qipq Level 1 of the Dungeon (0, 0, D:1) 13 gold pieces (1, 13, D:1) 12 stones (4, 11, D:1) a +0 helmet (6, -4, D:1) 11 bolts (6, 11, D:1) a +0 club (unseen) (7, -1, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 26 arrows (4, -1, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (6, -9, D:3) a scroll of identify (10, 0, D:3) a +0 leather armour (20, -6, D:3) a +0 club (20, 32, D:3) 5 stones (24, -5, D:3) a +0 robe (29, 13, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 18 stones (11, -7, D:4) a +0 pair of boots (12, -5, D:4) a scroll of magic mapping Level 5 of the Dungeon [Shop] Takitem's Antique Weapon Emporium a +0 hand crossbow (98 gold) a +0 quarterstaff (112 gold) a +0 falchion (84 gold) a +0 short sword (84 gold) a +0 great sword (182 gold) a +0 hand axe of venom (156 gold) a +0 hand axe (84 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (2732 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 longbow (126 gold) a +1 hand axe of flaming (347 gold) a +0 hand axe (84 gold) a +3 flail of protection (593 gold) a +0 war axe (98 gold) a +0 hand crossbow (98 gold) (0, 0, D:5) a +0 leather armour (7, -33, D:5) a +0 chain mail (21, -30, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (0, 2, D:6) 8 gold pieces (21, 4, D:6) a +0 flail the Ecumenical Temple