Dungeon Crawl Stone Soup version 0.30-a0-390-g80c34de65d (webtiles) character file. Game seed: 10350909593709100877 4 nujazz the Conjurer (level 1, -5/16 HPs) Began as an Ogre Conjurer on Dec 4, 2022. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (252 turns). nujazz the Conjurer (Ogre Conjurer) Turns: 252, Time: 00:00:25 Health: -5/16 AC: 3 Str: 10 XL: 1 Next: 70% Magic: 0/4 EV: 9 Int: 19 God: Gold: 12 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.6 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History d - a scroll labelled PITEOKHL HIZAH A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! The gnoll moves out of view. A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! You die... ####......# .........# ........ #...... #..... ##.... ##...g###### #### #....@.....# ....###..........# ................# .....#.........# #.............# #.............# ####........)....# ............)........# ......###....########## You could see a gnoll. Vanquished Creatures A goblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nujazz the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 252 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_rooms Action || total -------------------------++------- Melee: Hand axe || 4 Unarmed || 3 Cast: Magic Dart || 12 Armor: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 168 | 53 | 1 | 252.0 | Dungeon | 252 | 252 | 0 | 168 | 53 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts