ozzols Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 club 3 stones (7, 7, D:1) a +0 dagger (10, 9, D:1) a +0 club (12, -25, D:1) a +0 robe (15, -27, D:1) 5 stones (15, -3, D:1) a +0 short sword (15, 6, D:1) a +0 hand axe (16, 4, D:1) a +0 mace (20, 5, D:1) 5 poisoned darts (21, -16, D:1) a +0 animal skin (22, -19, D:1) a +0 club (23, -18, D:1) a +0 whip (28, -40, D:1) a +0 dagger (38, -34, D:1) a scroll of identify (43, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Ganub's Antique Weapon Emporium a +0 spear (72 gold) a +0 hand axe of electrocution (228 gold) the +9 scimitar of Severance {pain, rC+ Str+2} (1756 gold) Str: It affects your strength (+2). rC: It protects you from cold. Trog disapproves of the use of such an item. a +0 quarterstaff (96 gold) a +0 spear (72 gold) a +0 hand axe (72 gold) a +0 sling (36 gold) a +0 dagger (48 gold) (0, 0, D:2) a +6 ring of intelligence (2, 1, D:2) a +0 spear (5, -16, D:2) a +0 ring mail (6, 5, D:2) a +0 cloak (18, 5, D:2) a +0 whip (26, -19, D:2) a +0 short sword (30, 0, D:2) a +0 scale mail (33, 10, D:2) 6 stones (35, 15, D:2) a scarf of harm (41, 14, D:2) 4 stones (47, 31, D:2) a +0 robe (54, -8, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Ipidwix's Jewellery Shoppe a +6 ring of dexterity (360 gold) a +6 ring of strength (360 gold) an amulet of guardian spirit (300 gold) a ring of willpower (250 gold) a ring of positive energy (200 gold) the ring "Ohosh" {*Corrode rC++ rN+ Int+2 Dex+3} (494 gold) [ring of positive energy] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +6 ring of dexterity (360 gold) (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 hand axe (1, 0, D:3) a +0 club a +0 leather armour (2, -29, D:3) a +0 dagger (9, -28, D:3) a +0 whip (10, -32, D:3) 2 stones (13, -6, D:3) a +0 ring mail (15, -34, D:3) a +0 dagger (16, -29, D:3) a +0 hand axe (17, -13, D:3) a +0 hand axe a +0 leather armour a +0 mace a +0 hand axe a +2 dagger of speed a +0 ring mail (35, 11, D:3) a +0 hand axe a +0 leather armour (36, 10, D:3) a +0 club a +0 chain mail (37, 10, D:3) a +0 trident (46, -30, D:3) a +0 club (47, 7, D:3) a +0 dagger (49, 12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (1, -2, D:4) a +0 ring mail a +0 short sword (1, -1, D:4) a +0 club (1, 7, D:4) a book of the Earth (3, -26, D:4) 5 stones (13, 2, D:4) 5 stones (14, -26, D:4) a +0 mace (20, 2, D:4) a +0 giant club (23, 1, D:4) a +0 robe (30, 3, D:4) 7 stones (37, -8, D:4) a +0 dagger (41, -12, D:4) a +0 helmet (43, -7, D:4) a +0 falchion (45, -10, D:4) 4 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, -7, D:5) 6 boomerangs (4, -4, D:5) 3 stones (4, 10, D:5) 5 stones (22, -33, D:5) a +0 ring mail (26, 2, D:5) a +0 quarterstaff (29, -24, D:5) a +0 flail a +0 club a +0 leather armour a +0 hand axe (29, -22, D:5) a +0 scale mail a +0 short sword (41, 3, D:5) a +0 mace (51, -1, D:5) 6 gold pieces (51, 13, D:5) a +0 dagger (52, -3, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Tomnouqa's Weapon Emporium a +0 quarterstaff (40 gold) a +2 vampiric war axe (225 gold) a +3 falchion of holy wrath (224 gold) 4 stones (4 gold) a +0 flail (35 gold) a +0 battleaxe (65 gold) a +0 dagger (20 gold) a +0 shortbow (30 gold) (0, 0, D:6) a +0 ring mail (7, -1, D:6) a +2 whip of electrocution a +0 robe (9, 12, D:6) a +0 whip (12, -2, D:6) a +0 hand axe (12, 0, D:6) a +0 mace a +0 leather armour (12, 3, D:6) a +0 flail (13, -11, D:6) 5 large rocks (13, 11, D:6) a +0 chain mail (39, 15, D:6) a +0 dagger (52, -8, D:6) a +0 robe (54, 0, D:6) a +0 quarterstaff (55, 3, D:6) a +0 leather armour a +0 rapier (62, -20, D:6) a +0 dire flail a +0 robe (64, 6, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 robe (1, 1, D:7) a +4 spear a +0 robe (2, -1, D:7) a +0 battleaxe a +0 robe (3, 1, D:7) a +0 spear a +0 robe (14, -6, D:7) a +0 whip 5 stones (15, -6, D:7) a +0 short sword (16, -6, D:7) a +0 short sword a curare-tipped dart (16, -5, D:7) a +0 dagger 2 stones (17, -5, D:7) a +0 dagger (25, -3, D:7) a +0 hand axe a +0 plate armour a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (26, -3, D:7) a +0 whip (26, -2, D:7) a +0 club (28, 7, D:7) 4 stones (28, 8, D:7) 2 datura-tipped darts (29, -21, D:7) an Everburning Encyclopedia (32, 4, D:7) 4 stones (33, -21, D:7) a +0 shortbow (33, 16, D:7) a +0 halberd of flaming +0 swamp dragon scales (34, -4, D:7) a +0 hand axe (47, -8, D:7) a +0 giant spiked club (49, -10, D:7) a +0 dagger a +0 leather armour (50, -11, D:7) a +0 dagger a +0 leather armour (50, -10, D:7) a +0 club a boomerang a +0 short sword a +0 chain mail (50, -9, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 robe (1, 0, D:8) a +0 flail a +0 flail (1, 1, D:8) a +0 flail a +0 spear (10, -1, D:8) a +0 mace (11, -15, D:8) a +0 short sword a +0 leather armour (12, -15, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (14, -16, D:8) a +0 dagger a +0 leather armour (32, 10, D:8) a +0 robe (34, -25, D:8) a +0 hand axe (41, -17, D:8) a +0 trident a +0 ring mail (42, -17, D:8) a +0 club a +0 leather armour (46, -16, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -41, D:9) a +0 leather armour a +0 flail (2, -41, D:9) a +0 chain mail a +0 hand axe (2, -40, D:9) a +0 flail of protection (3, -40, D:9) a +0 hand axe a +0 robe a +0 dagger a +0 giant club a +0 giant club (3, -1, D:9) a staff of death (10, -22, D:9) 2 poisoned darts (16, -20, D:9) a +0 dire flail (17, 0, D:9) a +0 chain mail (18, -2, D:9) 4 stones (19, -34, D:9) a +0 troll leather armour (27, -36, D:9) a +0 plate armour a +0 flail of draining (37, -23, D:9) a +0 short sword (38, -24, D:9) a +0 short sword a +0 dagger a +0 club a +0 club 8 poisoned darts a +0 dagger (39, -9, D:9) 6 poisoned darts (40, -2, D:9) a +1 long sword of electrocution (52, -23, D:9) 6 stones (52, -22, D:9) a +2 robe of willpower (unseen) (52, -21, D:9) 16 gold pieces Level 10 of the Dungeon (0, 0, D:10) 4 stones (3, 1, D:10) a +0 dagger a +0 robe (3, 3, D:10) a +0 mace (3, 4, D:10) a book of Callings (4, 1, D:10) a +0 dagger (8, -19, D:10) a +0 dagger (14, 8, D:10) 2 stones (17, 16, D:10) a +0 shortbow (18, 16, D:10) a +0 shortbow (19, 12, D:10) a +0 mace (30, 17, D:10) a +0 mace (38, -10, D:10) a +0 sling (38, -5, D:10) a box of beasts (41, -8, D:10) 7 stones (41, 20, D:10) a +0 plate armour (42, 4, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (5, -9, D:11) 7 stones (6, -21, D:11) the +5 rapier "Killer Klown's Doom" {venom, rCorr} rCorr: It protects you from acid and corrosion. (6, -5, D:11) a +0 shortbow (11, -2, D:11) a +0 rapier (13, -5, D:11) a Fen Folio (16, 1, D:11) 4 large rocks (16, 8, D:11) a +0 robe (17, -31, D:11) a +0 dagger (27, -19, D:11) 4 large rocks (28, -11, D:11) 4 stones (32, 3, D:11) a +0 helmet (34, -10, D:11) a +0 trident (34, -6, D:11) a +0 ring mail (53, -14, D:11) the +0 robe "Pudiggusch" {Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). Level 12 of the Dungeon (0, 0, D:12) a +0 cloak (10, -5, D:12) a +0 scale mail (10, 23, D:12) a +0 barding (16, -1, D:12) a +0 mace (18, -6, D:12) a +0 dagger a +0 robe (18, -5, D:12) a +0 dagger a +0 robe (22, -9, D:12) a +0 robe a +0 dagger (23, -11, D:12) 7 poisoned darts a +0 short sword (23, -9, D:12) a +0 whip (31, -1, D:12) 7 stones (48, -9, D:12) a +0 ring mail a +0 war axe a +0 leather armour a +0 trident a +0 chain mail a +0 dire flail (49, -9, D:12) a +0 chain mail a +0 flail (49, -8, D:12) a +0 chain mail a +0 short sword a +0 arbalest (49, -5, D:12) a +0 dagger (50, -8, D:12) a +0 plate armour a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (17, -5, D:13) a +0 leather armour (27, -19, D:13) a +0 ring mail (31, -9, D:13) a manual of Shields (32, -9, D:13) a +2 vampiric scimitar (unseen) (43, -7, D:13) the +3 ice dragon scales of Makhleb's Approval {Contam rF- rC++ rN+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (46, 9, D:13) a +1 great sword of electrocution a +1 ring mail of fire resistance (46, 10, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (24, 24, D:14) 9 stones (30, -15, D:14) a +0 longbow (31, -15, D:14) a +0 shortbow a +0 shortbow (31, -14, D:14) a +0 shortbow (44, -23, D:14) a +0 troll leather armour (52, -11, D:14) a +0 dagger a +0 robe (57, -14, D:14) a +0 great sword (61, -23, D:14) a book of Hexes Level 15 of the Dungeon (0, 0, D:15) 4 stones (3, -6, D:15) 5 large rocks (3, 11, D:15) a +0 dagger (5, -20, D:15) a +2 hand axe of flaming (6, -20, D:15) 4 large rocks (14, -18, D:15) a +0 quarterstaff (17, -15, D:15) 2 stones (21, -14, D:15) a +0 falchion (24, -25, D:15) 6 large rocks (36, -2, D:15) a +0 kite shield a +6 eveningstar of freezing a +0 plate armour (43, -20, D:15) a +0 whip a +0 leather armour of fire resistance a +0 great mace a +0 chain mail (43, -19, D:15) a +0 club a +0 flail (45, -23, D:15) a +0 shortbow (49, 4, D:15) a +0 mace (49, 12, D:15) 5 datura-tipped darts (51, 20, D:15) 3 large rocks (51, 23, D:15) a +0 arbalest (52, 18, D:15) a +0 arbalest Level 1 of the Orcish Mines [Shop] Heptegij's Weapon Emporium a +0 morningstar (60 gold) 5 stones (7 gold) a +0 quarterstaff (60 gold) 7 stones (10 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1110 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (10, -46, Orc:1) a +0 plate armour a +0 dire flail (10, 2, Orc:1) a +0 dagger (14, -1, Orc:1) a +2 robe of positive energy a +2 dagger of venom a +0 short sword a +1 long sword of draining (15, -1, Orc:1) a +0 leather armour a +0 rapier a +0 chain mail a +0 dagger (15, 0, Orc:1) a +0 troll leather armour a +0 chain mail a +0 mace (16, -38, Orc:1) a +0 short sword (16, -1, Orc:1) a +0 robe a +0 dagger a +0 short sword a +0 short sword a +0 leather armour a +0 short sword (16, 1, Orc:1) a +0 club (17, -37, Orc:1) a +0 chain mail a +0 dagger (17, -1, Orc:1) a +0 leather armour a +0 long sword a +0 short sword (18, -38, Orc:1) a +0 robe a +0 dagger (18, -37, Orc:1) a +0 chain mail 2 boomerangs a +0 club (19, -36, Orc:1) a +0 plate armour a +0 halberd (20, -34, Orc:1) a +0 war axe a +0 robe a +0 dagger (21, -35, Orc:1) a +0 plate armour a +1 dire flail of protection (25, -14, Orc:1) a +0 war axe a +0 chain mail (26, -15, Orc:1) a +1 mace of protection (27, -38, Orc:1) a +0 plate armour a +0 war axe a +0 arbalest (33, -27, Orc:1) a +0 scale mail a +1 whip of electrocution (35, -12, Orc:1) a +0 ring mail a +0 mace a +0 ring mail a +0 mace a +0 leather armour a +0 flail (36, -30, Orc:1) a +0 hand axe (39, -15, Orc:1) a +0 chain mail a +0 broad axe (40, -23, Orc:1) a +0 chain mail a +0 hand axe (40, -22, Orc:1) a +0 chain mail a +0 dagger (40, -14, Orc:1) a +0 club (41, -22, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +1 hand axe of venom (41, -21, Orc:1) a +0 whip a +0 chain mail a +0 short sword a +0 chain mail a +0 short sword of holy wrath a +0 plate armour a +0 dire flail (41, -20, Orc:1) a +0 robe a +0 dagger (41, -17, Orc:1) a +0 chain mail a +0 dagger (42, -22, Orc:1) a +0 leather armour 2 boomerangs a +0 mace a +0 robe a +0 dagger a +0 whip (42, -21, Orc:1) a +0 leather armour a +2 trident of holy wrath a +0 chain mail a +0 war axe (42, -20, Orc:1) a +0 plate armour a +2 vampiric trident (42, -16, Orc:1) a +0 plate armour a +0 great mace a +0 plate armour a +0 great mace (42, -10, Orc:1) Ozocubu's Autobiography (43, -20, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Jankis's Antique Weapon Boutique a +1 flail of draining (412 gold) a +0 war axe (108 gold) a +0 spear (93 gold) a +2 heavy mace (539 gold) a +8 giant club (1354 gold) a +0 heavy scimitar (285 gold) a +0 dagger (62 gold) a +0 falchion (93 gold) a +0 shortbow (93 gold) a +3 heavy quarterstaff (750 gold) [Shop] Wyiweb's Antique Armour Boutique a +0 plate armour (805 gold) a +0 chain mail (157 gold) a +0 chain mail (157 gold) a +0 helmet (157 gold) a +2 robe of willpower (619 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1596 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 ring mail (140 gold) [Shop] Raelih's Jewellery Boutique an amulet of magic regeneration (480 gold) the amulet of Descent {rF+++ Regen+} (1152 gold) [amulet of regeneration] rF: It renders you almost immune to fire. Regen: It increases your rate of health regeneration. a +5 ring of evasion (576 gold) the ring "Mutunn" {Ice Drain rN++ Str+4} (724 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. Drain: It drains your maximum health when unequipped. a ring of ice (400 gold) a +4 ring of protection (576 gold) an amulet of guardian spirit (480 gold) a +4 ring of slaying (1248 gold) [Shop] Esonih's General Store 5 stones (6 gold) a +0 plate armour of cold resistance (360 gold) a +2 leather armour of fire resistance (228 gold) a +2 robe of willpower (212 gold) a +0 pair of boots (54 gold) a +0 arbalest (54 gold) a +0 robe (8 gold) a scroll of amnesia (48 gold) (0, 0, Orc:2) a +0 battleaxe a +0 plate armour (3, -13, Orc:2) a +0 giant club a +0 giant spiked club (4, 26, Orc:2) a +0 battleaxe a +0 chain mail (6, 22, Orc:2) a +0 robe a +0 dagger (6, 23, Orc:2) a +0 chain mail a +0 trident (7, 23, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (13, -11, Orc:2) a +0 whip (16, -13, Orc:2) a +0 giant club (16, -5, Orc:2) a +0 ring mail 2 boomerangs a +0 dagger a +0 short sword (16, -4, Orc:2) a +0 mace (17, 3, Orc:2) a +0 robe a +0 dagger (17, 4, Orc:2) a +0 club (19, 2, Orc:2) a +0 giant club (20, 2, Orc:2) a +0 leather armour a +0 whip (22, -6, Orc:2) the ring "Reicel" {Wiz *Corrode Dex+4} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. (unseen) (23, -7, Orc:2) a +0 pair of boots of flying (unseen) (23, -6, Orc:2) a potion of heal wounds (24, -6, Orc:2) a potion of heal wounds (25, -6, Orc:2) 7 gold pieces (26, -19, Orc:2) a +0 leather armour a +0 hand axe (26, -18, Orc:2) a +0 robe a +0 dagger (27, -18, Orc:2) a +0 plate armour a +2 heavy scimitar (31, 2, Orc:2) a +0 plate armour a +0 dire flail (31, 3, Orc:2) a +0 dagger (31, 4, Orc:2) a +0 plate armour a +0 short sword a +0 hand axe (32, -6, Orc:2) a +0 plate armour a +2 battleaxe a +0 arbalest a +0 plate armour a +0 halberd (32, -3, Orc:2) a +0 ring mail a +0 dagger (32, 0, Orc:2) a +0 chain mail a +0 halberd (32, 3, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 chain mail a +0 dire flail (32, 4, Orc:2) a +0 robe a +0 dagger a +0 war axe a +0 robe a +0 dagger (32, 5, Orc:2) a +0 scale mail a +0 flail a +0 dagger a +0 whip a +0 robe a +0 dagger (32, 6, Orc:2) a +0 trident (32, 12, Orc:2) a +0 mace (33, -7, Orc:2) a +0 mace a +0 robe a +0 dagger (33, -6, Orc:2) a +0 flail (33, 5, Orc:2) a +0 mace a +0 leather armour (33, 12, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 11, Orc:2) a +0 scimitar a +0 plate armour (34, 12, Orc:2) a +0 dagger (34, 13, Orc:2) a +0 dagger a +0 robe (35, 8, Orc:2) a +2 heavy falchion a +0 leather armour (36, -19, Orc:2) a +0 chain mail a +0 battleaxe (36, -17, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (37, -19, Orc:2) a +0 chain mail a +0 war axe a +0 arbalest (37, -18, Orc:2) a +0 dagger a +0 ring mail a +0 club (38, -18, Orc:2) a +0 chain mail a +0 glaive (38, -17, Orc:2) a +0 club a +0 club (38, -16, Orc:2) a +0 plate armour a +0 great mace (40, -14, Orc:2) a +0 robe a +0 dagger (46, -11, Orc:2) a +0 giant club (46, 12, Orc:2) a +0 chain mail a +0 scimitar of holy wrath (47, 12, Orc:2) a +0 chain mail a boomerang a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (24, -17, Lair:1) a +0 trident (27, -29, Lair:1) 5 poisoned darts (29, -16, Lair:1) a +0 leather armour (42, -27, Lair:1) a +0 robe (49, -2, Lair:1) a book of Debilitation (49, 17, Lair:1) a +2 robe of positive energy (50, 2, Lair:1) a +0 scale mail (55, 6, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (3, -24, Lair:2) a +0 kite shield (3, 6, Lair:2) 2 stones (24, -26, Lair:2) 6 stones (25, 19, Lair:2) a +0 sling (39, 4, Lair:2) a scroll of poison (53, 1, Lair:2) a +0 shortbow (57, 23, Lair:2) a +0 cloak (60, -18, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (5, 3, Lair:3) a +0 battleaxe (9, 37, Lair:3) a +0 rapier (15, 19, Lair:3) a +0 hand axe (16, 4, Lair:3) a +0 robe (18, -16, Lair:3) 2 stones (34, 20, Lair:3) a +0 robe (35, 35, Lair:3) a +4 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 stones (0, 1, Lair:4) a +0 leather armour (0, 12, Lair:4) a +0 hand axe (13, -21, Lair:4) a +0 ring mail (15, 8, Lair:4) a +0 short sword (22, 4, Lair:4) 5 curare-tipped darts a +1 short sword of distortion (33, 14, Lair:4) 9 stones (40, -7, Lair:4) 7 stones (59, 20, Lair:4) a +3 ring mail Level 5 of the Lair of Beasts (7, -3, Lair:5) a +3 longbow of flaming a +0 barding (10, 25, Lair:5) a +2 battleaxe of draining (16, -17, Lair:5) a scroll of immolation (17, -18, Lair:5) 13 gold pieces (17, -17, Lair:5) a ring of ice (17, 23, Lair:5) a +0 dagger a +0 robe (21, -11, Lair:5) a +0 ring mail (24, -22, Lair:5) the amulet "Qocu" {Faith Contam rF+ Str-5 Int+4} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (-5). Int: It affects your intelligence (+4). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. a ring of magical power a +0 club an amulet of the acrobat a ring of magical power (25, -13, Lair:5) 5 large rocks (27, -12, Lair:5) a +0 dagger a +2 robe of positive energy (31, 26, Lair:5) a +0 dagger a +0 robe (33, -29, Lair:5) a +2 vampiric battleaxe 7 javelins a +3 scale mail of cold resistance (34, 25, Lair:5) a +0 shortbow (36, 26, Lair:5) 8 stones (37, 26, Lair:5) the +3 scale mail of the Thistle {rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (39, 25, Lair:5) the +7 rapier "Raryfune" {elec, rF+ Str+3 Stlth+} Str: It affects your strength (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. (40, 25, Lair:5) the +6 spear of the Onslaught {heavy, Int+3 SInv Stlth+} Int: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (43, 4, Lair:5) a +0 falchion (43, 25, Lair:5) a +0 dagger a +0 robe (55, 22, Lair:5) a +0 dagger a +0 robe (58, 4, Lair:5) a +0 leather armour (63, -10, Lair:5) a +1 hand axe of flaming (65, -8, Lair:5) a +0 mace Level 1 of the Snake Pit (0, 0, Snake:1) 14 gold pieces (3, -13, Snake:1) a +0 scale mail (3, -10, Snake:1) a staff of air (unseen) (3, -9, Snake:1) an anaconda corpse (8, -6, Snake:1) a +0 broad axe a black mamba corpse a naga corpse (9, -5, Snake:1) a +0 halberd a naga corpse (12, 12, Snake:1) 22 gold pieces (14, -13, Snake:1) a +0 dagger (16, 2, Snake:1) a +0 scale mail (19, -14, Snake:1) a +0 longbow a +0 mace (19, 17, Snake:1) a +0 trident (20, 12, Snake:1) an orb of light (21, -16, Snake:1) a black mamba corpse (23, 18, Snake:1) a +0 robe a +0 war axe (24, 17, Snake:1) a +0 trident (24, 18, Snake:1) a +0 hand axe (25, 16, Snake:1) a +0 quarterstaff a +0 robe a +0 kite shield of cold resistance a +0 flail a salamander corpse (skeletalised by now) (25, 17, Snake:1) a +0 short sword a +0 robe a +0 spear a +0 halberd (28, 9, Snake:1) a black mamba corpse (skeletalised by now) (30, -6, Snake:1) a +0 shortbow of flaming a salamander skeleton (30, 7, Snake:1) a +0 robe (39, 2, Snake:1) a +3 short sword a +0 robe (42, 7, Snake:1) 5 stones