Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4296337458489681188 3 ptr the Conjurer (level 1, 0/7 HPs) Began as a Felid Conjurer on Aug 11, 2022. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (263 turns). ptr the Conjurer (Felid Conjurer) Turns: 263, Time: 00:00:25 Health: 0/7 AC: 1 Str: 3 XL: 1 Next: 41% Magic: 4/4 EV: 17 Int: 19 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Scrolls a - a scroll of amnesia {unknown} Potions b - a potion of ambrosia {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 2.7 Stealth + Level 0.2 Unarmed Combat * Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Summon Guardian Golem Hex/Summ 1% N/A 45% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Iskenderun's Battlesphe Conj 15% 2d7 71% 5 Cause Fear Hex 0% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 15 gold pieces. Found a pair of gloves. You pick up the Handbook of Captivating Attacks and begin reading... You add the spells Summon Guardian Golem, Cause Fear and Iskenderun's Battlesphere to your library. Okay, then. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin hits you with a +0 dagger. You barely miss the goblin. Your bite misses the goblin. The goblin hits you with a +0 dagger. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin barely misses you. You scratch the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You die... # # ###### ## #..... .. #..#.# ## #####..#.# # ######..[#..#.# ## #.g@...#......# #. #.####...##...# #. # ##.###...# #. #.# #...# #. #.# #...# #. ..# #...# #. ### #...#####. #...†..... ##.######.....#### You could see a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ptr the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 248 | D:1 | Got the Handbook of Captivating Attacks 263 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse Action || total -------------------------++------- Melee: Unarmed || 6 Punch || 1 Cast: Magic Dart || 7 Dodge: Dodged || 4