riffraff Level 1 of the Dungeon (0, 0, D:1) 21 stones (20, 0, D:1) a +0 dagger (36, 4, D:1) a +0 club (7, 5, D:1) a +0 dagger (-6, 6, D:1) a cursed -2 dagger (-5, 17, D:1) 2 stones (-6, 20, D:1) a stone (18, 28, D:1) a cursed -3 club (18, 34, D:1) a +0 dagger (32, 36, D:1) a +0 leather armour (-13, 48, D:1) a +0 dagger of freezing (19, 48, D:1) 24 stones (15, 59, D:1) a +0 short sword Level 2 of the Dungeon (-8, 4, D:2) a +0 club (-52, 7, D:2) a +0 club (-14, 13, D:2) a +0 hunting sling (-11, 15, D:2) a cursed +0 dagger (-25, 22, D:2) a +0 robe (-24, 23, D:2) a +0 club (-13, 37, D:2) a +0 club (-23, 38, D:2) a +0 club (-23, 39, D:2) a +0 club (-18, 39, D:2) 30 sling bullets (-1, 41, D:2) a +0 mace (-22, 43, D:2) a +0 robe (0, 43, D:2) a +0 mace (1, 53, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 31 stones (-16, 12, D:3) a +1 dagger of venom (-14, 13, D:3) a +0 club (-14, 14, D:3) a +0 flail a +0 leather armour (-13, 14, D:3) a +0 dagger a +0 chain mail (-12, 14, D:3) a +0 dagger a +0 chain mail a +0 whip a +0 leather armour (1, 14, D:3) 21 arrows a +0 ring mail a +0 shortbow a +0 hand axe (2, 14, D:3) a +0 chain mail a +0 dagger (2, 15, D:3) a +0 rapier 22 stones a +0 scale mail (4, 15, D:3) a stone (-14, 18, D:3) a stone (-10, 18, D:3) a +0 pair of gloves (-8, 18, D:3) a +0 whip (-12, 19, D:3) a stone (19, 22, D:3) a +0 hunting sling (4, 33, D:3) 13 stones (-20, 36, D:3) 15 arrows of flame (-19, 39, D:3) a +0 robe (12, 39, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zatin Nui's Armour Boutique a +0 leather armour of fire resistance (126 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +1 cloak (161 gold) a +0 scale mail (56 gold) a +3 ring mail of cold resistance (364 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) the +0 cloak "Jettebba" {+Blink Int+2} (317 gold) It affects your intelligence (+2). It lets you blink. the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} (180 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 scale mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:4) a +0 war axe a troll hide {Purgy} a +1 robe of positive energy a +0 whip a +0 short sword a +0 scale mail a +0 animal skin a +0 mace a +0 hand axe a +0 hand axe a +0 ring mail a +0 leather armour a +4 dagger (-14, 3, D:4) a potion of degeneration (20, 11, D:4) 4 tomahawks (-12, 19, D:4) 4 curare-tipped needles (-20, 21, D:4) a +0 leather armour (-21, 23, D:4) a +0 ring mail (-24, 50, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 18 gold pieces (0, 2, D:5) a +0 club (0, 4, D:5) a +0 dagger (unseen) (-2, 6, D:5) a +0 hand axe (-19, 18, D:5) 19 arrows (-12, 31, D:5) 16 exploding sling bullets (-10, 32, D:5) 20 stones Level 6 of the Dungeon [Shop] Ammiat's Assorted Antiques a scroll of identify (56 gold) a potion of curing (84 gold) 2 potions of curing (168 gold) a +2 ring of evasion (56 gold) a scroll of brand weapon (28 gold) a scroll of identify (56 gold) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} (1682 gold) [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. a potion of brilliance (112 gold) (0, 0, D:6) a +0 trident (-39, 7, D:6) a +0 scale mail (-7, 7, D:6) a +0 giant club (-7, 8, D:6) a +0 dagger a +0 leather armour (-4, 8, D:6) a +0 dagger a +0 robe (-7, 9, D:6) a +0 hand axe (-23, 14, D:6) a +0 giant spiked club (-39, 27, D:6) a +0 spear (-39, 33, D:6) a +0 shortbow 9 arrows (-37, 34, D:6) 2 arrows (-34, 35, D:6) an arrow (-39, 36, D:6) 11 bolts (-33, 36, D:6) 2 arrows (-32, 36, D:6) an arrow (-26, 39, D:6) a +0 hand axe (-25, 43, D:6) a potion of degeneration Level 7 of the Dungeon [Shop] Eblomos's Weapon Shoppe a +0 blowgun (32 gold) a +0 great mace (84 gold) a +0 halberd (52 gold) a +2 short sword of speed (273 gold) 20 stones (26 gold) 15 bolts (39 gold) a +0 flail (45 gold) a +4 whip of draining (344 gold) the +3 shortbow "Seukliob" {venom, -Tele MP+9 Int+3} (341 gold) It poisons the ammo it fires. It affects your intelligence (+3). It affects your magic capacity (+9). It prevents most forms of teleportation. a +6 flail of protection (470 gold) a +0 scimitar of protection (88 gold) (0, 0, D:7) 6 needles of confusion (-4, 5, D:7) 14 bolts of flame (-32, 8, D:7) 22 stones (-23, 10, D:7) a +0 spear (6, 10, D:7) a cursed +0 giant spiked club (3, 19, D:7) a +0 spear (4, 19, D:7) a +0 spear (4, 20, D:7) a +0 halberd (5, 20, D:7) a +0 club a +0 leather armour (-36, 45, D:7) a +0 short sword a +0 short sword 4 stones (-35, 45, D:7) a +0 dagger (-36, 46, D:7) a +0 dagger a +0 dagger a cursed -1 club (-34, 46, D:7) a stone (-33, 46, D:7) a stone (-32, 46, D:7) a stone Level 8 of the Dungeon (0, 1, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 dagger a +0 ring mail a +0 falchion a cursed +0 ring mail (3, 1, D:8) a +0 dagger a +0 robe (-22, 8, D:8) an arrow of frost a +1 dagger of chaos a +0 robe (-22, 10, D:8) a +0 shortbow 16 arrows of frost (9, 10, D:8) an arrow (-29, 11, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (-29, 12, D:8) a +0 dagger a +0 leather armour (6, 12, D:8) a +0 shortbow 12 arrows (28, 13, D:8) a tomahawk (27, 15, D:8) a tomahawk (26, 16, D:8) a cursed +0 dagger a +0 robe (28, 16, D:8) a +0 hand axe 3 tomahawks (26, 17, D:8) a +0 morningstar (-15, 18, D:8) 15 stones (20, 21, D:8) 10 sling bullets of flame (-18, 23, D:8) 19 stones (-9, 26, D:8) 16 stones (-13, 28, D:8) a +0 scimitar (20, 30, D:8) a +0 giant club (21, 30, D:8) a +0 giant club a +0 hand axe (22, 30, D:8) a +0 short sword (-15, 31, D:8) a +0 leather armour (22, 33, D:8) a cursed +0 falchion (23, 39, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (0, 1, D:9) 7 needles of sleeping (1, 1, D:9) a cursed -2 flail (1, 2, D:9) a +0 halberd (-1, 5, D:9) a +0 ring mail (-6, 13, D:9) a quokka skeleton (35, 17, D:9) a +0 halberd a +0 robe (3, 18, D:9) 25 sling bullets (34, 18, D:9) a +0 robe a +0 mace a +0 leather armour a +0 club a +0 leather armour an orc skeleton (35, 18, D:9) a +2 flail a +0 robe a +0 short sword a +0 leather armour (33, 19, D:9) a +0 mace a +0 robe a +0 hand axe a +0 club a +0 ring mail a +0 club an orc skeleton (34, 19, D:9) a cursed -1 dagger a +0 robe (35, 19, D:9) a cursed +0 dire flail a +0 robe (-16, 24, D:9) a giant frog skeleton (40, 29, D:9) a +0 chain mail (-9, 30, D:9) a +0 shortbow 28 arrows (-5, 30, D:9) an arrow (-4, 30, D:9) an arrow (-2, 30, D:9) an arrow (15, 33, D:9) a +0 ring mail (2, 37, D:9) 20 sling bullets (-2, 38, D:9) a +0 dagger a +0 robe (-1, 38, D:9) a tomahawk (-2, 39, D:9) a +0 club 4 tomahawks (-12, 40, D:9) a +0 hand axe a +0 robe (-3, 40, D:9) a +0 short sword (-14, 44, D:9) a +1 long sword of slicing a +0 robe (-14, 45, D:9) a cursed +3 long sword a +0 robe