opiumtea Level 1 of the Dungeon (9, -4, D:1) 24 stones (11, -11, D:1) a +0 robe (11, -9, D:1) a +0 dagger (17, -4, D:1) a stone (18, -6, D:1) a stone (20, -12, D:1) 12 sling bullets (22, -11, D:1) 9 stones (25, -4, D:1) a +0 short sword (26, -38, D:1) a +0 hand axe (26, -18, D:1) a +0 dagger (27, -26, D:1) 10 stones (32, -16, D:1) a +0 leather armour (32, -7, D:1) a stone (33, -34, D:1) a +0 ring mail (34, -7, D:1) a stone Level 2 of the Dungeon (8, -8, D:2) 20 bolts (21, -9, D:2) a +0 short sword (30, 13, D:2) a +0 glaive (33, 23, D:2) a stone (34, 20, D:2) a +0 dagger (34, 21, D:2) a +0 club a +0 dagger (35, 5, D:2) a +0 leather armour (35, 6, D:2) a +0 club (35, 16, D:2) a stone (35, 23, D:2) a stone (35, 25, D:2) a +0 club (35, 31, D:2) a +0 club a +0 leather armour (40, 28, D:2) a +0 spear (41, 28, D:2) a +0 rapier (43, -11, D:2) a +0 short sword (45, -11, D:2) a +0 club (45, 36, D:2) 8 bolts (50, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 14 stones (2, -10, D:3) a +0 club (4, -12, D:3) a +0 club (8, 5, D:3) a +0 club (10, -11, D:3) a +0 leather armour a +0 short sword (10, -10, D:3) a +0 leather armour a cursed -1 dagger a +0 club a +0 club a +0 club (10, -9, D:3) 2 stones a +3 flail of holy wrath a +0 club a +0 club (11, -10, D:3) 4 stones (12, -10, D:3) 2 stones (12, 6, D:3) a +0 giant club (13, -10, D:3) a +0 club (16, -10, D:3) a +0 spear (17, -10, D:3) a +0 club (17, -9, D:3) 16 sling bullets a +0 hunting sling a +0 club (18, -7, D:3) a +0 club (19, -11, D:3) a +0 club (20, -10, D:3) a +0 club a +0 club a +0 club (20, -9, D:3) a sling bullet (21, -10, D:3) a +0 club (21, -9, D:3) a sling bullet (21, -6, D:3) a +0 club (21, 23, D:3) a +0 dagger (23, -9, D:3) 2 sling bullets (24, -10, D:3) a stone a cursed -2 hunting sling a +0 club (24, -9, D:3) a +0 club (24, -1, D:3) a +0 whip (25, -10, D:3) a +0 club a +0 club a +0 club (27, -9, D:3) a stone (29, -6, D:3) a stone a +0 club a +0 club (29, -3, D:3) a +0 club (30, -6, D:3) 14 stones a +0 hunting sling (31, -10, D:3) a stone (31, 6, D:3) a +0 mace (33, -10, D:3) 23 stones a +0 hunting sling (34, -2, D:3) a +0 club (34, -1, D:3) a +0 club (35, 7, D:3) a stone (36, 2, D:3) 2 stones (36, 5, D:3) a stone (37, 3, D:3) a stone (37, 4, D:3) 75 stones a +0 hunting sling a +0 hunting sling a +0 hunting sling a cursed +0 hunting sling a +0 hunting sling (37, 5, D:3) 19 sling bullets a +0 hunting sling (37, 11, D:3) a +0 club (38, -10, D:3) a +0 club (40, -7, D:3) a +0 club (41, -8, D:3) a +0 club (41, -7, D:3) a +0 club (42, -10, D:3) a +0 club a +0 club a +0 club (42, 10, D:3) a stone (43, -11, D:3) a +0 dagger (44, -12, D:3) a +0 club (45, -6, D:3) 2 stones (45, 10, D:3) a stone (46, -7, D:3) a stone (47, -7, D:3) 2 stones (47, 21, D:3) a +0 dagger (48, -8, D:3) a +0 club (48, -6, D:3) 2 stones (49, -7, D:3) 11 stones a +0 hunting sling a +0 club (49, -6, D:3) 17 stones a +0 hunting sling (50, -8, D:3) 8 stones a +0 hunting sling (50, -7, D:3) 22 stones a +0 hunting sling (52, -8, D:3) a +0 spear (54, -9, D:3) a +0 club (54, -8, D:3) a +0 club (56, -9, D:3) a +0 club a +0 leather armour (57, -9, D:3) a stone a +0 club Level 4 of the Dungeon (0, 0, D:4) 25 stones (11, -16, D:4) a +0 helmet (17, -12, D:4) a +0 dagger (31, -27, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (14, -10, D:5) a potion of degeneration (27, -17, D:5) 21 stones (30, -12, D:5) 4 silver boomerangs (30, -1, D:5) a +0 robe (31, -3, D:5) a +0 ring mail (46, 1, D:5) a +0 robe (47, -22, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Onecaf's Book Shoppe the Grimoire of Confrontation (638 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Dazzling Flash Conjuration/Hexes 3 no c - Static Discharge Conjuration/Air 3 yes d - Iskenderun's Battlesphere Conjuration 5 no e - Conjure Ball Lightning Conjuration/Air 6 no a book of Cantrips (220 gold) a book of Alchemy (825 gold) a book of Maledictions (275 gold) the Incunabulum of Execration (508 gold) Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Yara's Violent Unravelling Hexes/Transmutation 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Invisibility Hexes 6 no a book of Maledictions (275 gold) a book of Conjurations (330 gold) a book of Cantrips (220 gold) (26, -30, D:6) 20 stones (28, -29, D:6) a +0 robe (28, 29, D:6) a +0 dagger a +0 robe (28, 31, D:6) a +0 short sword (33, 25, D:6) a +0 robe (34, 9, D:6) a +0 scale mail (35, -9, D:6) a +0 pair of boots (36, -23, D:6) a +0 hunting sling a +0 spear (40, -24, D:6) a +0 spear (41, -24, D:6) a +0 club (42, 9, D:6) 21 bolts (45, 5, D:6) 16 stones (46, -8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (2, -2, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger (17, 13, D:7) a +0 falchion (17, 14, D:7) a +0 chain mail (18, 13, D:7) a +0 robe (18, 14, D:7) 14 stones (22, 5, D:7) a +0 dagger (24, 10, D:7) 2 stones a +0 whip (24, 12, D:7) 2 stones (25, 11, D:7) a +0 dagger (25, 19, D:7) 3 boomerangs (26, 11, D:7) 2 stones (27, 8, D:7) 25 sling bullets (27, 10, D:7) a stone (28, 9, D:7) a +0 club (28, 10, D:7) 2 stones (29, 8, D:7) 2 boomerangs (30, 4, D:7) 17 arrows (32, 34, D:7) a +0 quarterstaff (33, 28, D:7) a +0 hand axe (33, 31, D:7) a +0 dagger a +0 robe (33, 32, D:7) 2 arrows (33, 33, D:7) an arrow (34, 27, D:7) a +0 dagger (34, 35, D:7) a +0 shortbow 25 arrows (47, 10, D:7) a cursed +0 mace (47, 11, D:7) a +0 war axe a cursed -3 war axe a +0 club (47, 12, D:7) a +0 mace a +0 plate armour (53, 45, D:7) 22 arrows Level 8 of the Dungeon [Shop] Dijif's Antique Weapon Shoppe a +0 executioner's axe (260 gold) a +0 vorpal hand axe (169 gold) a +0 glaive (169 gold) the +8 hand crossbow of Urgency {elec, rC+++ Dex-4} (2139 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (-4). It renders you almost immune to cold. a +4 scimitar of electrocution (832 gold) a +0 flail (91 gold) a +1 spectral lajatang (1157 gold) a +0 vorpal war axe (187 gold) a +0 short sword (78 gold) a +0 hunting sling (39 gold) a +0 falchion (78 gold) a +5 vorpal shortbow (819 gold) a +0 trident (91 gold) (0, 0, D:8) a +0 trident (6, 17, D:8) a +0 trident (7, 18, D:8) a +0 dagger a +0 robe (7, 19, D:8) a +0 club a +0 leather armour (10, -16, D:8) a +0 helmet (19, -11, D:8) an uncursed amulet of magic regeneration (20, -9, D:8) a +0 giant club (26, -22, D:8) 24 bolts (28, 9, D:8) 21 stones (30, 1, D:8) 3 potions of degeneration (32, -16, D:8) a +0 trident (33, -14, D:8) a +0 mace (34, -16, D:8) a +0 short sword (34, -15, D:8) a +0 dagger (34, -14, D:8) a +0 leather armour (41, 12, D:8) 8 stones (43, -3, D:8) 17 sling bullets (49, -11, D:8) a +0 war axe (52, -11, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 6 sling bullets (0, 4, D:9) a +0 ring mail a +0 short sword (1, 5, D:9) a scroll of noise a scroll of random uselessness (2, 2, D:9) 4 boomerangs a +0 war axe (2, 3, D:9) a +0 chain mail a +0 trident (2, 6, D:9) a +0 chain mail a +0 whip (3, 1, D:9) an uncursed amulet of regeneration an uncursed ring of magical power an uncursed amulet of magic regeneration (3, 2, D:9) 2 sling bullets (7, -4, D:9) a sling bullet (8, -4, D:9) a +0 leather armour 7 sling bullets a +0 quarterstaff a +0 hunting sling (8, 2, D:9) a +0 war axe (10, -4, D:9) a sling bullet (11, -3, D:9) a sling bullet (13, 14, D:9) 7 large rocks (14, 12, D:9) a stone (15, 10, D:9) a stone (16, 13, D:9) 3 large rocks (16, 14, D:9) 14 gold pieces (17, 9, D:9) a condenser vane (2/2) (still there?) a stone (still there?) (17, 11, D:9) a stone (23, -2, D:9) a +0 leather armour a +0 hand axe (24, 8, D:9) 23 bolts (25, 1, D:9) 21 bolts (26, 9, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 club (3, -32, D:10) a potion of brilliance (3, -31, D:10) 10 gold pieces (4, -33, D:10) 19 stones (4, -26, D:10) a +0 hand axe (4, -25, D:10) a +6 ring of strength (4, -24, D:10) 8 gold pieces (5, -29, D:10) a wand of enslavement (8) (5, -27, D:10) 22 stones (5, -23, D:10) 12 arrows (6, -27, D:10) a +5 longbow of flaming (6, -23, D:10) an uncursed staff of air (7, -27, D:10) a potion of heal wounds (7, -23, D:10) a scroll of enchant armour (still there?) a cursed +0 ring mail (still there?) (8, -26, D:10) 11 gold pieces (8, -25, D:10) the cursed +1 flail of the Globe {drain, rPois rF+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from fire. It protects you from poison. It has a curse placed upon it. (8, -24, D:10) a +0 scale mail (10, -42, D:10) a +0 giant club a +0 giant spiked club (20, -16, D:10) a +0 leather armour (27, -22, D:10) 28 bolts (29, -37, D:10) a +0 flail (36, -40, D:10) a cursed +0 ring mail a +0 whip (37, -40, D:10) a +0 leather armour a +2 robe of magic resistance a +0 dagger a +0 ring mail a +0 mace 7 boomerangs a +0 club (38, -19, D:10) a +0 giant club a +0 giant club (43, -42, D:10) a +0 dagger a +0 robe (43, -8, D:10) a +0 leather armour (49, -17, D:10) 25 stones (51, -11, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Kopyfe's Weapon Boutique the +1 hunting sling "Inwoser" {freeze, rElec} (282 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. a +0 long sword (45 gold) a +4 great mace of protection (387 gold) the +7 great mace "Spiderbane" {freeze, *Corrode +Rage rPois} (725 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you go berserk. It may corrode you when you take damage. a +0 long sword (45 gold) a +4 spear (325 gold) 19 stones (24 gold) a +2 spectral giant club (210 gold) a +4 war axe of venom (340 gold) a +0 shortbow (39 gold) a +0 arbalest (58 gold) [Shop] Zoowut's Armour Boutique a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +2 scale mail of fire resistance (273 gold) a +1 leather armour of fire resistance (182 gold) a +0 pair of boots (58 gold) a +0 pair of boots (58 gold) a +0 leather armour (26 gold) a +1 hat (143 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) (1, 2, D:11) 21 arrows (2, -25, D:11) a +0 ring mail (2, -15, D:11) a +0 trident (4, -8, D:11) a +0 scale mail (14, -1, D:11) a +0 club (15, -4, D:11) a +0 ring mail (32, -5, D:11) a +0 club 2 boomerangs (32, -4, D:11) a +0 leather armour (33, -4, D:11) a +0 mace (34, -5, D:11) a +0 dagger a +0 robe (41, 0, D:11) a +0 hand axe (42, -1, D:11) a +0 rapier (43, -25, D:11) an arrow (43, 23, D:11) a +0 chain mail a +0 falchion (44, -25, D:11) 2 arrows (44, 21, D:11) a +0 hand axe 6 boomerangs a +0 mace (44, 22, D:11) a +0 ring mail a cursed +0 hand axe a +0 chain mail a +0 flail (45, 23, D:11) a +0 leather armour (46, -23, D:11) an arrow (46, 13, D:11) a +0 robe a +0 halberd (48, -22, D:11) an arrow (48, 5, D:11) 23 bolts (49, -21, D:11) a +0 shortbow 14 arrows (49, 19, D:11) a +0 robe a cursed +0 dagger (50, -23, D:11) a +0 shortbow 18 arrows (50, -22, D:11) a +0 shortbow 20 arrows (50, 17, D:11) a +0 robe a +0 falchion (50, 18, D:11) a scroll of brand weapon 2 scrolls of enchant weapon an uncursed ring of poison resistance 2 scrolls of enchant armour (50, 20, D:11) 21 stones (54, 19, D:11) an uncursed ring of poison resistance (60, 1, D:11) 21 arrows Level 12 of the Dungeon [Shop] Valoka's Magic Scroll Shoppe (Shop contents are unknown) (0, 0, D:12) a +1 battleaxe of venom (still there?) a +0 robe (still there?) (1, 0, D:12) a +0 war axe (still there?) a +0 robe (still there?) (1, 1, D:12) a potion of ambrosia 2 potions of haste 2 scrolls of acquirement 3 scrolls of vulnerability a potion of magic a potion of berserk rage an uncursed ring of flight an uncursed ring of wizardry (2, 5, D:12) 12 gold pieces (28, 15, D:12) a +0 quarterstaff Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail of poison resistance a +2 ring mail of poison resistance a +1 robe (9, 28, Lair:1) a potion of degeneration (13, -5, Lair:1) 19 stones (23, 13, Lair:1) 14 arrows (25, -17, Lair:1) a +0 spear (30, 12, Lair:1) 19 stones (33, 4, Lair:1) a +0 chain mail (34, 4, Lair:1) 16 arrows (34, 23, Lair:1) a +0 cloak (38, 0, Lair:1) a +0 rapier (40, -17, Lair:1) 20 arrows (44, 26, Lair:1) a phial of floods (46, -11, Lair:1) a +1 dagger of draining a +2 dagger of electrocution (48, -15, Lair:1) 19 arrows (50, 0, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (14, -36, Lair:2) a +0 dagger (16, -8, Lair:2) 17 stones (36, -25, Lair:2) a +0 flail (39, -58, Lair:2) a +0 robe (43, 1, Lair:2) 17 stones (54, -6, Lair:2) a +0 ring mail (55, 1, Lair:2) 22 arrows (56, -33, Lair:2) a +0 trident (59, -23, Lair:2) a +0 leather armour (64, -19, Lair:2) a +0 cloak (65, -14, Lair:2) a +0 trident (68, -44, Lair:2) 8 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of teleportation (0, 1, Lair:3) a wand of digging (2) (0, 2, Lair:3) a box of beasts (3/3) (0, 13, Lair:3) 3 sling bullets (2, 1, Lair:3) a +0 leather armour (2, 2, Lair:3) 3 scrolls of immolation (8, 3, Lair:3) the +1 robe of Painted Miracles {*Drain Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It causes draining when unequipped. (17, -21, Lair:3) a +0 shortbow (18, 7, Lair:3) 26 stones (28, 7, Lair:3) 26 arrows (34, 14, Lair:3) 12 bolts (50, 14, Lair:3) a +0 robe (61, 23, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 stones (2, -8, Lair:4) a potion of degeneration (16, 10, Lair:4) a +0 ring mail (24, -6, Lair:4) a +0 club (24, 15, Lair:4) 17 bolts (30, -16, Lair:4) 21 stones (34, -25, Lair:4) a +0 quarterstaff (34, -7, Lair:4) a +1 plate armour of cold resistance (34, -6, Lair:4) a book of Minor Magic (34, -5, Lair:4) a +3 scimitar of freezing (34, -4, Lair:4) a +0 rapier (35, -7, Lair:4) 16 gold pieces (35, -4, Lair:4) a +0 dagger (36, -26, Lair:4) a +0 plate armour (36, -7, Lair:4) 16 sling bullets (36, -6, Lair:4) a potion of curing (36, -5, Lair:4) a +0 halberd (36, -4, Lair:4) 16 gold pieces (48, -13, Lair:4) a +0 cloak (53, 20, Lair:4) a +0 spear (54, -25, Lair:4) a +0 plate armour (56, -1, Lair:4) a lightning rod (4/4) (56, 16, Lair:4) a +0 falchion (58, 14, Lair:4) 31 stones (60, -21, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (0, 1, Lair:5) 10 stones (4, 19, Lair:5) a +0 trident (7, -14, Lair:5) 22 stones (11, 20, Lair:5) a +0 falchion (17, 2, Lair:5) a +0 chain mail (45, -4, Lair:5) a potion of mutation (46, -5, Lair:5) 13 gold pieces (46, -4, Lair:5) an uncursed amulet of the acrobat (47, 21, Lair:5) an uncursed staff of air (49, -16, Lair:5) a +0 rapier (53, 24, Lair:5) a +0 hand axe of flaming a +0 robe a +0 hand axe a +0 leather armour (55, 27, Lair:5) a +0 war axe a +0 robe (58, -5, Lair:5) a scroll of noise (58, 11, Lair:5) a +0 halberd (66, 43, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 plate armour (3, 21, Lair:6) 23 stones (7, 12, Lair:6) a +0 scimitar (8, -37, Lair:6) 22 stones (18, -26, Lair:6) a potion of degeneration (24, -36, Lair:6) 17 stones (56, -37, Lair:6) a +0 dire flail (57, 0, Lair:6) 8 silver boomerangs (59, -9, Lair:6) 15 stones (62, 2, Lair:6) a +0 battleaxe (63, 1, Lair:6) 14 stones a Gauntlet (0, 0, Gauntlet) a +0 morningstar of protection (1, 0, Gauntlet) the +1 hat "Sicraphen" {rCorr Dex+3} It affects your dexterity (+3). It provides partial protection from all sources of acid and corrosion. (4, 0, Gauntlet) a potion of mutation (12, 0, Gauntlet) the cursed +0 pair of gloves of Grottiness {rN+ SInv} It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (15, 0, Gauntlet) a scroll of fog (16, 0, Gauntlet) a +0 chain mail (24, 0, Gauntlet) 12 gold pieces (25, 0, Gauntlet) a box of beasts (3/3) (27, 0, Gauntlet) the ring "Peuty" {Fire +Fly rN+ MR+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (30, -14, Gauntlet) a +1 cloak of stealth 2 potions of might (36, 0, Gauntlet) the ring "Pemiwnomap" {Ice rPois MR+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (39, 0, Gauntlet) 5 curare-tipped darts (40, 0, Gauntlet) a scroll of magic mapping (48, -22, Gauntlet) a +0 hand axe (48, -14, Gauntlet) 10 gold pieces (48, 0, Gauntlet) the Reference Book on the Doomed Birds Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Pain Necromancy 1 yes c - Vampiric Draining Necromancy 3 yes d - Summon Lightning Spire Summoning/Air 4 no e - Lightning Bolt Conjuration/Air 5 yes f - Borgnjor's Vile Clutch Necromancy/Earth 5 no (49, 0, Gauntlet) the +2 pair of boots of the Wheelwright {MP+9 Stlth+} It affects your magic capacity (+9). It makes you more stealthy. (51, 0, Gauntlet) 4 atropa-tipped darts (61, 0, Gauntlet) the +2 pair of gloves of the Peculiar Xenops {MR+} It affects your resistance to hostile enchantments. (63, 0, Gauntlet) 18 sling bullets (64, 0, Gauntlet) a potion of haste