Dungeon Crawl Stone Soup version 0.29-a0-118-g06d03a830b (webtiles) character file. Game seed: 12438647915046195841 42 raistware the Conjurer (level 3, -1/24 HPs) Began as a Human Conjurer on Feb 19, 2022. Slain by Terence (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1327 turns). raistware the Conjurer (Human Conjurer) Turns: 1327, Time: 00:02:55 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 80% Magic: 0/7 EV: 12 Int: 20 God: Gold: 48 SH: 0 Dex: 11 Spells: 1/7 levels left rFire . . . SeeInvis . f - +2 mace (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons f - a +2 vorpal mace (weapon) Missiles h - 3 silver boomerangs Armour a - a +0 robe (worn) Wands j - a wand of iceblast (7) Scrolls b - a scroll of immolation {unknown} c - a scroll of blinking {unknown} e - a scroll of magic mapping {unknown} g - a scroll of noise {unknown} i - a scroll of fear {unknown} Potions d - a potion of heal wounds {unknown} Skills: + Level 2.3 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting * Level 4.5 Conjurations + Level 0.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 14% 1 Sublimation of Blood Necr 2% N/A 22% 2 Summon Guardian Golem Hex/Summ 3% N/A 38% 3 Call Canine Familiar Summ 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Petrify Tmut/Erth 2% N/A 82% 4 Irradiate Conj/Tmut 5% 3d15 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Terence Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 72% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence completely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 mace. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. You closely miss Terence. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence is nearby! Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, p - Terence The mass of ice explodes! The iceblast engulfs Terence! Terence is almost dead. Terence hits you with a +0 mace. You die... #.# ...#.>###.# #.# #.....##.# #.# #..#..#.# #.# ###........ #)# #.........† #.# #.##....... #†# #####.##....... ####@###.....##....... #....@...######....... #.......)# ##...... #........# #...... #.......(# #.^.... #........# #####.# #........# ### ########## You could see Terence. Vanquished Creatures 3 endoplasms (D:1) 4 giant cockroaches 9 goblins 3 jackals (D:2) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats 4 frilled lizards (D:1) 2 kobolds (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raistware the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 260 | D:1 | Learned a level 2 spell: Searing Ray 519 | D:1 | Found a faded altar of an unknown god. 670 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 674 | D:1 | Learned a level 3 spell: Dazzling Flash 1246 | D:2 | Noticed Robin 1298 | D:2 | Noticed Terence 1327 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, ebering_ecumenical_altar_rust D:2: layout_rooms, basic_altar, uniq_robin, uniq_terence Action || total -------------------------++------- Melee: Mace || 12 Cast: Magic Dart || 59 Searing Ray || 1 Evoke: Wand || 1 Armor: Robe || 5 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1330 | 1318 | 12 | 12 | 1086 | 2 | 665.0 | Dungeon | 1330 | 1318 | 12 | 12 | 1086 | 2 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1094 daAuts D:2: 235 daAuts