Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 12885409748799328093 14 one2free the Caller (level 2, -1/16 (19) HPs) Began as a Merfolk Summoner on Mar 7, 2024. Slain by a gnoll ... wielding a +2 flail of draining (3 damage) ... on level 1 of the Dungeon. The game lasted 00:10:28 (632 turns). one2free the Caller (Merfolk Summoner) Turns: 632, Time: 00:10:29 HP: -1/16 (19) AC: 3 Str: 8 XL: 2 Next: 41% MP: 3/5 EV: 12 Int: 14 God: Gold: 51 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . g - +0 spear rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: heavily drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 spear (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Magical Staves k - a staff of air Scrolls e - a scroll of amnesia {unknown} f - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} i - a scroll of revelation {unknown} j - a scroll of poison {unknown} l - a scroll of teleportation {unknown} Potions b - 2 potions of magic Skills: + Level 2.8 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 0.6 Hexes + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 6% 1 b - Slow Hex 12% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 9% 2 Call Canine Familiar Summ 13% N/A 19% 3 Apportation Tloc 2% N/A 34% 1 Necrotise Necr 4% 1d4 34% 1 Sting Conj/Alch 4% 1d3 34% 1 Confusing Touch Hex 3% N/A 63% 3 Sigil of Binding Hex 3% N/A 63% 3 Vampiric Draining Necr 1% 2d6 71% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 80% 4 Summon Lightning Spire Summ/Air 7% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your rat's corpse disappears in a puff of smoke! Reach: g) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +2 flail of draining (moderately wounded, ally target, about 36% to evade your +0 spear) You reach to attack! You hit the gnoll but do no damage. The gnoll is moderately wounded. Your bat hits the gnoll. Your bat closely misses the gnoll. The gnoll hits your bat with a +2 flail of draining. Your bat dies! Your bat's corpse disappears in a puff of smoke! You see here a dart slug corpse. Casting: Summon Small Mammal (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You swap places. The gnoll hits your rat with a +2 flail of draining! Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The gnoll attacks as it pursues you! The gnoll hits you with a +2 flail of draining. You feel drained. You swap places. Your bat hits the gnoll but does no damage. Your bat barely misses the gnoll. The gnoll hits your bat with a +2 flail of draining. Your bat dies! Your bat's corpse disappears in a puff of smoke! Aiming: Slow (safe; 26% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 flail of draining (moderately wounded, chance to affect: 45%) The gnoll resists with some effort. The gnoll hits you with a +2 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You see here a rat corpse. The gnoll attacks as it pursues you! The gnoll hits you with a +2 flail of draining. You die... ##)##.####### #.# #..# #.##.# #.# #..# #.##.# #.# #..# #.##.# #######.# #..## #.##.# #....##.# ##..# #.##.# #...##.## #(.# #.##. #..#...# ##..### #..# #....####### #...... ##.# #####..@..##...###...### #.# #...#.#g..##.>.......# #.# #..#..†#..##...####..# #.# #.#.....#.###.#####..### #.# ##.......##............# ###.# #.....#####...#####..#.. ....# ##.......###### ##.... .#### #.#.....#.# #.##. .# #..#...#..##########.##. You could see a gnoll. Vanquished Creatures A quokka (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) A bat (D:1) An endoplasm (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | one2free the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:1 | Learned a level 1 spell: Slow 346 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 632 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, minivault_26, hangedman_decor_diamond_cutter Action || total ---------------------------++------- Melee: Spear || 11 Unarmed || 5 Dagger || 2 Punch || 1 Cast: Summon Small Mamm || 14 Slow || 2 Armour: Leather armour || 13 Robe || 3 Dodge: Dodged || 25