raistware the Dungeon (0, 0, D) a +0 dire flail (still there?) a +4 vorpal shortbow (still there?) (0, 1, D) a +0 dire flail a +0 war axe a +0 plate armour a +0 club a +0 robe (0, 6, D) the +10 scythe of the Lurker {freeze, rCorr Dex+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. a +0 robe (0, 9, D) the +8 rapier of Kiucsuum {vorpal, Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). a ghoul corpse (skeletalised by now) (0, 10, D) a ring of willpower a +0 glaive a +0 robe (0, 11, D) a +0 long sword a +0 chain mail (0, 34, D) a +2 quarterstaff of chaos (1, 5, D) a +6 ring of intelligence a +1 war axe 3 boomerangs a +0 chain mail (1, 6, D) a ring of ice a +0 mace a +0 battleaxe a +0 chain mail (1, 7, D) a +6 ring of strength a +0 whip the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +1 vorpal battleaxe (1, 8, D) a +4 battleaxe of flaming (1, 9, D) a +0 great sword a +0 chain mail (1, 12, D) a +5 vorpal broad axe a +0 antimagic battleaxe (1, 13, D) a +0 trident a +3 war axe a +0 plate armour (1, 22, D) 2 scrolls of vulnerability 5 scrolls of amnesia (2, 2, D) a ring of wizardry (2, 3, D) a +3 ring of slaying (2, 4, D) a +6 ring of strength (2, 5, D) a +4 dagger of draining a +0 long sword 11 stones Nuboc's Handbook of Displaced Sinister Rituals Spells Type Level Known a - Death Channel Necromancy 6 no b - Haunt Necromancy/Summoning 7 no c - Malign Gateway Summoning/Translocation 7 no Trog disapproves of the use of such an item. a ghoul corpse (skeletalised by now) (2, 13, D) a +0 war axe a scroll of amnesia a +4 dagger of protection a +1 leather armour of poison resistance a ghoul corpse (skeletalised by now) (2, 22, D) 10 stones (3, -5, D) a potion of brilliance (3, 2, D) an amulet of regeneration (3, 3, D) a +6 ring of intelligence (3, 4, D) a +6 ring of protection (3, 5, D) a +3 vorpal battleaxe a +6 battleaxe of flaming a +1 robe of the Archmagi (3, 15, D) a book of Decay (4, 3, D) a +0 tower shield of fire resistance (4, 4, D) the +0 pair of gloves of Gesat {rN+} rN: It protects you from negative energy. (4, 5, D) a +0 cloak of preservation (4, 13, D) a +0 chain mail (4, 14, D) a +0 leather armour (4, 15, D) Xuent's Grimoire of the Frostbite and Calling Spells Type Level Known a - Call Imp Summoning 2 no b - Ice Form Ice/Transmutation 4 no c - Animate Armour Summoning/Earth 4 no d - Simulacrum Ice/Necromancy 6 no Trog disapproves of the use of such an item. (5, 3, D) a +4 chain mail of fire resistance (5, 4, D) +7 fire dragon scales (5, 5, D) a +0 pair of gloves of hurling (5, 8, D) a staff of conjuration (5, 13, D) a +0 ring mail (5, 15, D) a staff of air (5, 22, D) a +2 quarterstaff a +2 trident (5, 32, D) a +0 quarterstaff of protection (5, 33, D) a +1 flail of protection (6, 3, D) a +0 vampiric executioner's axe (6, 4, D) a +3 triple sword (6, 5, D) a +0 triple sword of protection (6, 9, D) a +0 dagger (6, 10, D) 30 sling bullets (6, 14, D) a +2 trident of flaming (6, 15, D) a potion of degeneration (6, 22, D) a +2 falchion a +2 dagger (6, 32, D) a +2 long sword of holy wrath (6, 33, D) a +1 dagger of electrocution (7, 4, D) a +6 glaive (7, 5, D) a +3 bardiche (7, 8, D) 25 arrows (7, 9, D) 14 arrows (7, 14, D) a +0 robe (7, 22, D) a +0 hand axe a +2 mace (7, 32, D) a +2 vorpal trident (7, 33, D) a +1 hand axe of freezing (8, 5, D) the +3 battleaxe of Unreason {vamp, *Rage +Blink rPois rC++} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It greatly protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (8, 8, D) 2 large rocks (8, 9, D) 19 sling bullets (8, 13, D) 29 arrows (8, 32, D) a +0 animal skin (8, 33, D) a +2 plate armour (8, 36, D) a +0 club (8, 37, D) a +0 long sword a +0 chain mail (8, 38, D) a +0 club a +0 ring mail (9, 11, D) a staff of air (9, 39, D) a +2 vorpal hand axe a +0 dagger a +0 robe (10, 38, D) a +0 short sword a +0 leather armour (10, 39, D) a +0 dire flail a +0 plate armour (10, 40, D) a +0 dagger a +0 robe (11, 4, D) a +0 dire flail a +0 dire flail (11, 5, D) a +0 dire flail (12, -6, D) a +6 battleaxe (13, -7, D) a +0 long sword a +0 cloak (13, -4, D) a phial of floods (13, 2, D) a phial of floods (13, 4, D) a +0 longbow 11 arrows a +0 leather armour (13, 5, D) a +0 chain mail a +0 dagger (14, 4, D) a +1 whip of holy wrath a +0 robe (14, 5, D) a +0 battleaxe of freezing (15, 3, D) a +4 antimagic hand axe (17, 37, D) a +3 chain mail (17, 38, D) a +0 cloak (17, 39, D) a +4 quarterstaff of speed (17, 40, D) the +2 halberd "Pelaigosh" {elec, rF- Will+ rCorr Int+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (17, 41, D) a +2 morningstar of protection (18, -2, D) a +2 scimitar of protection a +3 plate armour (18, -1, D) a +0 dagger (still there?) a +6 ring of dexterity (still there?) (18, 2, D) a +0 rapier (18, 37, D) a +0 helmet (18, 39, D) the +2 war axe of Qijacuc {drain, rF- Str+4 Dex+8} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. (18, 40, D) a +2 rapier of distortion (18, 41, D) a +2 scimitar of protection (19, -1, D) a staff of poison a +0 robe (19, 0, D) a +0 mace (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) (20, 0, D) a +2 whip of freezing (still there?) a +0 robe (still there?) (20, 3, D) a +3 vorpal battleaxe a +2 rapier of electrocution a +0 robe (20, 5, D) a +0 spear 3 boomerangs (21, 1, D) a +0 halberd (still there?) a +0 robe (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) (21, 2, D) a +1 antimagic hand axe (still there?) a +0 robe (still there?) (21, 4, D) 5 large rocks (21, 5, D) a +3 battleaxe (21, 14, D) 16 bolts a +0 arbalest the +8 shortbow of the Hierophant {flame, rN+ Int+4 Dex-3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). rN: It protects you from negative energy. (22, 1, D) a +0 dagger (still there?) a +0 robe (still there?) (22, 2, D) a +2 hand axe (still there?) a +0 club (still there?) a +2 troll leather armour (still there?) an orb of guile (still there?) a +0 falchion (still there?) a +0 chain mail (still there?) (22, 4, D) a +4 antimagic broad axe (22, 15, D) a +2 vampiric spear a staff of earth (23, 2, D) a +0 dagger of venom (still there?) a +0 robe (still there?) (23, 3, D) a +6 battleaxe (still there?) a +0 flail (still there?) a +0 plate armour (still there?) (23, 4, D) a +0 troll leather armour (23, 12, D) a +0 robe (23, 16, D) a +0 chain mail a +0 great mace a +0 robe a +0 rapier of speed a +0 scale mail 7 javelins a +0 long sword the +1 robe of Divine Compulsion {MP+9} MP: It affects your magic capacity (+9). 4 potions of brilliance (23, 17, D) a +1 battleaxe a +6 war axe of flaming (24, 17, D) a +2 battleaxe of flaming (24, 36, D) a +0 dagger a +0 robe (25, 14, D) a +0 trident a +4 chain mail of poison resistance (26, 3, D) a +3 halberd of protection a +0 scale mail (26, 32, D) a +4 battleaxe of flaming (28, -6, D) a +0 arbalest (28, 13, D) a +2 whip of venom (28, 30, D) a +0 club a +0 spear a +0 scale mail (28, 31, D) a +0 spear (30, -4, D) a staff of poison (30, -3, D) a +0 spear (30, 1, D) a staff of poison (30, 2, D) a +0 vorpal hand axe (30, 39, D) the +9 battleaxe of the Vase {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. a +2 war axe (31, -4, D) a +4 vorpal shortbow (31, -3, D) a +3 plate armour of cold resistance (31, 1, D) a +0 dagger of draining (31, 2, D) a +0 animal skin (31, 4, D) a +1 vampiric spear (31, 39, D) a +0 arbalest 20 bolts (32, 5, D) a +0 whip a +0 robe (32, 38, D) 8 poisoned darts a +0 leather armour (32, 39, D) a +0 dagger a +0 robe a +0 short sword a +0 flail (33, 5, D) a +3 battleaxe (33, 8, D) a +2 battleaxe of flaming (33, 38, D) a +0 flail (34, 5, D) a +0 spear (34, 6, D) a +0 halberd (34, 7, D) a +8 quick blade a +0 robe a +0 buckler (35, 7, D) a +0 vampiric demon trident a +0 leather armour (36, 15, D) a +0 tower shield a +3 eudemon blade of holy wrath a +5 antimagic quarterstaff (36, 16, D) a +0 cloak a +0 long sword (36, 17, D) a +0 leather armour 21 arrows a +3 longbow (36, 18, D) a book of Rime (36, 19, D) a box of beasts (36, 20, D) a +4 chain mail (36, 26, D) a +0 war axe a +0 plate armour (37, 17, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (37, 19, D) a +6 vorpal spear (37, 20, D) a +3 giant spiked club (37, 25, D) a +2 glaive a +0 plate armour a +1 long sword a +0 chain mail a +0 great sword a +0 plate armour a +0 short sword a +0 short sword a +0 leather armour (37, 26, D) a +2 vorpal war axe a +0 chain mail (37, 35, D) a +1 antimagic halberd (38, -2, D) a +0 arbalest (38, -1, D) a +0 arbalest (38, 26, D) a +0 long sword a +0 chain mail (38, 34, D) a +1 vorpal battleaxe (38, 35, D) a +1 mace of protection (39, -2, D) a +1 great sword a +0 plate armour (39, -1, D) a +2 hand axe a +0 arbalest a yaktaur corpse (39, 26, D) a +3 vorpal war axe a +0 arbalest 17 bolts a +0 plate armour (40, -2, D) a +0 arbalest (40, 2, D) a +2 war axe (40, 34, D) a +0 club (still there?) a +0 leather armour (still there?) (40, 35, D) a +0 short sword a +0 dagger (42, 23, D) a +0 long sword a +3 leather armour (42, 24, D) a +3 broad axe of flaming (43, -11, D) a +2 vorpal hand axe (43, 23, D) a +1 lajatang of speed a +0 robe (44, -10, D) a +3 battleaxe (45, -11, D) +0 shadow dragon scales (still there?) a shadow dragon corpse (still there?) (45, -10, D) a +3 sacred scourge of holy wrath (still there?) a +0 tower shield (still there?) a +2 vorpal hand axe (still there?) a +0 animal skin (still there?) a spriggan corpse (still there?) (45, 18, D) a +3 giant spiked club (45, 19, D) a +3 giant spiked club (45, 20, D) the +5 dagger of Goufiusi {vamp, Contam rElec rCorr MP+9} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (45, 22, D) a +3 glaive (45, 23, D) a +3 longbow (45, 24, D) a +3 glaive (46, 18, D) a +3 great sword (46, 20, D) a +0 club (46, 22, D) a +1 triple sword (46, 24, D) the +7 rapier of the Dark Horse {holy, *Slow rElec rPois Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (47, 18, D) a +3 demon whip of freezing (47, 19, D) a +1 executioner's axe of venom (47, 20, D) a +5 dire flail (47, 23, D) a +3 battleaxe (47, 24, D) a +3 whip of electrocution (47, 26, D) a +1 war axe of draining a +0 plate armour (48, 16, D) a +0 chain mail a +3 war axe (49, 16, D) a +0 plate armour a +0 great sword a +0 robe a +0 dagger (49, 18, D) a +5 lajatang of distortion (49, 19, D) a +6 broad axe of freezing (49, 20, D) a +3 vorpal war axe (49, 21, D) the +9 great sword "Qofyene" {vorpal, *Corrode rElec rN+++ Stlth+} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (50, 41, D) a book of Geomancy (51, 18, D) 50 arrows (51, 19, D) 50 arrows (51, 20, D) 50 arrows (51, 21, D) 50 arrows (51, 40, D) a book of Frost (52, 24, D) a +0 dire flail (52, 41, D) a +0 leather armour (53, 15, D) a +0 chain mail a +0 broad axe of electrocution (53, 16, D) a +0 plate armour a +0 long sword (53, 19, D) a +0 plate armour a +0 dire flail (53, 21, D) a +0 war axe (53, 37, D) a +2 leather armour of willpower (53, 38, D) a +0 pair of boots (54, 20, D) a +0 battleaxe (54, 37, D) a book of Misfortune (54, 38, D) a +0 robe (54, 39, D) the +8 scimitar "Vilir" {chaos, *Corrode rF+ rN++ Int+3} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+3). rF: It protects you from fire. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (54, 40, D) 16 stones (55, 15, D) a +0 chain mail a +0 battleaxe (55, 16, D) a +1 tower shield of protection a +0 robe a +0 scimitar a +0 plate armour of fire resistance a +0 battleaxe a +0 arbalest (56, 15, D) a +0 arbalest (57, 15, D) a +0 arbalest (57, 18, D) a +0 plate armour (57, 35, D) a staff of poison (58, 16, D) a +2 whip a +0 arbalest a +0 vorpal arbalest a +0 plate armour a +0 great sword (58, 40, D) the ring of Hiloch {EV+6 Str+4} [ring of evasion] EV: It affects your evasion (+6). Str: It affects your strength (+4). a ring of fire the ring of Nemelex Xobeh's Esteem {*Corrode rElec rF+ Int+2} [ring of protection from fire] Int: It affects your intelligence (+2). rF: It protects you from fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. the ring of Esudiz {rC+ SInv} [ring of see invisible] rC: It protects you from cold. SInv: It lets you see invisible. a ring of protection from cold (59, 16, D) a +0 halberd a +0 arbalest (59, 18, D) a +0 war axe (60, 31, D) an amulet "Ytzomuv" {Spirit rPois rC+ rN+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. the amulet "Borapuer" {Faith rN++ Str+4} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+4). rN: It greatly protects you from negative energy. the amulet "Qeitixey" {RegenMP Fly} [amulet of magic regeneration] It increases your rate of magic regeneration. Fly: It grants you flight. the amulet "Woipowutz" {Faith Int+2 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. the amulet of Fun {Faith Int+7} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+7). the ring "Okhus" {Drain EV+6 Dex+6} [ring of evasion] EV: It affects your evasion (+6). Dex: It affects your dexterity (+6). Drain: It drains your maximum health when unequipped. (63, 41, D) a book of Flames (64, 29, D) a +0 mace a +3 great sword of flaming (64, 41, D) a book of Winter (65, 30, D) a +2 vorpal quarterstaff a +1 battleaxe (65, 41, D) the Guide on Feathery Contamination Spells Type Level Known a - Swiftness Air 3 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Airstrike Air 4 no d - Olgreb's Toxic Radiance Poison 4 no Trog disapproves of the use of such an item. (66, 30, D) a +0 rapier a +2 glaive a +0 plate armour a +0 dagger a +0 robe a +1 great sword a +0 chain mail (66, 31, D) a +3 demon whip of flaming a +0 chain mail a +3 battleaxe of flaming a +0 plate armour (67, 31, D) a +0 whip a +0 cloak (68, 18, D) the +1 robe of Pogaryorgh {+Blink rElec Str+4} Str: It affects your strength (+4). rElec: It insulates you from electricity. +Blink: It lets you blink. (68, 19, D) the +1 ring mail of Gozag's Fury {rN+ Dex+4 Stlth-} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Stlth: It makes you less stealthy. (68, 20, D) a +1 scale mail of cold resistance (68, 21, D) a +7 chain mail (69, 41, D) a book of the Hunter (70, 18, D) a +6 chain mail (70, 20, D) a +7 scale mail (70, 22, D) a +1 helmet (70, 23, D) a +5 plate armour (70, 24, D) the +2 plate armour "Istoekk" {Str+2 Stlth+} Str: It affects your strength (+2). Stlth: It makes you more stealthy. (71, 18, D) a +4 ring mail (71, 20, D) a +1 cloak (71, 22, D) a +0 ring mail (71, 24, D) a +5 plate armour (71, 26, D) a +0 chain mail a +3 bardiche of venom (71, 41, D) a manual of Air Magic (72, 18, D) a +2 leather armour of positive energy (72, 19, D) +4 ice dragon scales (72, 20, D) a +1 barding (72, 22, D) a +1 helmet (72, 23, D) the +0 plate armour of Birdsong {rElec Dex+5} Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. (72, 24, D) a +1 cloak (72, 29, D) a +0 halberd (72, 41, D) the Compendium of the Birds and Poisoning Spells Type Level Known a - Silence Hexes/Air 5 no b - Eringya's Noxious Bog Transmutation/Poison 6 no Trog disapproves of the use of such an item. (73, 29, D) a +0 cloak a +0 long sword a +0 dagger a +0 robe a +1 long sword of holy wrath a +0 chain mail (73, 41, D) a There-And-Back Book (74, 17, D) a +3 executioner's axe of flaming (74, 18, D) a +0 whip a +0 cloak (74, 24, D) a +2 battleaxe (74, 25, D) a +0 flail (74, 26, D) a +0 dagger (74, 29, D) a +0 rapier (74, 30, D) a +0 flail a +0 robe (74, 31, D) a +0 dagger a +0 cloak (74, 32, D) a +0 whip (74, 33, D) a +0 whip a +1 cloak a +0 trident a +0 scimitar (74, 36, D) a +0 short sword a +0 leather armour (75, 18, D) a +0 robe a +0 dagger (75, 25, D) a +0 dagger a +0 robe (75, 26, D) a +0 cloak (75, 29, D) a +2 robe of willpower (75, 31, D) a book of Alchemy (75, 33, D) Sif Muna's Papyrus of the Entourage and the Rocks Spells Type Level Known a - Animate Armour Summoning/Earth 4 no b - Summon Cactus Giant Summoning 6 no Trog disapproves of the use of such an item. (75, 34, D) a book of Ice (75, 35, D) a book of Winter (75, 36, D) a book of Hexes (75, 37, D) Eqet's Tome of Unholy Rituals and Feathers Spells Type Level Known a - Swiftness Air 3 no b - Summon Lightning Spire Summoning/Air 4 no c - Haunt Necromancy/Summoning 7 no Trog disapproves of the use of such an item. (75, 39, D) Pagual's Almanac of the Mountains and Stolen Souls Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item.