Dungeon Crawl Stone Soup version 0.26-a0-67-g850bfe61e3 (console) character file. Game seed: 2494126521777623754 (classic levelgen) 1666 pentaxis93 the Sneak (level 9, -19/54 HPs) Began as an Octopode Conjurer on June 12, 2020. Was a Priest of Cheibriados. Demolished by an orc warrior ... wielding a cursed -3 battleaxe (23 damage) ... on level 7 of the Dungeon. The game lasted 01:01:17 (10872 turns). pentaxis93 the Sneak (Octopode Conjurer) Turns: 10872, Time: 01:01:18 Health: -19/54 AC: 1 Str: 16 XL: 9 Next: 1% Magic: 5/15 EV: 15 Int: 32 God: Cheibriados [***...] Gold: 359 SH: 0 Dex: 19 Spells: 2/16 levels left rFire . . . SeeInvis . r - +0 short sword (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Reflect . P - ring of poison resistance rCorr . Harm . I - +6 ring of intelligence MR ..... (no ring) Stlth +++++..... (no ring) HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: confusing touch, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Bend Time, Temporal Distortion, Renounce Religion You were on level 7 of the Dungeon. You worshipped Cheibriados. Cheibriados was most pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 359 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.2 Fighting + Level 2.9 Dodging - Level 6.8 Stealth + Level 3.8 Unarmed Combat + Level 4.0 Spellcasting - Level 4.8 Conjurations * Level 4.0 Hexes - Level 3.2 Transmutations - Level 2.0 Poison Magic + Level 4.3 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Spider Form Tmut/Pois ###....... 6% 3 #...... o - Confusing Touch Hex ####.... 3% 3 #...... s - Searing Ray Conj #####. 1% 2 None t - Sticks to Snakes Tmut ####.... 2% 2 None z - Magic Dart Conj #### 1% 1 None X - Dazzling Flash Conj/Hex ####.. 2% 3 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut ####.. 1% 1 None Corona Hex ####... 1% 1 None Ensorcelled Hibernation Hex/Ice ###... 3% 2 None Summon Small Mammal Summ #... 5% 1 None Tukima's Dance Hex ####.... 3% 3 #...... Ignite Poison Fire/Tmut/Pois ###..... 9% 3 #...... Fulminant Prism Conj/Hex ####...... 9% 4 ###.... Call Canine Familiar Summ #....... 17% 3 #...... Iskenderun's Mystic Bla Conj/Tloc ###..... 21% 4 ###.... Ice Form Ice/Tmut ###..... 28% 4 ###.... Blade Hands Tmut ####...... 38% 5 #####.. Summon Lightning Spire Summ/Air #....... 50% 4 ###.... Malign Gateway Summ/Tloc #......... 100% 7 ####### Inventory: Hand Weapons r - a +0 short sword of draining (weapon) (You took it off a kobold on level 3 of the Dungeon) D - a cursed -3 falchion (You found it on level 7 of the Dungeon) Missiles c - 46 poisoned darts d - 153 stones e - 83 sling bullets h - 5 curare-tipped darts (quivered) {=f} q - 45 arrows v - 2 throwing nets {=f} Jewellery G - an uncursed amulet of guardian spirit (You found it on level 3 of the Dungeon) I - a +6 ring of intelligence (right tentacle) (You found it in an ossuary) P - a ring of poison resistance (left tentacle) (You found it on level 5 of the Dungeon) Wands C - a wand of polymorph (3) (You found it on level 5 of the Dungeon) Scrolls g - a scroll of fear {unknown} j - 2 scrolls of enchant weapon {unknown} n - 3 scrolls of magic mapping o - a scroll of immolation {unknown} p - a scroll of remove curse {@r2} t - a scroll of enchant armour {unknown} u - 2 scrolls of amnesia {unknown} w - a scroll of blinking {unknown} y - a scroll of noise {unknown} B - a scroll of summoning {unknown} E - 2 scrolls of teleportation {unknown} Potions a - a potion of stabbing {unknown} f - 2 potions of invisibility {unknown} i - 4 potions of flight k - 3 potions of lignification {unknown} l - 3 potions of mutation {unknown} m - a potion of degeneration {unknown} s - 3 potions of heal wounds {unknown} x - 5 potions of brilliance z - a potion of might {unknown} A - a potion of haste {unknown} Comestibles b - 10 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Ossuary (visited) Altars: Cheibriados Qazlal Annotations: D:3 !phantom, Sigmund D:4 exclusion: 4 doors, Ijyb D:5 Grinder, Menkaure D:6 exclusion: upstairs #....# ##'#####..... #....####.# #..... #....'...)# ###... #.<..###### #... #....# #### #....# #....# ###'## #.# #### #.# #... ##x## #.## #..o######## #. #...'...)).# #. #...######o# #. #...# #.# ## #...# #r# ##### #o# ... ..... #...g.# #?.gg.# You could see an orc warrior. Message History a +0 club; a +0 ring mail; an orc skeleton E - 2 scrolls labeled QOYCIO VAAT (gained 1) You see here a robe. You see here a +0 whip. You open the door. Saving game... please wait. Welcome back, pentaxis93 the Octopode Conjurer. Cheibriados says: Take it easy. Press ? for a list of commands and other information. You see here a +0 whip. Things that are here: 5 boomerangs; a cursed -2 club; a +0 club Things that are here: a +0 ring mail; a +0 club; an orc skeleton You open the door. A quokka comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep) The magic dart hits the quokka. The quokka is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded) The magic dart hits the quokka! You kill the quokka! Cheibriados thoroughly appreciates the change of pace. You start resting. Magic restored. There is an open door here. Found 11 gold pieces. You now have 329 gold pieces (gained 11). All of the chunks of flesh in your inventory have rotted away. A gnoll and a crimson imp come into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (asleep) The magic dart hits the crimson imp. The crimson imp is moderately wounded. The crimson imp shouts! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) The magic dart hits the crimson imp. The crimson imp is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (moderately wounded) The magic dart hits the crimson imp. The crimson imp is heavily wounded. The crimson imp blinks! A gnoll comes into view. It is wielding a +0 spear. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd The magic dart hits the gnoll! The gnoll is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded) The magic dart hits the gnoll. The gnoll is almost dead. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead) The searing ray hits the gnoll. You kill the gnoll! Cheibriados thoroughly appreciates the change of pace. Your Invocations skill increases to level 4! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! Cheibriados thoroughly appreciates the change of pace. The searing ray hits the crimson imp! The crimson imp is severely wounded. You finish channeling your searing ray. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (heavily wounded) The searing ray hits the crimson imp. You kill the crimson imp! Cheibriados appreciates the change of pace. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * A gnoll comes into view. It is wielding a +0 club. You start resting. Magic restored. Things that are here: a +0 spear; a +0 halberd; a gnoll corpse You butcher the gnoll corpse. F - 2 chunks of flesh Things that are here: a +0 spear; a +0 halberd; a gnoll skeleton The gnoll is too close now for your liking. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! Cheibriados thoroughly appreciates the change of pace. You start resting. Magic restored. A bullfrog comes into view. You see here a +0 club. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep) The magic dart hits the bullfrog. The bullfrog is moderately wounded. The bullfrog gives a loud, deep croak! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded) The magic dart hits the bullfrog. The bullfrog is heavily wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) The searing ray hits the bullfrog! The bullfrog is almost dead. (Press . to maintain the ray.) The searing ray hits the bullfrog! You kill the bullfrog! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. Found a stone staircase leading down. Found a rapier. Magic restored. Found a leather armour. Found 19 stones and 7 gold pieces. You see here a leather armour. You open the door. Found 12 gold pieces. There is an open door here. You now have 341 gold pieces (gained 12). All of the chunks of flesh in your inventory have rotted away. You now have 348 gold pieces (gained 7). A howler monkey skeleton comes into view. A jelly comes into view. Found a ration. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey skeleton Aim: a howler monkey skeleton (dormant) The magic dart hits the howler monkey skeleton. The howler monkey skeleton is moderately damaged. The jelly quivers. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly The magic dart hits the jelly. The jelly is lightly wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded) The searing ray hits the jelly! The jelly is severely wounded. (Press . to maintain the ray.) The searing ray hits the jelly! You kill the jelly! Cheibriados appreciates the change of pace. The searing ray hits the howler monkey skeleton! The howler monkey skeleton is severely damaged. The howler monkey skeleton barely misses you. The searing ray hits the howler monkey skeleton! You destroy the howler monkey skeleton! Cheibriados appreciates the change of pace. You finish channeling your searing ray. You start resting. Magic restored. b - 10 rations {@e1} (gained 1) d - 153 stones (gained 19) You are feeling hungry. Found a stone staircase leading down. A jelly comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (asleep) The magic dart hits the jelly! The jelly is heavily wounded. The jelly quivers. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded) The magic dart hits the jelly. The jelly is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded) The magic dart hits the jelly! The jelly is almost dead. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead) The searing ray hits the jelly! You kill the jelly! Cheibriados appreciates the change of pace. (Press . to maintain the ray.) Magic restored. You now have 359 gold pieces (gained 11). You open the door. A centaur comes into view. There is an open door here. The helpless centaur fails to defend itself. You impale the centaur!! You drain the centaur. You kill the centaur! Cheibriados thoroughly appreciates the change of pace. Your Spellcasting skill increases to level 4! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 19, Dex 12. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. You start resting. Magic restored. q - 45 arrows (gained 10) You see here a +0 shortbow. You open the door. Found an escape hatch in the ceiling. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A quokka, 3 gnolls, 3 orcs and a crimson imp come into view. The gnoll shouts! The orc warrior shouts! A gnoll comes into view. A gnoll comes into view. It is wielding a +0 spear. A gnoll shaman comes into view. It is wielding a +0 whip. Found 6 gold pieces and a scroll of identify. The gnoll barely misses you. The gnoll closely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a -3 battleaxe and wearing a cursed +0 plate armour The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the quokka! You kill the quokka! Cheibriados appreciates the change of pace. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! Cheibriados thoroughly appreciates the change of pace. Your Hexes skill increases to level 4! The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc! You kill the orc! Cheibriados thoroughly appreciates the change of pace. The orc warrior hits you with a cursed -3 battleaxe. The searing ray hits the orc warrior! The orc warrior is heavily wounded. You finish channeling your searing ray. Cast which spell? (? or * to list) The orc warrior hits you with a cursed -3 battleaxe! Cast which spell? (? or * to list) Your tentacles begin to glow red. The orc warrior hits you with a cursed -3 battleaxe!! * * * LOW HITPOINT WARNING * * * The orc warrior closely misses you. There is an open door here. You hit the orc warrior but do no damage. Your grab misses the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a cursed -3 battleaxe! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a cursed -3 battleaxe!! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 | 2.2 Stealth | 3 4 5 6 | 6.8 Hexes | 1 2 3 4 | 4.0 Transmutations | 1 2 3 | 3.2 Invocations | 1 2 3 4 | 4.3 Unarmed Combat | 1 2 3 | 3.8 Spellcasting | 3 4 | 4.0 Poison Magic | 2 | 2.0 Dodging | | 2.9 Conjurations | | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 5 | 3 | || 8 Constrict | 2 | 2 | 2 || 6 Tentacles | 1 | 3 | 3 || 7 Short sword | | 20 | 11 || 31 Unarmed | | | 2 || 2 Cast: Magic Dart | 29 | 101 | 66 || 196 Searing Ray | 8 | 31 | 37 || 76 Sticks to Snakes | | 2 | || 2 Confusing Touch | | | 2 || 2 Dazzling Flash | | | 2 || 2 Spider Form | | | 1 || 1 Invok: Bend Time | | | 1 || 1 Use: Scroll | | 5 | 2 || 7 Potion | | 2 | 2 || 4 Stab: Sleeping | 1 | 1 | 2 || 4 Invisible | | | 1 || 1 Eat: Chunk | 2 | 15 | 4 || 21 Ration | | | 1 || 1 Armor: Skin | 2 | 2 | 2 || 6 Dodge: Dodged | 4 | 30 | 27 || 61 Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_basic, kennysheep_slug_shrine D:3: layout_loops_ring, grunt_qazlal_sundering, bh_walls_and_bars, uniq_sigmund D:4: layout_loops_corners, chequers_serial_rivers_micro_c, uniq_ijyb D:5: layout_cave_pools, first_ration, nicolae_ossuary_entry_monument, nicolae_ru_awakened_eye, uniq_grinder, uniq_menkaure D:6: layout_basic D:7: layout_basic, minmay_temple_entry_overgrown, grunt_ogre_cave Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Noticed a hog 6 | D:1 | Noticed a black bear 160 | D:1 | Reached skill level 1 in Fighting 298 | D:1 | Reached skill level 3 in Stealth 453 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 457 | D:1 | Learned a level 2 spell: Searing Ray 578 | D:1 | Reached skill level 4 in Stealth 889 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 949 | D:1 | Learned a level 3 spell: Dazzling Flash 1348 | D:2 | Reached skill level 1 in Hexes 1350 | D:2 | Reached skill level 2 in Fighting 1410 | D:2 | Reached XP level 4. HP: 25/29 MP: 4/7 1412 | D:2 | Reached skill level 2 in Hexes 2335 | D:2 | Reached XP level 5. HP: 34/34 MP: 5/8 2769 | D:2 | Found a snail-covered altar of Cheibriados. 2847 | D:2 | Became a worshipper of Cheibriados the Contemplative 3549 | D:3 | Learned a level 2 spell: Sticks to Snakes 3665 | D:3 | Reached skill level 5 in Stealth 3665 | D:3 | Reached skill level 1 in Transmutations 3665 | D:3 | Reached skill level 1 in Invocations 3665 | D:3 | Reached XP level 6. HP: 35/39 MP: 4/9 4114 | D:3 | Noticed Sigmund 4165 | D:3 | Found a stormy altar of Qazlal. 4716 | D:4 | Reached * piety under Cheibriados 4988 | D:4 | Noticed Ijyb 5233 | D:4 | Noticed a phantom 5240 | D:4 | Reached skill level 1 in Unarmed Combat 6232 | D:4 | Reached skill level 2 in Transmutations 6278 | D:5 | Entered Level 5 of the Dungeon 6291 | D:5 | Found a sand-covered staircase. 6297 | D:5 | Noticed Grinder 6300 | Ossuary | Entered an ossuary 6543 | Ossuary | Reached skill level 2 in Invocations 6543 | Ossuary | Reached XP level 7. HP: 34/45 MP: 1/10 6712 | Ossuary | Reached skill level 2 in Unarmed Combat 6816 | Ossuary | Reached ** piety under Cheibriados 6921 | Ossuary | Reached skill level 3 in Hexes 6991 | Ossuary | Reached skill level 6 in Stealth 7572 | D:5 | HP: 1/45 [orc/+0 club (4)] 8154 | D:5 | Reached skill level 3 in Spellcasting 8154 | D:5 | Reached skill level 3 in Invocations 8164 | D:5 | Noticed Menkaure 8245 | D:6 | Reached XP level 8. HP: 33/50 MP: 5/12 8349 | D:6 | Learned a level 3 spell: Confusing Touch 8957 | D:6 | Identified the Incunabulum of Intoxication and Creation 8962 | D:6 | Learned a level 3 spell: Spider Form 9105 | D:6 | Reached skill level 3 in Unarmed Combat 9105 | D:6 | Reached skill level 3 in Transmutations 9743 | D:7 | Reached skill level 1 in Poison Magic 10050 | D:7 | Found a staircase to the Ecumenical Temple. 10082 | D:7 | Reached skill level 2 in Poison Magic 10243 | D:7 | Reached *** piety under Cheibriados 10442 | D:7 | Reached skill level 4 in Invocations 10813 | D:7 | Reached skill level 4 in Spellcasting 10813 | D:7 | Reached XP level 9. HP: 54/54 MP: 13/15 10863 | D:7 | Reached skill level 4 in Hexes 10872 | D:7 | Demolished by an orc warrior Vanquished Creatures A sky beast (D:7) A phantom (D:6) 2 ogres (D:6 D:7) A centaur (D:7) 2 bullfrogs (D:6 D:7) 8 scorpions (D:3 Ossuary) A howler monkey (D:5) 2 jellies (D:7) A crimson imp (D:7) A centaur skeleton (D:4) An iguana (D:4) An orc priest (D:7) 3 worker ants (D:2 D:5 D:7) A killer bee zombie (D:6) A hound zombie (D:7) 3 mummies (Ossuary) 9 gnolls (D:1 D:2 D:7) A howler monkey skeleton (D:7) 9 adders (D:2 D:3 D:4 D:6) 2 scorpion zombies (Ossuary) An ooze (D:4) 2 worms (D:2 D:4) 5 dart slugs (D:1 D:2) 8 leopard geckos (D:1 D:2 D:4 D:6) 20 orcs (D:3 D:4 D:6 D:7) A ball python (D:2) 9 giant cockroaches (D:1 D:2 D:3 D:4) A gnoll zombie (Ossuary) 7 goblins (D:1 D:2 D:3) 2 hobgoblins (D:1 D:2) 2 jackals (D:2) 9 kobolds (D:1 D:2 D:3) 6 quokkas (D:2 D:4 D:6 D:7) A ball python skeleton (D:4) 6 bats (D:1 D:3) 4 frilled lizards (D:1 D:2 D:4) A goblin zombie (Ossuary) 4 hobgoblin zombies (Ossuary) 2 orc zombies (Ossuary) 8 rats (D:1 D:2 D:3) 150 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 44.2 | 17.6 | 1331.9 Dungeon | 88.5 | 88.2 | 2.3 | 40.5 | 20.0 | 1343.1 Ossuary | 11.5 | 11.8 | 0.0 | 72.1 | 0.0 | 1253.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 297.5 Dungeon | 86.7 | 86.7 | N/A | N/A | 76.1 | 258.7 Ossuary | 13.3 | 13.3 | N/A | N/A | 23.9 | 569.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1691 | 689 | 28.9 | 128 | 22 | 14.7 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 189 | 4 | 2.1 | 36 | 1 | 2.7 D:3 | 98 | 0 | 0.0 | 10 | 0 | 0.0 D:4 | 185 | 0 | 0.0 | 23 | 0 | 0.0 D:5 | 89 | 0 | 0.0 | 2 | 0 | 0.0 D:6 | 405 | 0 | 0.0 | 14 | 0 | 0.0 D:7 | 674 | 116 | 14.7 | 20 | 1 | 4.8 Ossuary | 0 | 569 | 100.0 | 0 | 20 | 100.0 +---------+---------+-------+---------+---------+-------