petercordia the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 medium shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (7, 9, D) a +1 robe a +0 whip (8, 3, D) a +6 ring of intelligence a +6 ring of dexterity a scroll of blinking a potion of berserk rage a potion of haste (10, 6, D) an uncursed staff of power (67, 0, D) an uncursed staff of conjuration (68, 0, D) the +2 scimitar "Quojev" {protect, rN+ MR+ Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (73, 1, D) a +2 hand axe of electrocution (73, 2, D) a necrophage corpse (74, 1, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2).