imp but does no damage. The shadow imp is lightly wounded. Spoiler Alert: The shadow imp can cast Pain and Animate Dead! Throwing (i - inventory) c - 117 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (lightly wounded) You throw a stone. The stone hits the shadow imp but does no damage. The shadow imp is lightly wounded. The shadow imp laughs crazily. Spoiler Alert: The shadow imp can cast Pain and Animate Dead! Casting: Conjure Flame (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (lightly wounded) The puff of flame hits the shadow imp. The shadow imp is severely wounded. You now have 8/10 mp. Spoiler Alert: The shadow imp can cast Pain and Animate Dead! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (severely wounded) The puff of flame hits the shadow imp. You kill the shadow imp! You now have 6/10 mp. c - 117 stones (gained 1) c - 118 stones (gained 1) c - 119 stones (gained 1) You see here a leather armour. You now have 194 gold pieces (gained 15). An orc comes into view. It is wielding a trident. MP restored: 10 An orc is nearby! An orc is nearby! Throwing (i - inventory) c - 119 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a trident (hasn't noticed you) You throw a stone. The orc shouts! The stone hits the orc. The orc is moderately wounded. You start waiting. The orc is too close now for your liking. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a trident (moderately wounded) The puff of flame misses the orc. The orc zaps a wand. The bolt of acid hits you! The acid corrodes you! You are splashed with acid! The acid burns! It is a wand of acid (8). You take 19 damage, and have 22/41 hp. MASSIVE DAMAGE!! You now have 8/10 mp. Unknown command. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a trident and carrying a wand of acid (8) (moderately The puff of flame hits the orc. The orc is severely wounded. The orc zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... # # .# #. ###########.#.# #.#######.............## #.................#..... #.#.########@.........# #.# #.##.#o....# #.# #.#.##....... #.#[# #.#. .....(..#. #.#.# #.#.##....%(..(. #.#.# #.##. #......... #.#.## #... ...o...(.o #....# #..# ##.#...(. #....########.###..#...# You could see an orc. Vanquished Creatures Duvessa (D:4) An ogre (D:4) A centaur (D:5) Dowan (D:4) A scorpion (D:5) A centaur zombie (D:5) A hound (D:4) An orc priest (D:4) A jelly (D:5) Terence (D:2) An iguana (D:4) Robin (D:2) 6 adders A shadow imp (D:5) An ooze (D:2) 2 worms 3 dart slugs 5 leopard geckos 3 orcs 2 ball pythons 4 hobgoblins 9 jackals 3 quokkas 6 bats 6 frilled lizards (D:1) 11 goblins A jackal zombie (D:5) 8 kobolds 2 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 226 | D:1 | Learned a level 2 spell: Throw Flame 846 | D:1 | Reached XP level 3. HP: 15/21 MP: 3/6 864 | D:1 | Learned a level 3 spell: Conjure Flame 1509 | D:2 | Reached skill level 4 in Fire Magic 1629 | D:2 | Reached XP level 4. HP: 26/27 MP: 0/7 1938 | D:2 | Noticed Terence 1945 | D:2 | Killed Terence 2170 | D:2 | Noticed Robin 2176 | D:2 | Killed Robin 2176 | D:2 | Reached skill level 2 in Conjurations 2487 | D:3 | Reached skill level 1 in Polearms 2487 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/8 2784 | D:3 | Found a burning altar of Makhleb. 3569 | D:4 | Found Fuacheuf's Antique Weapon Shoppe. 3793 | D:4 | Noticed an ogre 3886 | D:4 | Killed an ogre 3886 | D:4 | Reached skill level 2 in Polearms 3886 | D:4 | Reached skill level 5 in Fire Magic 3886 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/9 3950 | D:4 | Found a bloodstained altar of Trog. 4126 | D:4 | Found a hide-covered altar of Uskayaw. 4189 | D:4 | Found a radiant altar of Vehumet. 4190 | D:4 | Noticed Duvessa 4191 | D:4 | Noticed Dowan 4209 | D:4 | Killed Duvessa 4209 | D:4 | Reached skill level 3 in Conjurations 4231 | D:4 | HP: 9/36 [Dowan/dagger (5)] 4232 | D:4 | Killed Dowan 4232 | D:4 | Reached skill level 6 in Fire Magic 4232 | D:4 | Reached XP level 7. HP: 10/41 MP: 0/10 4492 | D:4 | Found Ydytotre's Armour Emporium. 4596 | D:4 | Found a staircase to the Ecumenical Temple. 4633 | Temple | Entered the Ecumenical Temple 4787 | Temple | Became a worshipper of Ru the Awakened 5148 | D:4 | Found Geseriur's Armour Shoppe. 5198 | D:5 | Entered Level 5 of the Dungeon 5811 | D:5 | Reached skill level 4 in Conjurations 5879 | D:5 | Learned a level 4 spell: Sticky Flame 6107 | D:5 | HP: 4/41 [orc/wand of acid (8) (18)] 6107 | D:5 | Splashed by an orc's acid Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 4 5 6 | 6.9 Conjurations | 2 3 4 | 4.2 Polearms | 1 2 | 2.0 Fighting | | 0.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 61 | | || 61 Constrict | 14 | 11 | 8 || 33 Tentacles | 8 | 7 | 4 || 19 Unarmed | 1 | | || 1 Spear | | 66 | 39 || 105 Throw: Stone | 51 | 74 | 27 || 152 Cast: Flame Tongue | 12 | 1 | || 13 Throw Flame | 12 | 28 | 11 || 51 Conjure Flame | | 5 | 2 || 7 Use: Scroll | 5 | 3 | 4 || 12 Stab: Sleeping | 1 | | 1 || 2 Eat: Chunk | 3 | 10 | 1 || 14 Ration | | | 2 || 2 Armor: Skin | 6 | 1 | 3 || 10 Dodge: Dodged | 46 | 18 | 14 || 78 Vault maps used: D:1: dpeg_arrival_erosion D:2: uniq_robin, uniq_terence D:3: bloody_makhleb D:4: vehumet_crystals, overflow_temple_1_default, lemuel_doored_altar, minmay_temple_entry_nine_rooms, serial_shops, nicolae_shop_behind_doors, nicolae_shop_statue_plus, nicolae_shop_stone, first_ration, minmay_liquid_box, minivault_5, minmay_misc_feat_roman, uniq_duvessa D:5: cheibrodos_quashed, old_standard_altar, st_stairs_7, fedhas_altar_2 Temple: nicolae_temple_elliptical Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.5 | 35.7 | 50.1 | 982.0 Dungeon | 97.1 | 97.6 | 3.1 | 36.6 | 49.0 | 1149.6 Temple | 2.9 | 2.4 | 18.6 | 0.0 | 95.8 | 144.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 168.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 202.0 +-------+-------+-------+-------+-------+----------------------