Dungeon Sprint DCSS version 0.17-a0-1504-gb7d9117 (webtiles) character file. 28 ontamu the Cudgeler (level 3, -6/23 HPs) Began as a Gargoyle Fighter on July 9, 2015. Mangled by an ogre ... wielding a +0 giant spiked club (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (148 turns). ontamu the Cudgeler (Gargoyle Fighter) Turns: 148, Time: 00:00:22 Health: -6/23 AC: 10 Str: 19 XL: 3 Next: 12% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg + . . SustAt . c - +0 shield rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage l - a potion of cure mutation {unknown} Comestibles e - a bread ration Skills: - Level 3.2 Fighting + Level 6.2 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! You barely miss the ogre. The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. You block the ogre's attack. You sock the ogre! The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club! You die... ########## #<.#.@O..# #..'[.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ontamu the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 26 | D | Killed Ijyb 26 | D | Reached skill level 6 in Maces & Flails 26 | D | Reached XP level 2. HP: 13/19 MP: 2/2 26 | D | Reached XP level 3. HP: 15/23 MP: 3/3 83 | D | Killed a gargoyle 142 | D | Noticed an ogre 147 | D | HP: 1/23 [ogre/giant spiked club (22)] 148 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Flail || 29