Version: Dungeon Crawl Stone Soup 0.21-a0-28-g9a7844a Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-9a7844af83 -name quik -rc /dgldir/rcfiles/crawl-git/quik.rc -macro /dgldir/rcfiles/crawl-git/quik.macro -morgue /dgldir/morgue/quik/ -webtiles-socket /crawl-master/webserver/sockets/quik:2017-05-26.16:02:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-git-9a7844af83(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x680b03]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-9a7844af83(_Z13do_crash_dumpv+0x330) [0x68a090]: do_crash_dump() /usr/games/crawl-git-9a7844af83(_Z20crash_signal_handleri+0x74) [0x680d84]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x351c0) [0x7fd2ca8db1c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7fd2ca981fa0]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7fd2ca91a503]: /lib/x86_64-linux-gnu/libc.so.6(+0x73bc3) [0x7fd2ca919bc3]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x186) [0x7fd2ca91ab16]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x94) [0x7fd2ca910454]: /usr/games/crawl-git-9a7844af83(_Z3endibPKcz+0x335) [0x72fe85]: end(int, bool, char const*, ...) /usr/games/crawl-git-9a7844af83(_Z9save_gamebPKc+0x166) [0x74e926]: save_game(bool, char const*) /usr/games/crawl-git-9a7844af83() [0xc40a86] /usr/games/crawl-git-9a7844af83() [0xc41da5] /usr/games/crawl-git-9a7844af83(main+0x2ef) [0x5e358f]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7fd2ca8c7b45]: /usr/games/crawl-git-9a7844af83() [0x5e3cfa] /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 4.9.2 on May 26 2017 at 00:04:08 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9a7844af83/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9a7844af83/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9a7844af83/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 32, depth = 1 Level id: Volcano Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 14 Level vaults: pf_volcano_lost_world Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Kikubaaqudgha delivers you corpses! You feel quite a bit more hungry. You now have 26/29 mp. You call on the dead to rise... The dead are walking and hopping! You now have 22/29 mp. Aim: an elephant Poisonous vapours surround the elephant! The elephant is engulfed in poison gas. The elephant is poisoned. You now have 20/29 mp. Aim: an elephant (lightly wounded, poisoned) Poisonous vapours surround the elephant! The elephant looks even sicker. You now have 19/29 mp. Aim: an elephant (lightly wounded, poisoned) Poisonous vapours surround the elephant! The elephant is engulfed in poison gas. The elephant looks even sicker. The elephant tramples your bullfrog zombie! Your bullfrog zombie holds its ground! The elephant trunk-slaps your bullfrog zombie. You now have 17/29 mp. Aim: an elephant (heavily wounded, poisoned) Poisonous vapours surround the elephant! The elephant is engulfed in poison gas. The elephant looks as sick as possible! The elephant tramples your bullfrog zombie. Your bullfrog zombie stumbles backwards! You now have 15/29 mp. The elephant barely misses your bullfrog zombie. The elephant trunk-slaps your bullfrog zombie. You strike the helpless elephant from behind! You hit the elephant. Your weapon exudes an aura of protection. The elephant tramples your bullfrog zombie! Your bullfrog zombie stumbles backwards! You slash the elephant! You kill the elephant! You see here an elephant corpse. You call on the dead to rise... The dead are walking! You now have 12/29 mp. A water moccasin comes into view. A water moccasin is nearby! You see here 19 gold pieces. You now have 755 gold pieces (gained 19). The helpless water moccasin fails to defend itself. You slash the water moccasin! Your weapon exudes an aura of protection. The water moccasin closely misses you. The water moccasin completely misses you. You swap places. The water moccasin bites your yak zombie. The water moccasin bites your bullfrog zombie! Your elephant zombie trunk-slaps the water moccasin. The water moccasin bites your bullfrog zombie! Your bullfrog zombie is destroyed! The water moccasin bites your bullfrog zombie. Your elephant zombie tramples the water moccasin. The water moccasin dies! You swap places. Q - 264 stones (gained 17) A crocodile comes into view. A crocodile is nearby! A crocodile is nearby! Aim: a crocodile Poisonous vapours surround the crocodile! The crocodile is poisoned. You now have 14/29 mp. Aim: a crocodile (poisoned) Poisonous vapours surround the crocodile! The crocodile is engulfed in poison gas. The crocodile looks even sicker. You now have 12/29 mp. You hit the crocodile. Your weapon exudes an aura of protection. The crocodile misses you. You riposte. You slash the crocodile! The crocodile barely misses you. You closely miss the crocodile. The crocodile dies! You now have 766 gold pieces (gained 11). t - 7 scrolls of teleportation (gained 1) Your elephant zombie tramples something! Your elephant zombie trunk-slaps something. You now have 787 gold pieces (gained 21). u - 2 tomahawks (gained 1) u - 3 tomahawks (gained 1) You regained 4 mp, and now have 18/29 mp. You swap places. The elephant closely misses you. x2 You hit the elephant but do no damage. Your weapon exudes an aura of protection. The elephant tramples you! You stumble backwards! You take 12 damage, and have 48/60 hp. The elephant tramples your bullfrog zombie. Your bullfrog zombie holds its ground! The elephant trunk-slaps your bullfrog zombie. Your skin crawls. You now have 16/29 mp. Kikubaaqudgha delivers you corpses! You feel somewhat more hungry. You now have 14/29 mp. You see here a bullfrog corpse. You smell decay. You now have 12/29 mp. You hit the elephant. Your weapon exudes an aura of protection. The elephant tramples your bullfrog zombie! Your bullfrog zombie stumbles backwards! Your bullfrog zombie is destroyed! The elephant is engulfed in dark miasma. The elephant is poisoned. The elephant tramples you but does no damage. The elephant completely misses you. The elephant is engulfed in dark miasma. The elephant looks even sicker. The elephant seems to slow down. The elephant misses you. The elephant completely misses you. The elephant is engulfed in dark miasma. The elephant is poisoned. The elephant seems to slow down. You hit the elephant but do no damage. The elephant is engulfed in dark miasma. The elephant looks even sicker. The elephant seems to slow down. The elephant closely misses you. The elephant misses you. The elephant is engulfed in dark miasma. The elephant looks even sicker. The elephant seems to slow down. You regained 2 hp, and now have 57/60 hp. The elephant is engulfed in dark miasma. The elephant looks as sick as possible! You begin to radiate toxic energy. * * * LOW MAGIC WARNING * * * Health restored: 60 You now have 9/29 mp. The elephant looks even sicker. The elephant tramples your yak zombie! Your yak zombie stumbles backwards! The elephant tramples your elephant zombie! Your elephant zombie stumbles backwards! You hit the elephant but do no damage. Your toxic aura wanes. Your elephant zombie tramples the elephant! Your elephant zombie trunk-slaps the elephant but does no damage. The elephant tramples your yak zombie! Your yak zombie stumbles backwards! The elephant misses you. The elephant closely misses you. You hit the elephant but do no damage. Your elephant zombie tramples the elephant. Your elephant zombie trunk-slaps the elephant but does no damage. The elephant tramples your elephant zombie! Your elephant zombie stumbles backwards! The elephant misses you. The elephant completely misses you. You hit the elephant. Your elephant zombie trunk-slaps the elephant but does no damage. The elephant closely misses you. The elephant completely misses you. The elephant tramples you! You stumble backwards! You take 13 damage, and have 47/60 hp. MASSIVE DAMAGE!! You hit the elephant but do no damage. The elephant dies! Your elephant zombie tramples the elephant but does no damage. Your elephant zombie trunk-slaps the elephant but does no damage. The elephant closely misses you. The elephant barely misses you. You regained 2 hp, and now have 49/60 hp. You hit the elephant. Your skin is crawling a little less now. Your elephant zombie tramples the elephant. Your elephant zombie trunk-slaps the elephant but does no damage. The elephant misses you. x2 You slash the elephant! Your elephant zombie tramples the elephant! The elephant dies! You regained 2 hp, and now have 52/60 hp. You see here a yak skeleton. You see here a yak skeleton. You attempt to give life to the dead... The dead are walking! Your skin stops crawling. You now have 11/29 mp. You see here a bullfrog skeleton. You see here a water moccasin skeleton. You start resting. Health restored: 60 You regained 4 mp, and now have 15/29 mp. You attempt to give life to the dead... The dead are slithering! You now have 14/29 mp. You see here a blink frog skeleton. You attempt to give life to the dead... The dead are hopping! You swap places. You see here a bullfrog skeleton. You attempt to give life to the dead... The dead are hopping! You now have 13/29 mp. You now have 807 gold pieces (gained 20). You see here a war axe. t - 8 scrolls of teleportation (gained 1) d - 5 scrolls of immolation {!r} (gained 1) E - 3 throwing nets {=f} (gained 1) There is a stone staircase leading down here. A yak comes into view. You regained 5 mp, and now have 18/29 mp. The yak completely misses the plant. Aim: a yak Poisonous vapours surround the yak! The yak is engulfed in poison gas. The yak is poisoned. You now have 17/29 mp. Aim: a yak (lightly wounded, poisoned) Poisonous vapours surround the yak! The yak is engulfed in poison gas. The yak looks even sicker. You now have 15/29 mp. Aim: a yak (moderately wounded, poisoned) Poisonous vapours surround the yak! The yak is engulfed in poison gas. The yak looks even sicker. You now have 13/29 mp. Aim: a yak (heavily wounded, poisoned) Poisonous vapours surround the yak! The yak is engulfed in poison gas. The yak looks as sick as possible! You now have 11/29 mp. You hit the yak. Your weapon exudes an aura of protection. The yak completely misses you. You riposte. You hit the yak. You closely miss the yak. The yak completely misses you. You riposte. You hit the yak but do no damage. The yak barely misses you. You hit the yak but do no damage. The yak gores your bullfrog skeleton! You hit the yak. You kill the yak! No target in view! You see here a yak corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! You see here 4 chunks of flesh. You now have 12/29 mp. You swap places. An oklob plant comes into view. Unknown command. Aim: an oklob plant (resting) Okay, then. You swap places. You swap places. You swap places. You swap places. You see here 4 chunks of flesh. You see here a scroll of noise {!r}. B - 9 bread rations (gained 1) A hippogriff comes into view. You regained 8 mp, and now have 22/29 mp. Aim: a hippogriff (resting) Poisonous vapours surround the hippogriff! The hippogriff screeches! The hippogriff is engulfed in poison gas. The hippogriff is poisoned. You now have 20/29 mp. Aim: a hippogriff (lightly wounded, poisoned) Poisonous vapours surround the hippogriff! The hippogriff looks even sicker. You now have 18/29 mp. Aim: a hippogriff (lightly wounded, poisoned) Poisonous vapours surround the hippogriff! The hippogriff is engulfed in poison gas. The hippogriff looks even sicker. You now have 16/29 mp. Aim: a hippogriff (moderately wounded, poisoned) Poisonous vapours surround the hippogriff! The hippogriff is engulfed in poison gas. The hippogriff looks as sick as possible! You now have 15/29 mp. Aim: a hippogriff (moderately wounded, poisoned) You throw a tomahawk. The tomahawk completely misses the hippogriff. Aim: a hippogriff (heavily wounded, poisoned) You throw a tomahawk. The tomahawk hits the hippogriff. Aim: a hippogriff (heavily wounded, poisoned) You throw a tomahawk. The tomahawk hits the hippogriff. The hippogriff completely misses you. You riposte. You barely miss the hippogriff. The hippogriff pecks you but does no damage. The hippogriff barely misses you. You completely miss the hippogriff. The hippogriff bites your water moccasin skeleton. The hippogriff pecks your water moccasin skeleton. The hippogriff claws your water moccasin skeleton! You hit the hippogriff but do no damage. Your weapon exudes an aura of protection. The hippogriff closely misses you. x2; The hippogriff completely misses you. The hippogriff closely misses your water moccasin skeleton. The hippogriff pecks your water moccasin skeleton. The hippogriff claws your water moccasin skeleton. You hit the hippogriff but do no damage. The hippogriff misses you. The hippogriff barely misses you. The hippogriff misses you. You hit the hippogriff. The hippogriff barely misses you. You riposte. You hit the hippogriff. You kill the hippogriff! Your Dodging skill increases to level 8! u - a tomahawk Found a stone staircase leading down. u - 2 tomahawks (gained 1) u - 3 tomahawks (gained 1) You swap places. You swap places. You swap places. Found a stone staircase leading up. You regained 3 mp, and now have 20/29 mp. o - 2 potions of flight (gained 1) You see here a robe. A polar bear comes into view. You regained 3 mp, and now have 23/29 mp. Aim: a polar bear (resting) Poisonous vapours surround the polar bear! The polar bear growls angrily. The polar bear is engulfed in poison gas. The polar bear is poisoned. You now have 21/29 mp. Aim: a polar bear (lightly wounded, poisoned) Poisonous vapours surround the polar bear! The polar bear is engulfed in poison gas. The polar bear looks even sicker. You now have 19/29 mp. Aim: a polar bear (moderately wounded, poisoned) Poisonous vapours surround the polar bear! The polar bear is engulfed in poison gas. The polar bear looks even sicker. You now have 18/29 mp. Aim: a polar bear (heavily wounded, poisoned) Poisonous vapours surround the polar bear! The polar bear is engulfed in poison gas. The polar bear looks as sick as possible! You now have 16/29 mp. You slash the polar bear! Your weapon exudes an aura of protection. The polar bear goes berserk! The polar bear bites your bullfrog skeleton! The polar bear claws your bullfrog skeleton! The polar bear claws your bullfrog skeleton. Your bullfrog skeleton is destroyed! The polar bear growls angrily. Aim: a polar bear (severely wounded, berserk, fast, unusually strong, poisoned) Poisonous vapours surround the polar bear! The polar bear is engulfed in poison gas. The polar bear looks as sick as possible! The polar bear closely misses you. You riposte. You hit the polar bear but do no damage. Your weapon exudes an aura of protection. The polar bear claws you. The polar bear claws you but does no damage. The polar bear dies! You take 3 damage, and have 57/60 hp. You now have 15/29 mp. Found a shiny scale mail. You swap places. Your yak skeleton crumbles into dust! o - 3 potions of flight (gained 1) You swap places. A spiny frog comes into view. The spiny frog croaks. Health restored: 60; MP restored: 29 Aim: a spiny frog But poisonous clouds would do no harm to the spiny frog! Aim: a spiny frog You throw a tomahawk. The tomahawk hits the spiny frog but does no damage. Aim: a spiny frog You throw a tomahawk. The tomahawk hits the spiny frog but does no damage. The spiny frog stings your water moccasin skeleton. Aim: a spiny frog (lightly wounded) You throw a tomahawk. The tomahawk closely misses the spiny frog. The spiny frog stings your water moccasin skeleton. Aim: a spiny frog (lightly wounded) You throw a stone. The stone hits the spiny frog but does no damage. The spiny frog stings your water moccasin skeleton!! Your water moccasin skeleton is destroyed! Kikubaaqudgha delivers you corpses! You are feeling hungry. You now have 26/29 mp. You call on the dead to rise... The dead are walking, hopping and flying! The spiny frog stings you!! You take 20 damage, and have 40/60 hp. MASSIVE DAMAGE!! You now have 22/29 mp. You swap places. The spiny frog stings your bullfrog zombie! Your skin crawls. The spiny frog stings your bullfrog zombie! You now have 19/29 mp. The spiny frog stings your bullfrog zombie. The spiny frog dies! Your Fighting skill increases to level 6! You regained 2 hp, and now have 43/61 hp. You swap places. You swap places. You see here a spiny frog corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are hopping! You see here 3 inedible chunks of flesh. You now have 19/29 mp. Q - 264 stones (gained 1); u - a tomahawk You regained 2 hp, and now have 48/61 hp. u - 2 tomahawks (gained 1) Your hippogriff zombie pecks the fungus. You regained 2 hp, and now have 50/61 hp. Your skin is crawling a little less now. Your skin stops crawling. You see here 13 arrows. You see here 15 bolts. You see here 4 large rocks {!d}. Partly explored, can't reach some places. Health restored: 61; MP restored: 29 There is a stone staircase leading down here. Unknown command. You climb downwards. You feel an oppressive heat about you. There is an entrance to a volcano on this level. Hurry and find it before the entrance collapses! There is a stone staircase leading up here. Search for what [Enter for "amne", or ? for help]? rF Okay, then. Really read F - 2 scrolls of magic mapping {!r}? As you read the scroll of magic mapping {!r}, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. You climb upwards. Level annotation: exclusion: oklob plant There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. You feel an oppressive heat about you. There is an entrance to a volcano on this level. Hurry and find it before the entrance collapses! A water moccasin comes into view. There is a stone staircase leading up here. Unknown command. 2 elephants come into view. The elephant trumpets! The elephant trumpets! The water moccasin hisses angrily. The water moccasin misses you. You see here a scroll of teleportation. A bullfrog comes into view. The bullfrog gives a loud, deep croak! Found a dark tunnel. The bullfrog completely misses you. A porcupine comes into view. There is a dark tunnel here. The bullfrog closely misses you. You riposte. You slash the bullfrog! Your weapon exudes an aura of protection. The world spins around you as you enter the gateway. You enter a volcano! Found a rocky tunnel leading out of this place. There is a rock-blocked tunnel here. 2 two-headed ogres come into view. There are monsters nearby! Kikubaaqudgha delivers you corpses! You are feeling very hungry. Kikubaaqudgha will no longer protect you from unholy torment. You now have 26/29 mp. You call on the dead to rise... The dead are walking and slithering! The two-headed ogre shouts in stereo! You now have 22/29 mp. You begin to radiate toxic energy. The two-headed ogre is poisoned. You now have 18/29 mp. Aim: a two-headed ogre, wielding a dire flail and a giant club (lightly wounded, poisoned) Poisonous vapours surround the two-headed ogre! The two-headed ogre is poisoned. The two-headed ogre is engulfed in poison gas. The two-headed ogre looks even sicker. You now have 16/29 mp. You eat one of the 5 fruits. That peach was delicious! The two-headed ogre looks even sicker. x2 Your toxic aura wanes. Aim: a two-headed ogre, wielding a dire flail and a giant club (moderately wounded, poisoned) The bolt of negative energy hits your lindwurm zombie. Your lindwurm zombie completely resists. The bolt of negative energy hits the plant. The plant completely resists. The bolt of negative energy hits the two-headed ogre. The two-headed ogre is drained! You now have 12/29 mp. Aim: a two-headed ogre, wielding a dire flail and a giant club (almost dead, poisoned, lightly drained) Poisonous vapours surround the two-headed ogre! * * * LOW MAGIC WARNING * * * You kill the two-headed ogre! You now have 10/29 mp. Aim: a two-headed ogre, wielding a giant club and a giant spiked club (lightly wounded, poisoned) Poisonous vapours surround the two-headed ogre! * * * LOW MAGIC WARNING * * * The two-headed ogre is engulfed in poison gas. The two-headed ogre looks even sicker. The two-headed ogre hits your lindwurm zombie with a giant club!! The two-headed ogre hits your lindwurm zombie with a giant spiked club!! You now have 8/29 mp. Aim: a two-headed ogre, wielding a giant club and a giant spiked club (lightly wounded, poisoned) The bolt of negative energy hits the plant. The plant completely resists. The bolt of negative energy hits the two-headed ogre. The two-headed ogre is drained! * * * LOW MAGIC WARNING * * * The two-headed ogre dies! Health restored: 62 You now have 4/29 mp. There is a rocky tunnel leading out of this place here. You start resting. A fire bat comes into view. You regained 21 mp, and now have 25/29 mp. Aim: a fire bat Okay, then. Aim: a fire bat The bolt of negative energy hits your salamander zombie. Your salamander zombie completely resists. The bolt of negative energy hits the fire bat. The fire bat is drained! The fire bat bites your salamander zombie. Your salamander zombie is engulfed in flames. The fire bat dies! You now have 20/29 mp. You start resting. MP restored: 29 You swap places. There is a rock-blocked tunnel here. Things that are here: a dire flail; a giant club; a two-headed ogre corpse You call on the dead to rise... The dead are walking! You now have 25/29 mp. Things that are here: a giant club; a giant spiked club You are feeling hungry. Something hits the plant! A fire bat, a crocodile and a salamander come into view. Aim: a fire bat The bolt of negative energy hits the fire bat. The fire bat is drained! You kill the fire bat! Kikubaaqudgha is protecting you from unholy torment. You now have 23/29 mp. Aim: a salamander, wielding a trident Okay, then. Aim: a salamander, wielding a trident You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. You feel mildly nauseous. You now have 21/29 mp. Aim: a salamander, wielding a trident Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander is poisoned. You now have 19/29 mp. You swap places. Aim: a salamander, wielding a trident (lightly wounded, poisoned) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander looks even sicker. You now have 18/29 mp. The salamander hits your two-headed ogre zombie with a trident! Your two-headed ogre zombie is engulfed in flames! Aim: a salamander, wielding a trident (moderately wounded, poisoned) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander looks even sicker. The salamander hits your two-headed ogre zombie with a trident! Your two-headed ogre zombie is engulfed in flames! You now have 16/29 mp. Aim: a salamander, wielding a trident (moderately wounded, poisoned) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander looks as sick as possible! The salamander hits your two-headed ogre zombie with a trident!! Your two-headed ogre zombie is engulfed in flames! You now have 14/29 mp. You eat one of the 4 fruits. That banana was delicious! Even the peel tasted good! The salamander hits your two-headed ogre zombie with a trident! Your two-headed ogre zombie is destroyed! The salamander hits your lindwurm zombie from afar with a trident! Your lindwurm zombie is engulfed in flames! The salamander hits your lindwurm zombie with a trident. Your lindwurm zombie is destroyed! The salamander hits your salamander zombie with a trident! Your salamander zombie is engulfed in flames! The salamander hits your salamander zombie with a trident! Your salamander zombie is engulfed in flames! The salamander hits your salamander zombie with a trident. Your salamander zombie is destroyed! Aim: a salamander, wielding a trident (almost dead, poisoned) Okay, then. Aim: a salamander, wielding a trident (almost dead, poisoned) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander looks as sick as possible! You kill the salamander! You now have 14/29 mp. You start resting. Your magical contamination has completely faded away. You start resting. MP restored: 29 Things that are here: a trident; a dire flail; a giant club Aim: a crocodile (resting) Poisonous vapours surround the crocodile! The crocodile is engulfed in poison gas. The crocodile is poisoned. You now have 27/29 mp. Aim: a crocodile (lightly wounded, poisoned) Poisonous vapours surround the crocodile! The crocodile is engulfed in poison gas. The crocodile looks even sicker. You now have 25/29 mp. Aim: a crocodile (moderately wounded, poisoned) Poisonous vapours surround the crocodile! The crocodile is engulfed in poison gas. The crocodile looks even sicker. You now have 23/29 mp. You slash the crocodile! Your weapon exudes an aura of protection. The crocodile bites you. You take 1 damage, and have 61/62 hp. You hit the crocodile. You kill the crocodile! Health restored: 62 2 wyverns come into view. Aim: a wyvern (resting) Okay, then. Aim: a wyvern (resting) Okay, then. Aim: a wyvern (resting) The bolt of negative energy hits the wyvern. The wyvern is drained! You kill the wyvern! The bolt of negative energy hits the wyvern. The wyvern is drained! The wyvern hisses angrily. You now have 19/29 mp. Aim: a wyvern (almost dead, lightly drained) Poisonous vapours surround the wyvern! The wyvern is engulfed in poison gas. The wyvern is poisoned. You kill the wyvern! You now have 18/29 mp. You start resting. MP restored: 29 You call on the dead to rise... The dead are flying! You now have 25/29 mp. You see here a fustibalus of flaming. P - a fustibalus of flaming A salamander comes into view. It is wielding a spear. Save game and exit? Welcome back, quik the Spriggan Venom Mage. Kikubaaqudgha says: Spread unending torment and darkness! Aim: a salamander, wielding a spear (resting) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander is poisoned. You now have 26/29 mp. Aim: a salamander, wielding a spear (lightly wounded, poisoned) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander looks even sicker. You now have 24/29 mp. Aim: a salamander, wielding a spear (lightly wounded, poisoned) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander looks even sicker. You now have 22/29 mp. Aim: a salamander, wielding a spear (moderately wounded, poisoned) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander looks as sick as possible! You now have 21/29 mp. You swap places. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a salamander, wielding a spear (moderately wounded, poisoned) Attack! The salamander hits you from afar with a spear! You are engulfed in flames! You take 24 damage, and have 38/62 hp. MASSIVE DAMAGE!! Aim: a salamander, wielding a spear (black smoke, heavily wounded, poisoned) There's already a cloud there! Your skin crawls. The salamander barely misses your wyvern zombie. You now have 19/29 mp. Aim: a salamander, wielding a spear (heavily wounded, poisoned) Poisonous vapours surround the salamander! The salamander looks as sick as possible! You regained 2 hp, and now have 41/62 hp. You now have 18/29 mp. Aim: a salamander, wielding a spear (heavily wounded, poisoned) You throw a tomahawk. The tomahawk hits the salamander. You regained 2 hp, and now have 46/62 hp. Aim: a salamander, wielding a spear (severely wounded, poisoned) Poisonous vapours surround the salamander! The salamander is engulfed in poison gas. The salamander looks as sick as possible! You now have 17/29 mp. The salamander hits your wyvern zombie but does no damage. You kill the salamander! You start resting. Your skin is crawling a little less now. Your skin stops crawling. You regained 8 hp, and now have 60/62 hp. You start resting. Health restored: 62 You regained 2 mp, and now have 21/29 mp. Things that are here: a spear; a salamander corpse You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here 2 chunks of flesh. You now have 21/29 mp. u - 2 tomahawks (gained 1) A wyvern and a two-headed ogre come into view. You regained 2 mp, and now have 23/29 mp. You begin to radiate toxic energy. The wyvern hisses angrily. The wyvern is poisoned. The two-headed ogre is poisoned. The wyvern bites something. You now have 19/29 mp. Aim: a two-headed ogre, wielding a dire flail and a giant spiked club (lightly wounded, poisoned) Poisonous vapours surround the two-headed ogre! The wyvern bites something. The two-headed ogre is engulfed in poison gas. The two-headed ogre looks even sicker. You now have 17/29 mp. Aim: a two-headed ogre, wielding a dire flail and a giant spiked club (lightly wounded, poisoned) Poisonous vapours surround the two-headed ogre! Your toxic aura wanes. The fire bat is engulfed in poison gas. The fire bat is poisoned. The two-headed ogre is engulfed in poison gas. The two-headed ogre looks even sicker. A fire bat comes into view. You now have 16/29 mp. You swap places. Aim: a two-headed ogre, wielding a dire flail and a giant spiked club (moderately wounded, poisoned) Poisonous vapours surround the two-headed ogre! The two-headed ogre is engulfed in poison gas. The two-headed ogre looks as sick as possible! You now have 14/29 mp. The two-headed ogre hits your wyvern zombie but does no damage. The two-headed ogre hits your wyvern zombie with a giant spiked club! The two-headed ogre closely misses your wyvern zombie. The two-headed ogre hits your wyvern zombie with a giant spiked club! A fire bat comes into view. The two-headed ogre hits your wyvern zombie with a dire flail! The two-headed ogre hits your wyvern zombie with a giant spiked club. Aim: a fire bat The bolt of negative energy hits your wyvern zombie. Your wyvern zombie completely resists. The bolt of negative energy hits the fire bat. The fire bat is drained! You kill the fire bat! Your Dodging skill increases to level 9! * * * LOW MAGIC WARNING * * * You now have 10/29 mp. You kill the two-headed ogre! You swap places. You start resting. Something bites your salamander skeleton. You regained 13 mp, and now have 23/29 mp. You start resting. Something bites your salamander skeleton. You swap places. A wyvern comes into view. The wyvern closely misses you. A wyvern is nearby! You swap places. Something bites your salamander skeleton!! Something bites your salamander skeleton!! A fire bat comes into view. The fire bat moves out of view. The wyvern bites your salamander skeleton! Your salamander skeleton is destroyed! Aim: a wyvern (heavily wounded) Poisonous vapours surround the wyvern! The wyvern is engulfed in poison gas. The wyvern is poisoned. You now have 22/29 mp. Aim: a wyvern (severely wounded, poisoned) Poisonous vapours surround the wyvern! The wyvern is engulfed in poison gas. The wyvern looks even sicker. You now have 20/29 mp. Aim: a wyvern (severely wounded, poisoned) Poisonous vapours surround the wyvern! The wyvern is engulfed in poison gas. The wyvern looks even sicker. The wyvern closely misses you. You now have 18/29 mp. Aim: a wyvern (almost dead, poisoned) Poisonous vapours surround the wyvern! You kill the wyvern! You now have 17/29 mp. You see here a wyvern corpse. You start resting. A steam dragon comes into view. You regained 5 mp, and now have 23/29 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a steam dragon (lightly wounded, hasn't noticed you) Okay, then. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a wyvern corpse. Aim: a steam dragon (lightly wounded, hasn't noticed you) The bolt of negative energy hits the plant. The plant completely resists. The steam dragon hisses angrily. You now have 19/29 mp. Aim: a steam dragon (lightly wounded) The bolt of negative energy hits the plant. The plant completely resists. The bolt of negative energy hits the steam dragon. The steam dragon is drained! You now have 14/29 mp. Aim: a steam dragon (almost dead, lightly drained) The bolt of negative energy hits the plant. The plant completely resists. The bolt of negative energy hits the steam dragon. The steam dragon is drained! You kill the steam dragon! * * * LOW MAGIC WARNING * * * You now have 10/29 mp. You start resting. A fire bat comes into view. A fire bat is nearby! Aim: a fire bat (black smoke, lava) Okay, then. You see here 2 chunks of flesh. You start resting. MP restored: 29 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a wyvern corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! You see here 4 chunks of flesh. You now have 28/29 mp. A steam dragon comes into view. The steam dragon moves out of view. Aim: a fire bat The bolt of negative energy hits the fire bat. The fire bat is drained! You kill the fire bat! Your Fighting skill increases to level 7! Health restored: 63 You now have 23/29 mp. Aim: a steam dragon (black smoke, lava, lightly wounded, hasn't noticed you) The bolt of negative energy hits the plant. The plant completely resists. The steam dragon hisses angrily. You are feeling hungry. You now have 19/29 mp. Aim: a steam dragon (black smoke, lava, lightly wounded) Okay, then. Aim: a steam dragon (black smoke, lava, lightly wounded) The bolt of negative energy hits the plant. The plant completely resists. The bolt of negative energy hits the steam dragon. The steam dragon is drained! You now have 14/29 mp. Aim: a steam dragon (black smoke, almost dead, lightly drained) There's already a cloud there! You swap places. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a steam dragon (almost dead, lightly drained) Attack! The steam dragon breathes steam at you. The ball of steam hits your wyvern skeleton. The ball of steam hits you! Your wyvern skeleton is engulfed in a cloud of scalding steam. You hear two shouts! You take 12 damage, and have 51/63 hp. Your wyvern skeleton is engulfed in a cloud of scalding steam. Your wyvern skeleton is engulfed in a cloud of scalding steam. Your wyvern skeleton is destroyed! The plant is engulfed in a cloud of scalding steam. Aim: a steam dragon (steam, almost dead, catching its breath, lightly drained) Okay, then. Aim: a steam dragon (steam, almost dead, catching its breath, lightly drained) The bolt of negative energy hits the steam dragon. The steam dragon is drained! You kill the steam dragon! * * * LOW MAGIC WARNING * * * The plant is engulfed in a cloud of scalding steam. You now have 10/29 mp. The plant is engulfed in a cloud of scalding steam. You start resting. Health restored: 63 You regained 9 mp, and now have 21/29 mp. You start resting. MP restored: 29 You eat one of the 3 fruits. Mmm - a full handful of almonds! The fire bat is too close now for your liking. Aim: a fire bat The bolt of negative energy hits the fire bat. The fire bat is drained! You kill the fire bat! You now have 24/29 mp. You start resting. MP restored: 29 You eat one of the 2 fruits. Mmmm... Yummy guava. You eat the fruit. That peach was delicious! A two-headed ogre comes into view. It is wielding two giant clubs. Aim: a two-headed ogre, wielding two giant clubs (hasn't noticed you) Poisonous vapours surround the two-headed ogre! The two-headed ogre shouts in stereo! The two-headed ogre is engulfed in poison gas. The two-headed ogre is poisoned. A fire bat comes into view. You now have 27/29 mp. Aim: a two-headed ogre, wielding two giant clubs (lightly wounded, poisoned) Poisonous vapours surround the two-headed ogre! The fire bat moves out of view. The two-headed ogre is engulfed in poison gas. The two-headed ogre looks even sicker. You now have 25/29 mp. Aim: a two-headed ogre, wielding two giant clubs (lightly wounded, poisoned) Poisonous vapours surround the two-headed ogre! The fire bat bites the plant but does no damage. The two-headed ogre is engulfed in poison gas. The two-headed ogre looks even sicker. The fire bat bites the plant. The plant is engulfed in flames. You now have 23/29 mp. The fire bat bites you but does no damage. The fire bat bites you but does no damage. Aim: a fire bat The bolt of negative energy misses the fire bat. The fire bat closely misses you. The fire bat misses you. You now have 19/29 mp. The fire bat misses you. Aim: a two-headed ogre, wielding two giant clubs (moderately wounded, poisoned) The bolt of negative energy hits the fire bat. The fire bat is drained! The bolt of negative energy hits the two-headed ogre. The two-headed ogre is drained! The fire bat barely misses you. You riposte. You closely miss the fire bat. The fire bat bites the plant but does no damage. You now have 14/29 mp. The fire bat bites you. You are engulfed in flames! The fire bat bites you but does no damage. You take 9 damage, and have 54/63 hp. The fire bat misses you. You riposte. You closely miss the fire bat. Aim: a two-headed ogre, wielding two giant clubs (severely wounded, poisoned, lightly drained) The bolt of negative energy hits the fire bat. The fire bat is drained! You kill the fire bat! The bolt of negative energy hits the two-headed ogre. The two-headed ogre is drained! You kill the two-headed ogre! Your Spellcasting skill increases to level 13! * * * LOW MAGIC WARNING * * * You now have 10/30 mp. You start resting. Health restored: 63 You regained 9 mp, and now have 19/30 mp. You start resting. MP restored: 30 A wyvern comes into view. A wyvern is nearby! Aim: a wyvern (lava, heavily wounded, hasn't noticed you) Poisonous vapours surround the wyvern! The wyvern hisses angrily. The wyvern is engulfed in poison gas. The wyvern is poisoned. You now have 28/30 mp. The wyvern hisses angrily. Things that are here: a giant club x2 Aim: a wyvern (heavily wounded) Poisonous vapours surround the wyvern! The wyvern is engulfed in poison gas. The wyvern is poisoned. The wyvern completely misses you. You now have 26/30 mp. The wyvern hisses menacingly. You hit the wyvern. Your weapon exudes an aura of protection. The wyvern closely misses you. You riposte. You slash the wyvern! You kill the wyvern! The wyvern is too close now for your liking. A wyvern is nearby! Aim: a wyvern (black smoke, lava, almost dead, poisoned) There's already a cloud there! Unknown command. The wyvern looks more healthy. Aim: a wyvern (almost dead) Poisonous vapours surround the wyvern! The wyvern is poisoned. You now have 27/30 mp. You slash the wyvern! Your weapon exudes an aura of protection. You kill the wyvern! You see here a wyvern corpse. You call on the dead to rise... The dead are flying! You now have 23/30 mp. Things that are here: a giant club x2 A two-headed ogre comes into view. It is wielding two dire flails. The two-headed ogre shouts in stereo! A two-headed ogre is nearby! You regained 2 mp, and now have 26/30 mp. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SAFE_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [quik] Species: Spriggan Job: Venom Mage HP: 63/63; mods: 0/0 MP: 26/30; mod: 0 Stats: 6 (6) 26 (26) 17 (17) Position: (48, 33), god: Kikubaaqudgha (3), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 2 | 50 | 7 | 2140 | 161/566 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/84 Slings | X | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 25 | 9 | 1281 | 156/275 Stealth | X | 0 | 0 | 3 | 127 | 1/84 Shields | | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 25 | 13 | 3599 | 29/672 Conjurations | X | 0 | 0 | 6 | 1771 | 6/589 Hexes | | 0 | 0 | 0 | 0 | 0/35 Charms | X | 0 | 0 | 0 | 0 | 0/25 Summonings | | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 10 | 3860 | 531/773 Translocations | | 0 | 0 | 0 | 0 | 0/25 Transmutations | | 0 | 0 | 0 | 0 | 0/29 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 2 | 290 | 112/178 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 6 | 1281 | 231/350 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Spell bugs: Durations: Attributes: #12: 939 #13: 132 #23: 20587 #24: 768085664 #27: 34437 #49: 1419 #59: 1 Mutations: see invisible: 1 (innate) herbivore: 3 (innate) speed: 3 (innate) slow metabolism: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +6 long sword "Baheelej" {protect, +Fly Str+2} eq slot #1, inv slot #24: +1 cloak eq slot #6, inv slot #36: cursed +0 robe eq slot #7, inv slot #29: +5 ring of intelligence }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣♣P.... § . ♣♣..P..♣≈≈§ ♣P. ♣P.♣P..P≈§§§ ≈≈.♣♣♣ O.....§≈≈≈§ ≈≈≈≈≈≈≈♣♣P...♣≈≈§≈≈ ♣≈≈≈≈≈≈≈♣.)P..§≈≈≈♣♣♣♣## ♣≈≈≈≈≈§♣....≈≈§≈♣♣♣.P.### ♣≈§≈≈§§)♣♣§P§≈≈♣♣P..♣...## ♣♣≈§≈§§P..@§§♣♣♣P♣)PZ....# ♣≈§≈§♣§..♣§§♣PP.ZP♣..∩∩.# ♣≈§≈≈P..P.≈≈♣♣..♣♣♣♣....# ♣≈≈≈≈.P.P≈≈♣♣.♣♣♣ ##...# ♣≈≈≈♣♣...§≈♣..♣ ##### ♣♣≈§♣♣Z.P≈≈≈♣.♣♣ ♣♣≈§§≈P.♣♣≈§♣♣.P♣ ♣≈≈≈≈.♣.P§≈§♣P..♣♣ §§≈§♣§.P.§≈§♣.P.P♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (21, 27): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (24, 26): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (25, 23): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (25, 52): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 4 at (27, 27): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 5 at (28, 21): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (29, 30): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 7 at (31, 18): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 8 at (31, 34): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 9 at (34, 16): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 10 at (37, 15): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 11 at (37, 44): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 12 at (37, 47): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 13 at (38, 42): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 14 at (39, 51): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 15 at (40, 14): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 16 at (40, 31): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 17 at (41, 35): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 18 at (41, 53): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 19 at (42, 32): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 20 at (43, 14): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 21 at (43, 55): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 22 at (46, 14): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 23 at (46, 56): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 24 at (48, 42): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 25 at (49, 16): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 26 at (49, 56): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 27 at (51, 18): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 28 at (52, 55): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 29 at (53, 21): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 30 at (53, 29): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 31 at (54, 26): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 32 at (55, 23): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 33 at (55, 52): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 34 at (56, 27): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 35 at (56, 39): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 20 type: turn buildup_turns: 0 sub_type: tick delay_min: 39 listener_only: true delay_max: 39 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 36 at (56, 48): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 35 type: turn buildup_turns: 0 sub_type: tick delay_min: 47 listener_only: true delay_max: 47 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 37 at (57, 44): {{{{ CLASS: FogMachine pow_min: 2 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: countdown delay_min: 20 listener_only: false delay_max: 20 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>