omil Level 1 of the Dungeon (6, -24, D:1) a +0 club (6, -11, D:1) a +0 pair of boots (7, 4, D:1) a +0 dagger (10, -9, D:1) a +0 plate armour (12, 11, D:1) a +0 robe (15, 10, D:1) 22 sling bullets (20, -18, D:1) 11 stones (23, -12, D:1) 17 stones (25, -18, D:1) 18 arrows (25, -8, D:1) a frilled lizard skeleton (25, 10, D:1) 21 stones (26, -16, D:1) 24 stones (27, 0, D:1) a +0 dagger (29, -20, D:1) a +0 robe (29, -12, D:1) a quokka skeleton (30, 9, D:1) 19 arrows (41, -23, D:1) a +0 dagger 5 stones (43, -13, D:1) a +0 club (49, -21, D:1) 18 poisoned darts (53, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -5, D:1) a +0 short sword 3 stones a kobold corpse (57, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (7, -1, D:2) a bat corpse (8, -5, D:2) a scroll of teleportation