nitefall Level 1 of the Dungeon (5, 4, D:1) a +1 short sword of speed (17, -20, D:1) a +0 leather armour (18, -6, D:1) a +0 ring mail (23, 35, D:1) a +2 pair of gloves (25, 16, D:1) a +0 short sword (29, 35, D:1) a +0 ring mail (35, 28, D:1) a +0 dagger (37, -14, D:1) a +0 whip (37, 26, D:1) a +0 scale mail (47, 5, D:1) a +0 hand axe Level 2 of the Dungeon (10, -22, D:2) a +4 quarterstaff of chaos (11, -25, D:2) a +0 hammer (35, 6, D:2) a +0 dagger (35, 12, D:2) an amulet of faith (49, 9, D:2) a +0 sling (52, 9, D:2) a +0 club (59, 18, D:2) a +4 hand axe of venom Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 dagger (7, -3, D:3) an orb of guile (9, -3, D:3) a +0 spear (10, -33, D:3) a +0 short sword (11, -13, D:3) a +0 short sword (22, -42, D:3) a +0 sling (23, -38, D:3) a +0 ring mail (23, 3, D:3) a +0 spear (26, -3, D:3) a +0 dagger (37, -45, D:3) a +0 ring mail (37, -33, D:3) a +0 dagger (47, -19, D:3) a +0 dagger a +0 mace (48, -19, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Nacvoegu's Distillery a potion of degeneration (13 gold) a potion of resistance (130 gold) 2 potions of invisibility (208 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of mutation (104 gold) a potion of curing (39 gold) (0, 0, D:4) a +0 whip (2, -1, D:4) a +0 whip of electrocution (3, -3, D:4) a +0 dagger (11, -39, D:4) a +0 spear (12, -41, D:4) a +0 club a +0 robe (12, -40, D:4) a +0 halberd (13, -42, D:4) a +0 spear (13, -41, D:4) a +0 flail a +0 hand axe (14, -42, D:4) a +0 club (17, -2, D:4) a +0 dagger a +0 sling (27, -42, D:4) a +0 hand axe (27, 5, D:4) a blade talisman (29, 0, D:4) a +0 ring mail (32, -3, D:4) a +0 club a +0 leather armour (33, -7, D:4) a +0 leather armour (40, -7, D:4) a +0 club (44, -33, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Jeuro's Antique Weapon Emporium a +0 dagger (64 gold) a +0 hand axe (96 gold) the +6 hand axe "Hich" {speed, Will+} (1651 gold) Will+: It increases your willpower. a +1 halberd of flaming (454 gold) the +6 sling of a treasure trove {antimagic, rF- Int+4 Dex+3} (1574 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. a +0 dagger (64 gold) a +0 quarterstaff (128 gold) a +0 rapier (128 gold) a +0 flail (112 gold) (8, -33, D:5) a +0 ring mail (17, -38, D:5) a +0 dagger (32, -23, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (33, -23, D:5) a +0 dagger a +0 robe (33, -22, D:5) a +0 short sword (36, -27, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 sling (0, 1, D:6) a hound corpse (0, 2, D:6) a killer bee corpse a killer bee corpse (7, 0, D:6) a bombardier beetle corpse (15, -15, D:6) a +0 ring mail (19, -22, D:6) a +0 robe (19, -2, D:6) a +0 pair of gloves (19, 2, D:6) a +0 flail (29, -21, D:6) a +2 dire flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) the Ecumenical Temple