onwiheg Level 1 of the Dungeon (6, 28, D:1) a +0 scale mail (8, -19, D:1) a +0 hand axe (13, -19, D:1) a +0 short sword (20, -10, D:1) a +0 buckler (24, -21, D:1) a +0 dagger of draining (45, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (0, 17, D:2) a +0 dagger a +0 robe (9, 39, D:2) a +0 leather armour (10, 39, D:2) 25 stones (10, 40, D:2) a +0 hand axe (10, 53, D:2) a +0 hunting sling (15, 3, D:2) a +0 robe (16, 26, D:2) 16 arrows (28, 44, D:2) a +0 club 4 stones (31, 16, D:2) 7 stones (33, 16, D:2) a +0 hand axe (37, 17, D:2) 22 stones (41, 42, D:2) a +0 short sword a +0 short sword a +0 dagger 3 stones a +0 short sword a +1 short sword of venom a +0 dagger (42, 17, D:2) a +0 short sword (43, 9, D:2) a +0 leather armour (49, 5, D:2) a +0 dagger (52, 29, D:2) a +0 club (53, 22, D:2) 20 stones Level 3 of the Dungeon (0, 3, D:3) a +0 dagger (2, 3, D:3) 2 poisoned darts (3, 4, D:3) a +0 buckler (5, 0, D:3) a +0 club (18, 3, D:3) a +0 club (23, -23, D:3) a +1 halberd of freezing (23, -16, D:3) a +0 dagger a +0 club a +0 club a +0 club (26, -42, D:3) 30 arrows (26, -10, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a +0 club (26, -7, D:3) a +0 dagger a +0 animal skin a +0 helmet (29, -25, D:3) a +0 cloak (37, -10, D:3) 16 stones a +0 dagger a +0 hunting sling (38, -7, D:3) a +0 club (44, -7, D:3) a +0 quarterstaff a +0 robe (52, -39, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 20 arrows (9, 15, D:4) 18 stones (13, -4, D:4) 18 stones (18, -16, D:4) a +0 club a +0 hunting sling 20 stones (27, 25, D:4) 17 sling bullets (34, 14, D:4) a +0 giant club (35, -12, D:4) a +0 trident (41, -16, D:4) 4 boomerangs (42, -16, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) 25 arrows (0, 5, D:5) 21 arrows (4, 4, D:5) 18 arrows (13, -31, D:5) a +0 chain mail (15, -26, D:5) a +0 ring mail (18, -20, D:5) the +3 leather armour "Kyveuhemu" {Harm rElec rC-} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (27, -16, D:5) a +0 shortbow 28 arrows (37, 8, D:5) a +4 hunting sling (49, -29, D:5) the +0 hat "Egetob" {Contam rN+ Will+} rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (54, -12, D:5) a +0 scale mail (57, -37, D:5) a +0 chain mail (62, -15, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (0, 1, D:6) a +0 ring mail (1, 4, D:6) a +0 robe (2, -33, D:6) 28 stones (2, -31, D:6) 4 boomerangs (3, -25, D:6) a +0 flail a +0 falchion a +0 ring mail a +0 dagger a +0 robe (3, -1, D:6) a +0 pair of boots (12, -42, D:6) 17 stones (14, -2, D:6) a +0 flail a +0 club a +0 giant club (14, 0, D:6) a +0 leather armour a +0 hand axe an orc corpse (16, 0, D:6) a +0 flail an orc corpse (20, -18, D:6) a +0 chain mail (36, -12, D:6) a +0 whip (40, -32, D:6) a +0 club (41, -43, D:6) a +0 spear a gnoll corpse (41, -41, D:6) a water moccasin corpse Level 7 of the Dungeon [Shop] Eciufet's Jewellery Boutique a ring of fire (350 gold) a +4 ring of evasion (504 gold) a ring of fire (350 gold) an amulet of regeneration (420 gold) the ring of Shadows {Umbra +Inv Stlth+} (560 gold) [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. an amulet of the acrobat (420 gold) the ring "Damnable Contraption" {rN+ MP+9 Int+4} (554 gold) [ring of magical power] Int: It affects your intelligence (+4). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a ring of ice (350 gold) a ring of ice (350 gold) (0, 0, D:7) a +0 leather armour (6, -1, D:7) a bullfrog corpse (skeletalised by now) (6, 2, D:7) a +0 club (still there?) a gnoll corpse (still there?) (11, -2, D:7) 24 arrows (15, 0, D:7) a +0 robe (16, -6, D:7) a +0 short sword (18, -1, D:7) a +0 dagger an orc corpse (25, -1, D:7) 8 stones (31, 4, D:7) a staff of poison (38, 11, D:7) a +0 leather armour the Ecumenical Temple