Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 1662345438984825141 179 nms23 the Conjurer (level 5, -1/35 HPs) Began as a Demonspawn Conjurer on Nov 1, 2023. Slain by Edmund ... wielding a +1 flail of holy wrath (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:05 (3401 turns). nms23 the Conjurer (Demonspawn Conjurer) Turns: 3401, Time: 00:03:05 Health: -1/35 AC: 9 Str: 8 XL: 5 Next: 32% Magic: 1/10 EV: 12 Int: 21 God: Gold: 156 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: sanguine armoured A: sanguine armour 1, weakness stinger 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 helmet (worn) Jewellery n - an amulet of regeneration Scrolls e - a scroll of revelation {unknown} f - 2 scrolls of poison {unknown} j - 3 scrolls of teleportation {unknown} m - 2 scrolls of amnesia {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} h - 6 potions of curing {unknown} i - a potion of heal wounds {unknown} k - 2 potions of haste {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting + Level 5.4 Conjurations + Level 0.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 x - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Makhleb Annotations: D:2 Terence D:4 Edmund Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) You have a tail ending in a sharp stinger. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Edmund. Edmund is heavily wounded. Edmund closely misses you. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund barely misses you. You closely miss Edmund. Your tail-slap misses Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of holy wrath. You convulse. You take 2 damage, and have 11/35 hp. You hit Edmund. Edmund is heavily wounded. Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund hits you but does no damage. You hit Edmund. Edmund is severely wounded. Edmund closely misses you. You closely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 7/35 hp. You barely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" #............ #.#>#.#.#.#.#.#.# ................. #.#.#.#.#.#.#.#.# ................. #.#.#.#.#.#.#.#. #.....###.....# #...# ###..#### .... #..@.# ... #..@...# ..............# ..............# ............... ............... ............... ............... You could see Edmund. Vanquished Creatures Blork the orc (D:4) 3 gnolls (D:3) 3 adders 3 worms 2 dart slugs An orc (D:4) 3 endoplasms 8 goblins 2 hobgoblins (D:3) 3 jackals (D:2) 2 quokkas A ball python (D:2) 4 bats 3 frilled lizards 4 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nms23 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 303 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 1280 | D:2 | Noticed Terence 1499 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 1499 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 2024 | D:3 | Found a faded altar of an unknown god. 2233 | D:3 | Learned a level 2 spell: Searing Ray 2244 | D:3 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 2244 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/8 2436 | D:3 | Found a burning altar of Makhleb. 2481 | D:3 | Reached skill level 5 in Conjurations 3065 | D:3 | Found a snail-covered altar of Cheibriados. 3106 | D:4 | Noticed Blork the orc 3115 | D:4 | Killed Blork the orc 3116 | D:4 | Reached XP level 5. HP: 28/35 MP: 1/10 3144 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3382 | D:4 | Noticed Edmund 3401 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_basic, kennysheep_decorative_pillar, minmay_misc_feat_columns, serial_bayou_lagoon_a D:2: layout_loops_ring, minmay_door_square, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_cross, mainiacjoe_overflow_swirl, basic_ecumenical_altar D:4: layout_layer_cave, hangedman_decor_points, hangedman_abyss_or_decor_stabs, st_stairs_13, uniq_blork_the_orc, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.9 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | 27 || 38 Tailslap | | 1 || 1 Cast: Magic Dart | 68 | 48 || 116 Searing Ray | 1 | 1 || 2 Armour: Robe | 11 | 20 || 31 Dodge: Dodged | 9 | 24 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3405 | 3311 | 94 | 0 | 3027 | 4 | 851.2 | Dungeon | 3405 | 3311 | 94 | 0 | 3027 | 4 | 851.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1117 daAuts D:3: 1055 daAuts D:1: 911 daAuts D:4: 320 daAuts