Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a6bc (webtiles) character file. Game seed: 8809354121893816135 25 nago the Bolt Thrower (level 3, 0/31 HPs) Began as a Tengu Arcane Marksman on Apr 23, 2019. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1297 turns). nago the Bolt Thrower (Tengu Arcane Marksman) Turns: 1297, Time: 00:01:31 Health: 0/31 AC: 2 Str: 16 XL: 3 Next: 6% Magic: 5/5 EV: 12 Int: 13 God: Gold: 76 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Clarity + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, very quick A: beak, talons 3, clarity, sense surroundings 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow b - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles d - 16 bolts g - 36 stones (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} h - 2 scrolls of magic mapping {unknown} i - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} Potions n - a potion of flight A - a potion of agility Comestibles f - 2 rations l - 5 chunks of flesh {@w0} Skills: + Level 1.7 Fighting * Level 3.3 Crossbows - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 12% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 17% 2 ###.... Inner Flame Hex/Fire #....... 47% 3 ####... Portal Projectile Hex/Tloc #..... 47% 3 ####... Cause Fear Hex #......... 75% 4 #####.. Leda's Liquefaction Hex/Erth #......... 87% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You possess an exceptional clarity of mind. You passively map a small area around you. Message History Aim: a hobgoblin (almost dead) You shoot a bolt. The bolt hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 2 hp, and now have 11/21 hp. MP restored: 5 b - a +0 dagger (weapon) m - a scroll labeled LUWKEWK LAALEL; d - 14 bolts (gained 4) Things that are here: a hobgoblin corpse x2 You butcher the hobgoblin corpse. l - 5 chunks of flesh {@w0} (gained 3) Things that are here: a hobgoblin skeleton; a hobgoblin corpse d - 18 bolts (gained 4) A hobgoblin comes into view. It is wielding a +0 club. You see here a bat corpse. A hobgoblin is nearby! Throwing (i - inventory) g - 41 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (hasn't noticed you) You throw a stone. The hobgoblin shouts! The stone hits the hobgoblin but does no damage. You hear a bark! Throwing (i - inventory) g - 40 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club You throw a stone. The stone barely misses the hobgoblin. Throwing (i - inventory) g - 39 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club You throw a stone. The stone closely misses the hobgoblin. Throwing (i - inventory) g - 38 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club You throw a stone. The stone hits the hobgoblin. The hobgoblin is moderately wounded. Throwing (i - inventory) g - 37 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. You take 3 damage, and have 9/21 hp. You hit the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. Your kick misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. You claw the hobgoblin. You kill the hobgoblin! Things that are here: a hobgoblin skeleton; a hobgoblin corpse You start resting. A jackal comes into view. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/21 hp. a - a +0 hand crossbow (weapon) The jackal closely misses you. Firing (i - inventory. (/) - cycle) d - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot a bolt. The bolt closely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/21 hp. Firing (i - inventory. (/) - cycle) d - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot a bolt. The bolt hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. Your thoughts seem clearer. The jackal stops to sniff the ground. The jackal completely misses you. The jackal closely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal barely misses you. You now have 1/31 hp. b - a +0 dagger (weapon) The jackal bites you. You die... #####......##.## #.# , #########..##.# #.# * #......#...##.# #.# , #.####.#......# ##.## , '.#........#..# #.†.# , , ###.#.#....#..# #÷#)# * #..........#..###.#(## #.#.#..#+#....##h.#(.# , #......#.....###@###.## , ######..)..####..#,#..#* .......######...## ##(.(# ####.#####....###,, ###.... #.÷.....#### , ,..).(( #######....# * , ...## ####...# * , #### * #.. . * , You could see a jackal. Vanquished Creatures 3 giant cockroaches 3 goblins 4 hobgoblins 5 kobolds 4 bats 2 frilled lizards A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 611 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 859 | D:1 | Reached skill level 3 in Crossbows 1249 | D:2 | Reached XP level 3. HP: 11/21 MP: 5/5 1265 | D:2 | HP: 5/21 [hobgoblin/+0 club (5)] 1290 | D:2 | HP: 4/21 [jackal (2)] 1293 | D:2 | HP: 1/21 [jackal (3)] 1295 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1295 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1297 | D:2 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Crossbows | 3 | 3.3 Fighting | | 1.7 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.1 Action || total -------------------------++------- Melee: Dagger || 47 Kick || 12 Unarmed || 1 Peck || 4 Fire: Hand crossbow || 16 Throw: Stone || 55 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Robe || 12 Dodge: Dodged || 57 Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_loops_ring D:2: minmay_general_purpose_star, layout_basic, hangedman_decor_peaks_small, solitary_fountain Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 27.2 | 54.0 | 636.5 Dungeon | 100.0 | 100.0 | 1.9 | 27.2 | 54.0 | 636.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------