nawrastar Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 8, D:1) a +0 club (6, -4, D:1) 25 stones (6, 19, D:1) a +1 centaur barding (16, 8, D:1) 32 bolts (17, 25, D:1) 11 bolts (21, 21, D:1) 9 stones (23, 30, D:1) a +0 scale mail (25, 29, D:1) a +0 club (27, 13, D:1) a +0 dagger (31, 27, D:1) a +0 dagger (34, 9, D:1) 22 stones (36, 28, D:1) a +0 spear (42, 1, D:1) a +0 dagger (42, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 18 arrows (15, 11, D:2) a +0 club (22, 22, D:2) 14 stones (24, 28, D:2) a +0 dagger (24, 34, D:2) a +0 scale mail (25, 2, D:2) a +0 dagger (28, 36, D:2) a +0 robe (29, 0, D:2) a +0 hunting sling (33, 16, D:2) a +0 club 19 stones (36, 14, D:2) a stone (37, 13, D:2) a stone (37, 18, D:2) a +0 robe (42, 1, D:2) a +0 dagger (45, -6, D:2) 19 stones (46, 24, D:2) a stone (47, 0, D:2) a +0 spear of venom (47, 25, D:2) a stone (47, 26, D:2) a stone (47, 28, D:2) a stone (48, 18, D:2) a +0 dagger (48, 30, D:2) a stone (50, 25, D:2) a +0 hunting sling (54, -9, D:2) 20 arrows Level 3 of the Dungeon (2, -11, D:3) a +0 shield (5, 1, D:3) a +0 dagger (7, -24, D:3) a +0 dagger (15, -4, D:3) a +0 club (19, -23, D:3) a +0 dagger a +0 flail (21, -23, D:3) a +0 chain mail (25, -27, D:3) 26 stones (28, -27, D:3) 13 stones (29, -27, D:3) 14 stones (33, -5, D:3) a stone (33, -3, D:3) a +0 club 2 stones (37, 2, D:3) a +0 robe (40, 8, D:3) a +0 flail a +0 leather armour (41, 8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Mademu's Weapon Shop a +0 falchion (42 gold) a +0 falchion (42 gold) the +5 war axe of Pestilence {flame, SInv} (595 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. 17 poisoned needles (95 gold) a +0 spear (42 gold) a +0 battleaxe (91 gold) a +0 hunting sling (21 gold) a +0 long sword (49 gold) a +0 flail (49 gold) the +10 scimitar of Destiny {vamp, *Corrode rPois Str+4 Stlth+} (1103 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. a +0 trident (49 gold) (0, 0, D:4) 14 stones (21, -24, D:4) 20 stones (23, 12, D:4) a cursed -3 spear (24, 18, D:4) a +0 quarterstaff (29, -35, D:4) a +0 whip a +0 leather armour (32, -26, D:4) a +0 dagger a +0 robe (32, -25, D:4) a +0 dagger a +0 robe a +0 short sword (32, -24, D:4) a +0 hand axe (59, 0, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, 2, D:5) 17 stones (6, 25, D:5) 16 stones (7, 20, D:5) a +0 war axe (12, 27, D:5) an uncursed ring of wizardry (15, 29, D:5) a +0 whip (37, 17, D:5) a +0 shortbow 11 arrows Level 6 of the Dungeon (0, 0, D:6) 14 stones (2, 23, D:6) a +0 whip a +0 whip a +0 leather armour (3, 24, D:6) a +0 whip (3, 25, D:6) a cursed +0 spear (7, 26, D:6) a killer bee corpse (12, 31, D:6) 21 bolts (13, -6, D:6) a +0 short sword (13, -5, D:6) a +0 club a +0 leather armour (13, -4, D:6) a +2 dagger of venom (18, 1, D:6) a +0 giant spiked club (20, 12, D:6) a +0 long sword (20, 30, D:6) a +0 leather armour (21, 20, D:6) 15 bolts (25, 18, D:6) a +0 ring mail (36, 6, D:6) a +0 dagger a +0 robe (37, 6, D:6) a +0 short sword a +0 leather armour (37, 33, D:6) 22 stones (38, 6, D:6) a +0 flail a +0 leather armour a +0 whip a +0 leather armour a +0 mace (41, 13, D:6) an uncursed ring of stealth an uncursed ring of teleportation an uncursed ring of flight (44, 13, D:6) a cursed -3 club a gnoll skeleton (45, 12, D:6) a +0 flail (45, 17, D:6) a +0 giant club (46, 11, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (31, 12, D:7) a +0 scale mail the Ecumenical Temple