niknal Level 1 of the Dungeon [Shop] Cuuhuige's Antique Weapon Shop a +5 scimitar (837 gold) the +2 hand axe of Sloth {drain, *Noise rPois Dex+4} (850 gold) Dex+4: It affects your dexterity (+4). rPois: It protects you from poison *Noise: It may make a loud noise when swung. a +0 hand axe (81 gold) a +0 hand axe (81 gold) a +0 sling (40 gold) a +0 dagger (54 gold) (0, 0, D:1) a +0 hand axe (8, -4, D:1) a +0 whip (11, 23, D:1) 5 stones (12, -1, D:1) a +0 robe (18, 9, D:1) a +0 robe (18, 12, D:1) a +0 dagger (21, 38, D:1) a +0 club (27, 30, D:1) 4 stones (30, 12, D:1) 7 darts of dispersal a +0 mace (36, 17, D:1) a +0 dagger (38, 28, D:1) a +0 short sword (42, 11, D:1) 7 stones (43, 18, D:1) a scroll of noise (44, 32, D:1) 3 stones (46, 32, D:1) 4 stones (46, 46, D:1) a staff of fire (48, 19, D:1) 2 stones a +0 dagger (50, 15, D:1) 6 datura-tipped darts (54, 7, D:1) a +0 club Level 2 of the Dungeon (3, -32, D:2) the +0 pair of boots of Indecent Exposure {rF+} rF+: It protects you from fire. (11, -8, D:2) a +0 dagger (18, -31, D:2) 7 stones (19, -33, D:2) a +0 leather armour (24, -25, D:2) 6 stones (31, -28, D:2) a +0 club (34, -3, D:2) a +0 dagger a +0 chain mail (36, -8, D:2) a +0 club (44, -15, D:2) a +0 club a +0 whip Level 3 of the Dungeon (3, -35, D:3) 3 darts of dispersal (4, -2, D:3) a scroll of torment (12, 6, D:3) 6 stones (30, -9, D:3) a +0 dagger 4 stones (30, -7, D:3) a +0 dagger (35, -8, D:3) a +0 club (38, -2, D:3) 3 stones (47, 11, D:3) a +0 arbalest (48, -31, D:3) a +0 hand axe a +0 leather armour (48, -30, D:3) a +0 club (48, 7, D:3) 7 stones (51, 4, D:3) 5 curare-tipped darts (54, -31, D:3) a +0 chain mail (54, 17, D:3) 6 stones Level 4 of the Dungeon (5, 13, D:4) 6 curare-tipped darts (11, -26, D:4) a +0 short sword (14, 24, D:4) the staff of Inference {rPois Dex+4 Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-clawed weapon. (17, -28, D:4) 6 stones (20, 19, D:4) a +0 war axe (22, 14, D:4) 2 stones (23, -22, D:4) a +0 dagger (24, -35, D:4) 5 stones (24, -29, D:4) a +0 spear a +0 scale mail (24, -27, D:4) a +0 club (39, -12, D:4) 6 stones (47, -13, D:4) a +0 robe (52, -18, D:4) 5 stones (53, -28, D:4) a +0 dagger (53, -8, D:4) a +0 ring mail of fire resistance Level 5 of the Dungeon (0, 0, D:5) 4 stones (13, -46, D:5) a +0 leather armour a +0 club (14, -48, D:5) a +0 leather armour a +0 short sword a +0 flail (14, -47, D:5) a +0 short sword (19, -26, D:5) a +0 robe (20, -40, D:5) a +0 short sword (27, -15, D:5) a +0 club (28, -33, D:5) a -1 war axe a -2 long sword a -3 short sword a -2 eveningstar (30, -35, D:5) a -2 mace (30, -34, D:5) a -3 mace (34, -10, D:5) the +3 dagger of the Bursted God {antimagic, Will++} Will++: It greatly increases your willpower. (35, -50, D:5) a +0 hand axe (38, -1, D:5) a +0 club (43, -54, D:5) a +0 ring mail (43, 9, D:5) a +0 war axe (51, -17, D:5) a throwing net (53, -15, D:5) a +0 halberd (54, -26, D:5) 5 gold pieces (54, -15, D:5) a +0 whip (55, -26, D:5) a +0 whip (56, -25, D:5) a scroll of identify (58, -11, D:5) a +0 spear (59, 1, D:5) a +0 dagger (60, -37, D:5) a scroll of torment (62, -10, D:5) a +1 heavy war axe a boomerang a +0 ring mail (62, -9, D:5) a +0 flail a +0 chain mail (63, -10, D:5) a +0 falchion 2 boomerangs (69, -25, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a book of Spatial Translocations (2, -7, D:6) a potion of degeneration (5, 4, D:6) a +0 spear (17, 5, D:6) a +0 short sword 6 poisoned darts (17, 6, D:6) a +0 dagger 3 stones a +0 club 5 poisoned darts (17, 7, D:6) a +0 dagger 4 stones a +0 whip 4 poisoned darts (18, 5, D:6) a +0 short sword (18, 7, D:6) a +0 short sword 4 poisoned darts (19, 5, D:6) 6 silver javelins (28, 13, D:6) a +0 dagger a +0 club a +0 scale mail a +0 club a +0 ring mail (29, 13, D:6) a +0 whip (30, 14, D:6) a +0 dagger (39, 0, D:6) a +0 dagger (45, 1, D:6) a +0 mace (46, 2, D:6) a +0 club (47, 1, D:6) a +0 flail a +0 chain mail (47, 2, D:6) a +0 hand axe (48, 2, D:6) a +0 short sword a +0 scale mail (49, 12, D:6) the +3 rapier of Ublam {heavy, Str+6 Dex+6} Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). (51, 34, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 glaive (4, -11, D:7) a +0 scale mail (6, 7, D:7) a +0 hand axe (6, 18, D:7) a +0 leather armour (8, 17, D:7) a +0 robe (18, -15, D:7) a +0 shortbow (22, -16, D:7) 8 stones (27, -20, D:7) a +0 plate armour (30, -31, D:7) 6 stones (34, 8, D:7) a +0 dagger a +0 whip 4 stones (35, -11, D:7) a +0 orcbow (35, 7, D:7) a +0 orcbow 12 stones (35, 8, D:7) a +0 dagger a +0 dagger 5 stones a +0 trident (35, 9, D:7) a +0 whip a +0 club a curare-tipped dart (36, 6, D:7) a +0 dagger a +0 robe a +0 morningstar (36, 9, D:7) a +0 dagger (37, 7, D:7) a +0 trident (40, -20, D:7) 2 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 robe a scarf of harm (2, -3, D:8) a +0 flail a +0 ring mail (5, -4, D:8) a +0 whip a +0 ring mail (5, -3, D:8) a +0 club (5, -2, D:8) a +0 mace a +0 ring mail a +0 hand axe a +0 scale mail a +0 hand axe a +0 dagger a +0 robe (9, 14, D:8) a +0 dagger a +0 cloak (9, 18, D:8) a +0 long sword a +0 plate armour (10, 18, D:8) a +0 club a boomerang a +0 leather armour (13, 18, D:8) a +0 falchion (18, 9, D:8) a serpent talisman (19, -8, D:8) a +0 dagger a +0 robe (29, 6, D:8) a +0 leather armour (31, -1, D:8) a potion of attraction (32, 10, D:8) a +0 ring mail (32, 18, D:8) a +0 hand axe 3 stones a +0 leather armour (39, 6, D:8) a +0 hand axe (40, 2, D:8) a +0 morningstar of freezing a boomerang a +0 leather armour a +2 dagger of draining a +0 robe a +0 club a +0 ring mail a +0 hand axe a +0 flail a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 mace (3, -26, D:9) a +0 quarterstaff (5, 15, D:9) 4 stones (12, -5, D:9) a +0 dagger 3 stones (18, 13, D:9) a serpent talisman (19, -15, D:9) a +0 halberd a boomerang a +0 plate armour (21, -15, D:9) a +0 short sword an orc skeleton (21, -14, D:9) a +0 club a +0 leather armour (24, 4, D:9) a yak corpse (24, 5, D:9) a yak corpse (25, 1, D:9) a +1 vampiric spear a +0 ring mail (25, 12, D:9) the +0 chain mail of Palaij {rF+ Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (26, -22, D:9) a +0 robe (27, -23, D:9) a +0 club (27, -21, D:9) a +0 chain mail (27, -12, D:9) a +0 whip 3 stones (27, 1, D:9) a +0 whip a yak corpse a gnoll corpse (27, 15, D:9) a +0 club (28, -22, D:9) a +0 leather armour (28, -12, D:9) a +0 club a +0 flail a +0 scale mail a +0 dagger a +0 leather armour a +0 club a +2 leather armour of poison resistance a +0 dagger a +0 dagger a +0 robe a +0 short sword 8 poisoned darts an orc skeleton (28, -10, D:9) a black bear skeleton (28, 2, D:9) a +0 halberd a +0 club a gnoll corpse (29, -12, D:9) the ring "Taskipt" {Fire *Corrode Int+5 Dex-3 Slay+3} [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. a +0 dagger a +0 robe (29, 3, D:9) a +0 spear a +0 spear a gnoll corpse (34, -1, D:9) 7 stones (37, -4, D:9) an electric eel corpse (skeletalised by now) (45, 1, D:9) a wolf corpse the Ecumenical Temple