raetorn Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (2, 15, D:1) a +1 dagger of speed a +0 dagger (7, 21, D:1) a +0 club (13, -3, D:1) a +0 club (14, 12, D:1) a +0 robe (15, 4, D:1) a +0 leather armour (26, 6, D:1) a +0 robe (30, 26, D:1) 9 stones (39, -11, D:1) 6 poisoned darts (40, -11, D:1) 2 stones (40, 3, D:1) a +0 club (46, 27, D:1) a +0 club (62, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones (6, -20, D:2) a +0 dagger (35, -12, D:2) a +0 sling (35, -2, D:2) a +0 short sword (38, 13, D:2) a +0 robe (55, 3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 5 stones (13, 1, D:3) a +0 flail a +0 leather armour (13, 8, D:3) 9 stones (16, 11, D:3) a +0 mace (21, 45, D:3) a +0 club (29, 4, D:3) a +0 club (30, 13, D:3) a +0 hat (32, 13, D:3) a +0 club (35, 41, D:3) a +0 whip (35, 51, D:3) a +0 club (36, 50, D:3) a +0 club 2 boomerangs a +0 dagger (37, 3, D:3) a +0 club a +0 war axe (37, 51, D:3) a +0 short sword (39, 5, D:3) a +0 trident 8 stones a +0 chain mail (45, 11, D:3) a +0 whip (49, 0, D:3) a +0 club a +0 ring mail (49, 46, D:3) a +0 dagger (52, 1, D:3) a +0 short sword a +0 ring mail (65, 25, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -15, D:4) a +0 dagger a +0 club (8, 0, D:4) a +0 mace (15, 27, D:4) a +0 dagger (16, -9, D:4) a +0 dagger a +0 leather armour (18, 24, D:4) a +0 short sword 3 stones (19, 8, D:4) a +1 dagger of speed Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (5, 19, D:5) a +0 spear (5, 20, D:5) a +0 spear (5, 21, D:5) a +0 club (8, 17, D:5) a +0 flail (16, 7, D:5) a +2 whip of freezing a +2 robe of fire resistance (24, -10, D:5) the +1 robe of Feiha {Harm Str+3} Str: It affects your strength (+3). Harm: It increases damage dealt and taken. (25, -24, D:5) a +0 rapier a +0 leather armour (25, -7, D:5) a +0 flail (27, -8, D:5) a +0 club a +0 short sword (37, 9, D:5) a large rock (38, 12, D:5) 9 stones (40, 10, D:5) 8 stones (41, 4, D:5) a large rock (44, -17, D:5) a +0 dagger a +2 robe of willpower a +0 short sword a +0 ring mail (46, 5, D:5) a +0 falchion a +0 shortbow 4 stones (51, -11, D:5) a +0 whip (51, -10, D:5) a +0 dagger (52, -26, D:5) 8 stones (52, -4, D:5) a +2 short sword of venom (54, -37, D:5) a +0 chain mail (61, -8, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Ceumouwk's Antique Armour Shop a +0 plate armour (759 gold) the +5 robe of Night {Dark Will+ SInv} (1980 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 chain mail (148 gold) a +0 scale mail (132 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) a +2 plate armour of cold resistance (1320 gold) a +0 scale mail (132 gold) a +0 chain mail (148 gold) [Shop] Saits's Profane Products a book of Unlife (504 gold) a scroll of torment (133 gold) a +0 falchion of pain (133 gold) a +1 demon trident of draining (476 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (887 gold) rPois: It protects you from poison. rN: It protects you from negative energy. Kikubaaqudgha's Incunabulum of Darkness (924 gold) Spells Type Level a - Corpse Rot Necromancy/Poison/Air 4 b - Borgnjor's Revivification Necromancy 8 c - Necromutation Transmutation/Necromancy 8 d - Death's Door Necromancy 9 a book of Necromancy (336 gold) (0, 0, D:6) a +0 ring mail (1, -20, D:6) a +0 mace of protection a +0 chain mail (2, -20, D:6) a +0 great sword a +0 shortbow a +0 robe (9, -35, D:6) a +0 club a +0 ring mail a +3 short sword a +0 robe (10, -38, D:6) a +0 robe a +0 dagger a +0 robe a +3 short sword (21, -14, D:6) 6 stones (29, -22, D:6) a +0 trident a +0 ring mail (30, -22, D:6) a +0 dagger a +0 robe (32, -26, D:6) a +0 flail a +0 robe (33, -24, D:6) a +0 dagger a +0 dagger (33, -23, D:6) a +0 scythe a +0 robe (35, -29, D:6) a +0 morningstar (35, -8, D:6) a +0 robe (38, -43, D:6) 6 stones (44, -33, D:6) a +0 long sword a +0 robe of cold resistance (44, 3, D:6) a +0 dagger a +0 robe (55, -4, D:6) 3 stones (57, -37, D:6) a +0 pair of gloves (57, -16, D:6) a +1 war axe of flaming (58, -16, D:6) a +0 ring mail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (19, 10, D:7) a +0 robe a +3 halberd of freezing a +0 flail (19, 11, D:7) a +0 whip (19, 13, D:7) a +0 robe a +0 dagger (21, 12, D:7) a +1 falchion of freezing (23, 11, D:7) a +0 chain mail (35, 3, D:7) a +0 robe a +5 spear (35, 4, D:7) a +0 dagger (38, 1, D:7) a +0 robe a +0 trident (38, 3, D:7) a +0 chain mail a +0 whip a +0 robe a +2 dagger of venom a +0 robe a +0 falchion (45, -2, D:7) a +0 flail (46, -5, D:7) a +0 shortbow (46, -3, D:7) a +0 giant spiked club (46, -2, D:7) a +0 halberd (47, -4, D:7) a +0 club a +0 spear (49, -3, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 leather armour (4, 14, D:8) a +0 great sword (7, 5, D:8) a +0 helmet (8, -21, D:8) a +3 short sword a +0 robe (8, -13, D:8) 3 stones (9, -22, D:8) a +0 mace a +0 robe (10, -20, D:8) a +5 spear of freezing a +0 robe (15, -3, D:8) a +0 chain mail (23, -6, D:8) a +0 dagger (23, 20, D:8) 2 stones (24, -7, D:8) a +0 dagger 2 stones a +0 short sword (24, -6, D:8) a +0 club a +0 club a stone a +0 short sword a +0 dagger (24, 1, D:8) a +0 dagger a +0 club (26, 10, D:8) a +0 hand axe (26, 11, D:8) a +0 ring mail a +0 dagger a +0 trident (26, 12, D:8) a +0 trident (27, -1, D:8) a +0 short sword 4 stones (27, 3, D:8) a +0 short sword 5 stones (27, 12, D:8) a +0 whip (28, -1, D:8) a +0 short sword (28, 1, D:8) a +0 short sword a curare-tipped dart (29, 12, D:8) a +0 short sword (44, -2, D:8) a +0 leather armour a +0 quarterstaff a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, 10, D:9) a stone (15, -2, D:9) a +0 leather armour a +1 hand axe of electrocution (16, -3, D:9) a +0 short sword (16, -2, D:9) a +0 robe a +0 dagger (21, -5, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 club a +0 plate armour a +0 trident (22, -14, D:9) a +0 war axe (24, 32, D:9) 5 stones (27, 11, D:9) a +1 helmet (30, 11, D:9) a +0 whip (34, 10, D:9) a +0 trident (35, 11, D:9) a +0 robe a +0 dagger (36, 11, D:9) a +0 leather armour a +0 hand axe (38, -7, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, -30, D:10) a +0 whip (5, -29, D:10) a +0 dagger a +0 robe a +0 club a +0 whip (5, -28, D:10) a +0 trident of flaming a +0 ring mail (5, -27, D:10) a +0 spear a +0 club (6, -30, D:10) a +0 flail a +0 ring mail a +0 flail a +0 club (6, -14, D:10) 8 stones (7, -6, D:10) a +0 hand axe a +0 hand axe (8, -7, D:10) a +0 hand axe (9, -8, D:10) a +0 hand axe (11, -44, D:10) a +0 leather armour a +0 flail (13, -48, D:10) 5 large rocks (16, -3, D:10) a +0 ring mail (16, -2, D:10) a +0 rapier (26, -3, D:10) 4 large rocks (30, -41, D:10) a +0 ring mail a +0 war axe (30, -40, D:10) a +0 leather armour a +0 club (32, -45, D:10) a +0 dagger a stone (32, -42, D:10) a +0 chain mail the +12 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (35, -41, D:10) a +0 dagger a +0 robe (36, -39, D:10) a +0 spear a +0 robe (38, -35, D:10) a +2 falchion of flaming (40, -35, D:10) a +0 club (42, -17, D:10) a +0 dagger (42, -12, D:10) a +0 shortbow (43, -44, D:10) a +2 flail of draining (45, -19, D:10) a +0 dire flail a +0 giant club (49, -40, D:10) an Inescapable Atlas (49, -34, D:10) a +0 dagger a +0 robe a +0 mace (49, -26, D:10) a +0 giant spiked club a +0 giant spiked club (50, -54, D:10) a +0 ring mail (50, -18, D:10) a +0 great sword (51, -61, D:10) a +0 giant spiked club a +0 giant club (53, -57, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (0, 5, D:11) a +0 shortbow (2, -18, D:11) a +0 shortbow (2, -17, D:11) a +0 shortbow a +0 shortbow (2, -16, D:11) a +0 shortbow (2, -15, D:11) a +0 shortbow (2, -14, D:11) a +0 shortbow (5, 10, D:11) a +0 shortbow (7, 9, D:11) a +0 giant club a +0 giant spiked club (8, -18, D:11) 6 large rocks (8, -4, D:11) 6 large rocks (15, -1, D:11) a +0 dagger a +0 robe (17, -4, D:11) a +0 great sword (17, 8, D:11) a +0 leather armour (18, 8, D:11) a stone (18, 9, D:11) a +1 mace of protection (19, 8, D:11) the +13 plate armour of Howling Wind {rF+ Int-5 SInv} Int: It affects your intelligence (-5). rF: It protects you from fire. SInv: It lets you see invisible. (24, -18, D:11) a +0 falchion (26, -30, D:11) a +0 battleaxe (31, -41, D:11) 6 stones (35, -36, D:11) 5 stones (37, -39, D:11) 5 stones (40, -39, D:11) a +0 dagger of protection a +0 robe (44, -39, D:11) a +0 dagger (44, -31, D:11) a book of Scorching (46, -44, D:11) a +0 dagger a +0 robe (47, -32, D:11) 9 stones (56, -39, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 6 stones (5, -3, D:12) a +0 dagger a +0 robe (9, -1, D:12) a +0 falchion (10, -21, D:12) a +0 short sword a +0 leather armour (17, -8, D:12) a +0 flail (18, -7, D:12) a +0 dagger a +0 club a +0 leather armour (20, -7, D:12) a +0 dagger a +0 robe of cold resistance (21, -5, D:12) a +0 short sword (22, 3, D:12) a +0 mace (29, -24, D:12) 4 stones (31, 22, D:12) a +0 dagger (32, -12, D:12) 3 scrolls of enchant weapon (32, 2, D:12) a staff of cold (40, 6, D:12) 4 large rocks (40, 10, D:12) the +4 chain mail of the Iron Devil {Int+3} Int: It affects your intelligence (+3). (45, 16, D:12) a +0 ring mail (57, 0, D:12) a +0 dagger a +0 robe (58, -1, D:12) 3 boomerangs Level 13 of the Dungeon (8, -6, D:13) 2 stones (9, -3, D:13) 3 stones (10, -13, D:13) a +0 giant spiked club a +0 giant spiked club (10, -5, D:13) a +0 dagger a +0 robe (11, 19, D:13) a +0 flail a +0 chain mail (11, 20, D:13) a +0 trident a +2 ring mail of willpower (12, -5, D:13) a +0 shortbow (12, -4, D:13) a +0 shortbow (12, -3, D:13) a +0 war axe a +0 ring mail a +0 kite shield (12, -2, D:13) a +0 shortbow (12, 19, D:13) a +0 hand axe (12, 20, D:13) a +0 dagger a +0 scale mail (13, 19, D:13) a +2 hand axe of flaming a +0 leather armour (13, 20, D:13) a +0 war axe a +0 ring mail (14, 18, D:13) a +0 falchion a +0 leather armour (14, 19, D:13) a +0 club a +0 ring mail (14, 21, D:13) a +0 whip a +0 chain mail a +0 flail a +0 leather armour (15, 18, D:13) a +0 giant spiked club a +0 flail (15, 19, D:13) a +0 falchion (15, 20, D:13) a +0 dagger (15, 21, D:13) a +4 dagger of pain a +0 scale mail (15, 22, D:13) a +4 flail a +0 giant spiked club a +0 scimitar a +0 plate armour a +0 whip a +0 flail a +0 plate armour a +0 giant club a +0 long sword a +0 chain mail a +0 short sword a +0 leather armour (15, 23, D:13) a +0 short sword a +0 plate armour (16, 21, D:13) a +0 short sword (29, -3, D:13) 8 stones (33, -16, D:13) a +0 shortbow (34, -17, D:13) a +0 longbow (34, -16, D:13) a +0 scimitar of flaming (35, -15, D:13) a +0 shortbow (35, -14, D:13) a +0 shortbow (35, 8, D:13) 2 stones (36, -14, D:13) a +0 shortbow (36, 8, D:13) a +0 shortbow 5 stones (37, 19, D:13) a +0 kite shield (37, 20, D:13) a ring of ice (37, 21, D:13) the +0 robe of Impressiveness {rElec rCorr MP+9 Int-3} Int: It affects your intelligence (-3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (38, -1, D:13) a +0 helmet (38, 2, D:13) a +0 chain mail (39, -16, D:13) a +0 cloak (39, 20, D:13) an amulet of magic regeneration a +2 longbow of freezing an amulet of magic regeneration (41, 11, D:13) a +0 dagger a +0 robe (42, -10, D:13) a +0 dagger a +0 robe (42, -5, D:13) a +0 war axe a +0 longbow (42, -4, D:13) a +0 giant club a +0 giant club (43, -13, D:13) a +0 shortbow (43, -5, D:13) a +0 club a +0 robe a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow 9 large rocks (43, -1, D:13) a +0 dagger a +0 robe (44, -9, D:13) a +2 kite shield an amulet of faith a ring of poison resistance (44, -4, D:13) a +0 dagger a +0 robe (44, 5, D:13) a +0 chain mail (45, -20, D:13) 4 large rocks (46, -11, D:13) 4 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 halberd (0, 8, D:14) a +0 battleaxe (3, -3, D:14) a +0 longbow (9, 11, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (16, -23, D:14) a +0 ring mail (23, -28, D:14) a +0 great sword a +0 leather armour (26, -14, D:14) an orb of wrath (28, -8, D:14) a +0 hand axe (39, -16, D:14) a +0 long sword a +0 leather armour (52, -20, D:14) a staff of cold Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (23, -6, Lair:1) a +0 ring mail (33, 43, Lair:1) a +1 rapier of venom (44, 18, Lair:1) a +0 scale mail (48, 17, Lair:1) a +0 club (54, 38, Lair:1) a +3 dagger (61, 13, Lair:1) a +0 hat Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (12, -5, Lair:2) 5 stones (14, -10, Lair:2) the +5 ring mail "Quklof" {Rampage} Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (22, -34, Lair:2) a +0 plate armour (24, -13, Lair:2) a +0 flail (32, 6, Lair:2) a +0 glaive (33, 6, Lair:2) a +0 long sword a +0 dire flail a +0 robe Level 3 of the Lair of Beasts (3, -26, Lair:3) 3 stones (6, 12, Lair:3) a scroll of noise (10, 21, Lair:3) a +0 quarterstaff (13, 2, Lair:3) a +0 broad axe (26, 13, Lair:3) a +0 short sword (27, -21, Lair:3) a +0 whip (33, 24, Lair:3) a scroll of noise (33, 29, Lair:3) a +0 leather armour (34, 17, Lair:3) the +1 plate armour "Maxkannoo" {rElec rC+ Int-5} Int: It affects your intelligence (-5). rC: It protects you from cold. rElec: It insulates you from electricity. (38, -15, Lair:3) 2 stones (45, 12, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe (2, 38, Lair:4) a +0 scale mail (22, 12, Lair:4) a +0 war axe (42, 37, Lair:4) the +7 hand axe of Context {flame, rElec rC+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rElec: It insulates you from electricity. (44, 39, Lair:4) a +0 sling (45, 37, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (5, -12, Lair:5) a +0 dagger a +2 robe of willpower (12, -19, Lair:5) a +0 ring mail (18, 21, Lair:5) a +0 arbalest (28, 37, Lair:5) 6 datura-tipped darts (29, 38, Lair:5) a +0 chain mail (38, -10, Lair:5) 3 stones (40, 36, Lair:5) a +0 chain mail (56, 28, Lair:5) +0 steam dragon scales (56, 33, Lair:5) 2 stones (58, 38, Lair:5) a +0 ring mail (63, 24, Lair:5) +0 steam dragon scales (63, 35, Lair:5) 4 stones (64, 33, Lair:5) 25 gold pieces (64, 35, Lair:5) a scroll of teleportation (65, 8, Lair:5) a +0 ring mail