Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a6bc (webtiles) character file. Game seed: 3847976561809592063 0 nago the Caller (level 1, 11/11 HPs) Began as an Octopode Wanderer on Apr 22, 2019. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). nago the Caller (Octopode Wanderer) Turns: 1, Time: 00:00:05 Health: 11/11 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Comestibles d - a ration Skills: + Level 2.0 Throwing + Level 1.0 Spellcasting Level 2.0 Hexes + Level 4.0 Summonings Level 1.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 8% 2 ###.... Call Canine Familiar Summ ##...... 16% 3 ####... Summon Guardian Golem Hex/Summ #....... 22% 3 ####... Passwall Tmut/Erth #....... 36% 2 ###.... Sticks to Snakes Tmut #....... 36% 2 ###.... Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Summon Lightning Spire Summ/Air #....... 75% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, nago the Octopode Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a robe. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a ration; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Imp, Call Canine Familiar, Summon Guardian Golem, Passwall, Sticks to Snakes, Summon Ice Beast, Summon Lightning Spire. Lua error: attempt to yield across metamethod/C-call boundary Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ............... ..≈.......≈.... .≈≈≈.....≈§≈... ..≈.......≈.... .....§§........ .....§≈§....... .....§§§.....# [.....≈@.....# .............# ..≈.......≈..# .≈≈≈.....≈≈≈.# ..≈.......≈..# .............# ......######## ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Octopode Wanderer began the quest for the Orb. 0 | D:1 | nago set off with the following items: a +0 club, a ration; | and the following spell memorised: Summon Small Mammal; and | the following spells available to memorise: Call Imp, Call | Canine Familiar, Summon Guardian Golem, Passwall, Sticks to | Snakes, Summon Ice Beast, Summon Lightning Spire 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------