niknal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -7, D:1) a +0 short sword (17, 27, D:1) 7 stones (18, -2, D:1) a +0 club (18, 9, D:1) 6 stones (19, 8, D:1) a +0 mace 7 darts of dispersal (26, 6, D:1) a +0 chain mail (26, 20, D:1) a +0 leather armour (27, 6, D:1) a +0 hand axe (29, -14, D:1) a +0 club (33, 1, D:1) a +0 club (35, -19, D:1) a +0 chain mail (35, 25, D:1) a +0 chain mail (37, 27, D:1) a +0 club (42, 10, D:1) a +0 dagger (51, -3, D:1) a +0 leather armour (53, -4, D:1) a throwing net (53, 0, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (13, 1, D:2) a +0 dagger (17, -20, D:2) a +0 whip (18, -2, D:2) a +0 whip (21, -20, D:2) 2 stones (26, 2, D:2) a +0 club (26, 6, D:2) a +0 club (29, 4, D:2) a +0 leather armour (30, -19, D:2) a +0 dagger 2 stones (35, -20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 17, D:3) a +0 ring mail (17, 30, D:3) a +0 ring mail (20, 4, D:3) a +0 mace (23, 16, D:3) 3 stones (29, -1, D:3) a +0 club an orc corpse (skeletalised by now) (30, 17, D:3) a +0 scale mail (31, 33, D:3) the +0 leather armour of the Albatross {*Corrode rC- Dex+8 Slay+5} Dex+8: It affects your dexterity (+8). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC-: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (3, -3, D:4) a +2 dagger of freezing a kobold skeleton (7, -10, D:4) a +0 short sword a +0 ring mail the elf corpse of Duvessa an adder corpse (7, 0, D:4) a hobgoblin skeleton (8, -8, D:4) a +0 sling (13, 3, D:4) a +0 rapier (15, 9, D:4) 4 poisoned darts (16, 9, D:4) 2 scrolls of poison a potion of degeneration (24, -4, D:4) a +0 dagger