Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 16310684398939769007 35 pon the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Feb 11, 2023. Slain by an orc ... wielding a +0 mace of protection (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:16 (762 turns). pon the Magician (Djinni Conjurer) Turns: 762, Time: 00:02:17 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 55% Gold: 41 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + + SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn n - ring of protection from fire MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery n - a ring of protection from fire (left hand) Scrolls c - a scroll of fear {unknown} d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} g - 3 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} m - a scroll of immolation {unknown} Potions b - a potion of magic f - 2 potions of ambrosia {unknown} i - a potion of lignification {unknown} j - a potion of berserk rage {unknown} k - 2 potions of curing {unknown} l - a potion of cancellation {unknown} Skills: - Level 2.5 Dodging - Level 1.8 Stealth + Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d8 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Foxfire Conj/Fire 80% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the orc but does no damage. An orc comes into view. It is wielding a +0 mace. The magic dart hits the orc but does no damage. The orc wizard points at you and mumbles some strange words. The magic dart hits you! A kobold comes into view. It is wielding a +0 club. The orc barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (78% to hit) The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The orc barely misses you. The searing ray hits the orc but does no damage. The orc closely misses you. The searing ray hits the orc but does no damage. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The searing ray hits the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace of protection and wearing a +0 leather armour (heavily wounded, 78% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace of protection. You die... #......# #...##........# ##.#....### #.............# #....##...### #.####........# ##.#######...# #.# #†.......# #..# ###.###.####........# ...# #..##.##..........# ..## ##.......#.....)..# .## ###...####...###.# .# ###.@o.###.### #.# ## ##....#>...)# #.# # #######..#..##....#####.# # #.........>###...##.....# # #..........# #...##.....# # #..........# #..........## # #..........# #...#.......# ######..........####.##......(# ...........).....[.÷..........# You could see an orc. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins A quokka (D:1) 4 bats A frilled lizard (D:1) 2 kobolds A rat (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pon the Djinni Conjurer began the quest for the Orb. 0 | D:1 | pon set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 310 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 310 | D:1 | Learned a level 1 spell: Foxfire 762 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms D:2: layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 3 Armour: Robe || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 762 | 715 | 47 | 79 | 529 | 2 | 381.0 | Dungeon | 762 | 715 | 47 | 79 | 529 | 2 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 735 daAuts D:2: 26 daAuts