niknal Level 1 of the Dungeon [Shop] Baor's Antique Armour Emporium a +0 kite shield (144 gold) a +0 robe (22 gold) a +0 pair of gloves of hurling (368 gold) a +0 leather armour (64 gold) a +0 ring mail (128 gold) a +2 robe of willpower (566 gold) a +0 leather armour (64 gold) a +0 ring mail (128 gold) a +0 robe (22 gold) [Shop] Naugoak's Distillery a potion of berserk rage (55 gold) a potion of brilliance (44 gold) a potion of enlightenment (55 gold) a potion of curing (33 gold) a potion of enlightenment (55 gold) a potion of curing (33 gold) a potion of invisibility (88 gold) a potion of might (44 gold) [Shop] Qoaqymuh's Antique Weapon Emporium a +0 dagger (36 gold) the +4 orcbow "Daic" {drain, Will+ Int+4} (851 gold) Int+4: It affects your intelligence (+4). Will+: It increases your willpower. a +0 rapier (72 gold) a +0 sling (27 gold) a +2 dagger of venom (259 gold) a +0 whip (45 gold) the +2 scimitar "Yfub" {freeze, rC+ Int-5 Stlth+} (423 gold) Int-5: It affects your intelligence (-5). rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 glaive (117 gold) a +0 short sword (54 gold) a +5 shortbow of flaming (583 gold) [Shop] Qemad's Weapon Shoppe a +1 short sword of holy wrath (161 gold) a +2 mace of holy wrath (226 gold) the +3 mace of the Mordant God {protect, *Corrode rPois Str+7 Int+4} (614 gold) Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). rPois: It protects you from poison *Corrode: It may corrode you when you take damage. a +0 dagger (26 gold) the +3 broad axe "Conservator" {flame, Drain rPois Will+ Str+5} (570 gold) Str+5: It affects your strength (+5). rPois: It protects you from poison Will+: It increases your willpower. Drain: It drains your maximum health when unequipped. the +4 dagger of Seschea {flame, +Blink Dex+7 Stlth+} (716 gold) Dex+7: It affects your dexterity (+7). +Blink: It lets you blink. Stlth+: It makes you more stealthy. 2 atropa-tipped darts (23 gold) a +0 whip (32 gold) a +0 whip (32 gold) a +0 dagger (26 gold) (0, 0, D:1) a +0 robe (0, 1, D:1) a +0 leather armour (2, 13, D:1) a +0 whip 4 stones (15, 25, D:1) 7 darts of dispersal (18, 40, D:1) a +0 dagger (25, 29, D:1) a +0 short sword (29, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 19, D:1) 5 stones (35, 6, D:1) a +0 club a stone (37, 8, D:1) a +0 leather armour (42, 25, D:1) a +0 whip (43, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (1, -1, D:2) 5 boomerangs (1, 4, D:2) a +0 dagger 5 stones (5, 11, D:2) a +0 dagger an adder corpse (6, 8, D:2) a +0 short sword (7, 8, D:2) a +0 club (15, 2, D:2) a +0 mace (21, 1, D:2) a +0 hand axe of venom an orc corpse (26, 1, D:2) a +0 club a goblin corpse