Dungeon Crawl Stone Soup version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 11806205521756393639 117 philipeq the Conjurer (level 4, -7/33 HPs) Began as a Draconian Conjurer on May 7, 2021. Mangled by Terence ... wielding a +0 flail (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (2376 turns). philipeq the Conjurer (Draconian Conjurer) Turns: 2376, Time: 00:03:45 Health: -7/33 AC: 5 Str: 9 XL: 4 Next: 71% Magic: 2/7 EV: 12 Int: 19 God: Gold: 111 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +2 short sword of draining (weapon) Jewellery g - an amulet of faith Scrolls c - 6 scrolls of identify {unknown} d - 3 scrolls of immolation {unknown} e - a scroll of vulnerability {unknown} f - a scroll of silence {unknown} h - a scroll of amnesia {unknown} i - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} Potions b - 3 potions of heal wounds {unknown} Skills: + Level 1.8 Short Blades * Level 3.0 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 3d4 3% 2 Beastly Appendage Tmut 2% N/A 17% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Wereblood Tmut 1% N/A 26% 2 Spider Form Tmut/Pois 0% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Ice Form Ice/Tmut 1% N/A 86% 4 Hydra Form Tmut 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits Terence. Terence is heavily wounded. Terence drinks a potion. Terence goes berserk! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, berserk, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, berserk, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! Terence misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. You hit Terence. You drain Terence. Terence is almost dead. Terence closely misses you. Terence hits you with a +0 flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, berserk, heavily drained, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. Terence hits you with a +0 flail! You die... ### ### ### ..#### #.####.####...## ..... .....#.........# ....## ..##....#.......# ..... #...##..........# ...# #.#.##.##.......# ...###. #.#.#..###.....#####....... #.#....##.......@@......... #.#....................#### #.#.............#.##...# . #.#...............# #### .# #.#......†....##### ..# #...†......†.## ###.# #............##########....#.. ...).........##.............. .>.......................##### You could see Terence (berserk, drained). Vanquished Creatures A hound (D:2) 2 adders (D:3) 3 dart slugs (D:1) 9 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 5 hobgoblins 8 jackals (D:1) A quokka (D:1) 6 bats 2 frilled lizards 7 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | philipeq the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/5 652 | D:1 | Reached XP level 3. HP: 24/26 MP: 6/6 1360 | D:2 | Reached skill level 1 in Short Blades 1709 | D:2 | Reached skill level 5 in Conjurations 1709 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/7 2363 | D:3 | Noticed Terence 2376 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, st_stairs_12, corexii_corridor_pit D:2: layout_loops_corners, grunt_ministairs_13 D:3: minmay_octagon_keep, layout_rooms, general_overflow_altar, lemuel_tele_altar, basic_ecumenical_altar, chequers_serial_rivers_micro_a, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.0 Short Blades | 1 | 1.8 Conjurations | 5 | 5.0 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tailslap | 7 | 1 || 8 Short sword | 103 | 21 || 124 Cast: Magic Dart | 27 | 6 || 33 Stab: Sleeping | 1 | || 1 Armor: Skin | 37 | 6 || 43 Dodge: Dodged | 95 | 20 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2382 | 2328 | 54 | 0 | 1951 | 3 | 794.0 | Dungeon | 2382 | 2328 | 54 | 0 | 1951 | 3 | 794.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1222 daAuts D:2: 932 daAuts D:3: 227 daAuts