onono the Dungeon (0, 0, D) 4 large rocks (24, 1, D) an uncursed staff of energy a +0 cloak (-5, 2, D) a +0 rapier (-4, 2, D) a +5 dire flail (2, 2, D) a +0 morningstar of holy wrath (3, 2, D) a +3 demon whip of flaming (14, 2, D) a +1 helmet (15, 2, D) a +2 mottled dragon armour (21, 2, D) a +4 ice dragon armour (22, 2, D) a +4 fire dragon armour (-5, 3, D) a +3 giant spiked club (-4, 3, D) a +3 glaive (2, 3, D) a +3 double sword (3, 3, D) a +3 glaive (14, 3, D) a +1 pair of gloves (15, 3, D) a +2 gold dragon armour (21, 3, D) a +2 swamp dragon armour (22, 3, D) a +6 chain mail (4, 6, D) a +0 arbalest a cursed -1 dire flail a +0 chain mail (22, 6, D) a +0 longbow 24 arrows a +0 leather armour (21, 7, D) a +0 arbalest (-5, 9, D) a +3 demon blade of venom (-4, 9, D) a +3 lajatang (-3, 9, D) a +3 giant spiked club (-2, 9, D) a +3 arbalest (0, 9, D) a +2 quarterstaff of protection (5, 9, D) 50 arrows (6, 9, D) 50 arrows (17, 9, D) a +1 robe of cold resistance (20, 9, D) a +4 fire dragon armour (21, 9, D) a +1 pair of boots (-42, 10, D) a +2 plate armour (-41, 10, D) a +3 chain mail (-5, 10, D) a +3 shortbow of freezing (-4, 10, D) a +3 glaive (-3, 10, D) a +3 longbow (-2, 10, D) a +3 battleaxe (0, 10, D) a +1 dagger of electrocution (1, 10, D) a +5 flail of crushing (5, 10, D) 50 arrows (6, 10, D) 50 arrows (16, 10, D) the +2 leather armour "Xitier" {*Drain Regen+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. It causes draining when unequipped. (17, 10, D) a +2 naga barding of fire resistance (19, 10, D) a +4 fire dragon armour (20, 10, D) a +6 chain mail (21, 10, D) the +3 chain mail of the Present {rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. (22, 10, D) a +2 gold dragon armour (-42, 11, D) a +2 quarterstaff of protection (-41, 11, D) a +1 dagger of draining (-42, 12, D) a +0 long sword of holy wrath (-41, 12, D) a +0 mace of protection (-45, 13, D) a +0 dagger (-42, 13, D) a +2 hand axe of freezing (13, 13, D) the ring of Minud {rElec Int+2 Dex-5 SInv} [ring of see invisible] It affects your intelligence (+2). It affects your dexterity (-5). It insulates you from electricity. It lets you see invisible. (14, 13, D) the ring "Gaxzod" {Fire rElec MP-9 Str+2 Dex+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+2). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (-9). (7, 18, D) the Collected Works on Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (24, 18, D) 27 stones (7, 20, D) Sif Muna's Almanac of Scorching Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Throw Flame Conjuration/Fire 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Sticky Flame Conjuration/Fire 4 f - Poisonous Cloud Conjuration/Poison/Air 6 (-33, 21, D) a +4 chain mail (-32, 21, D) a +4 scale mail (-33, 22, D) a +4 chain mail (-32, 22, D) a +3 plate armour (-33, 23, D) a +2 halberd of venom (-32, 23, D) a +1 broad axe of freezing (14, 23, D) the amulet of Amoorygy {Stasis rN++ Int-5 Dex+3} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (-5). It affects your dexterity (+3). It greatly protects you from negative energy. (16, 23, D) the amulet of Egin {Ward rN+ Str+3 Int+2} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+3). It affects your intelligence (+2). It protects you from negative energy. (17, 23, D) the ring "Beriaf Lucui" {SustAt Str+2} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+2). (-33, 24, D) a +2 rapier of distortion (8, 24, D) the ring "Pejoen" {rN+ MR+ Dex+3} [ring of protection from magic] It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. the ring "Etodgh" {Int+6 Dex+7} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+7). the ring of Surprise {Wiz rF+ Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It protects you from fire. the amulet of Morality {Spirit MR+ Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (13, 24, D) the ring "Peifebru" {Wiz rN+} [ring of wizardry] It improves your spell success rate. It protects you from negative energy. (14, 24, D) the amulet of Joy {Regen+ Int+2 Slay+2} [amulet of regeneration] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. (15, 24, D) the amulet "Lalli" {rMut rN+ Int+4} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+4). It protects you from negative energy. (16, 24, D) the amulet of Descent {Stasis rElec Str+4 Int-3 Slay+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+4). It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. (17, 24, D) the ring "Huot" {+Inv rPois} [ring of invisibility] It protects you from poison. It lets you turn invisible. (18, 24, D) the amulet of the Commoners {Faith rN+ MR+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from negative energy. It affects your resistance to hostile enchantments. (-33, 25, D) the +4 quarterstaff "Hell-Harrower" {vamp, rPois rC- rN+++ Str+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. (-32, 25, D) a +2 dire flail of crushing (14, 25, D) the ring of Daexzoc {rPois rC+ Int+2 Stlth+} [ring of stealth] It affects your intelligence (+2). It protects you from cold. It protects you from poison. It makes you more stealthy. (15, 25, D) the amulet "Fasuela" {rCorr -Tele rC+ rN++ SInv} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from cold. It greatly protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. (16, 25, D) the ring of the Assorted Wonders {rPois Int+2} [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. (17, 25, D) the ring of Kuecev {rPois MR- Str-2 Slay+5 Stlth+} [ring of slaying] It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy.