peterlawrence Level 1 of the Dungeon (0, 0, D:1) a +0 club (-22, 4, D:1) a +0 club (14, 5, D:1) a +0 short sword (-30, 10, D:1) 18 bolts (15, 15, D:1) a +0 whip (-9, 27, D:1) a +0 hunting sling (-4, 27, D:1) a +0 whip (-28, 28, D:1) a +0 club (-26, 29, D:1) a +0 club (-27, 30, D:1) a +0 leather armour (-29, 36, D:1) 3 stones (-24, 36, D:1) a stone (25, 41, D:1) 11 arrows (1, 47, D:1) 33 arrows Level 2 of the Dungeon (18, 2, D:2) 31 arrows (25, 7, D:2) 17 stones (-3, 15, D:2) a +0 dagger (-1, 16, D:2) a +5 club a +0 robe (0, 16, D:2) a stone (1, 16, D:2) a stone (3, 17, D:2) a +0 short sword 3 stones (-16, 27, D:2) 26 sling bullets (1, 32, D:2) a +0 scythe a +0 robe (18, 32, D:2) a wand of magic darts (33) a wand of flame (4) (10, 37, D:2) 22 arrows (12, 38, D:2) a +0 dagger a +0 animal skin (38, 38, D:2) 20 sling bullets (33, 45, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +3 mace of protection (-34, 5, D:3) 15 stones (-30, 7, D:3) a +0 club (-8, 9, D:3) 9 sling bullets (6, 12, D:3) 14 poisoned needles (5, 22, D:3) a +0 ring mail (-1, 23, D:3) 22 stones (13, 23, D:3) a +0 club (-14, 24, D:3) 22 stones (5, 24, D:3) a +0 club (-10, 25, D:3) 10 stones (5, 29, D:3) 16 stones (-1, 31, D:3) a +0 flail (5, 33, D:3) a +0 whip a +0 flail (5, 34, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 leather armour (3, 35, D:3) a +0 flail (-25, 36, D:3) a +0 short sword a stone (-22, 41, D:3) a +0 flail (23, 42, D:3) a potion of poison a potion of brilliance Level 4 of the Dungeon (0, 0, D:4) a +0 mace (-4, 1, D:4) 28 sling bullets (-5, 2, D:4) a +0 club (-28, 3, D:4) a +0 dagger (-23, 4, D:4) 15 arrows of flame (-7, 4, D:4) a +0 robe (21, 4, D:4) 15 stones (-22, 5, D:4) a +0 flail (-2, 7, D:4) 18 stones (0, 7, D:4) a +0 ring mail (-25, 8, D:4) 26 bolts (-5, 11, D:4) a +0 dagger a +0 leather armour a +0 dagger (-4, 14, D:4) a scroll of random uselessness (-15, 20, D:4) a +0 dagger (-15, 21, D:4) a +0 trident (-6, 21, D:4) a +0 leather armour (-4, 28, D:4) a +0 club (-6, 31, D:4) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (15, 12, D:5) a +0 robe a +0 dagger (16, 12, D:5) a cursed -1 trident (15, 13, D:5) a +0 leather armour a +0 dagger (16, 13, D:5) a +0 scale mail a +1 short sword of draining (25, 14, D:5) 15 stones (33, 15, D:5) a +0 ring mail (17, 17, D:5) an uncursed amulet of resist corrosion (23, 17, D:5) a scroll of random uselessness (24, 19, D:5) a cursed +0 robe (42, 22, D:5) the +3 hunting sling "Tormentor" {freeze, MP+9 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your magic capacity (+9). It makes you more stealthy. (40, 24, D:5) a +0 helmet (24, 29, D:5) a book of Envenomations (45, 29, D:5) a +0 cloak (35, 30, D:5) an arrow (34, 31, D:5) an arrow (16, 33, D:5) a +0 dagger (34, 33, D:5) a +0 shortbow 13 arrows (4, 34, D:5) a +0 robe (17, 34, D:5) a +0 leather armour (12, 38, D:5) an Akashic Record (20, 38, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a cursed +1 battleaxe a +0 robe a +0 short sword a +0 robe (-1, 1, D:6) a +1 scimitar a +0 robe (0, 1, D:6) a +2 great sword a +0 robe (-2, 5, D:6) a hound corpse (-18, 6, D:6) an uncursed ring of protection from cold (5, 8, D:6) a +0 spear (-6, 11, D:6) a +0 plate armour (0, 14, D:6) a +0 war axe a +0 leather armour a +0 trident 2 tomahawks a +0 leather armour (0, 15, D:6) a +1 short sword of electrocution a +0 leather armour a +0 hand axe (-16, 16, D:6) a +0 ring mail (24, 20, D:6) 5 stones (1, 24, D:6) a +0 ring mail the Ecumenical Temple