Dungeon Crawl Stone Soup version 0.31-a0-662-g684573625c (console) character file. Game seed: 13270280750441834028 159 rossyrg the Conjurer (level 4, -1/33 HPs) Began as a Demigod Conjurer on Sept 1, 2023. Slain by a gnoll bouda ... wielding a +0 whip (12 damage) ... on level 3 of the Dungeon. The game lasted 00:06:57 (2551 turns). rossyrg the Conjurer (Demigod Conjurer) Turns: 2551, Time: 00:06:57 Health: -1/33 AC: 2 Str: 8 XL: 4 Next: 95% Magic: 3/11 EV: 12 Int: 24 God: Gold: 126 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . l - staff of conjuration rCold . . . r - orb {*channel} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: channel magic (20%) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons d - a +0 short sword f - a +0 mace of holy wrath q - a +1 dagger of electrocution Missiles g - 28 stones Armour a - a +0 robe (worn) r - an orb of energy (worn) Magical Staves l - a staff of conjuration (weapon) Jewellery k - a ring of magical power m - an amulet of guardian spirit Wands s - a wand of flame (16) Scrolls n - a scroll of teleportation Potions b - a potion of magic c - 2 potions of berserk rage e - a potion of lignification h - a potion of might j - 4 potions of curing o - a potion of attraction {unknown} p - 2 potions of brilliance t - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 6% 1 b - Searing Ray Conj 80% 2d7 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 28% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 34% 2 Passwall Tmut/Erth 2% N/A 34% 2 Call Canine Familiar Summ 3% N/A 54% 3 Portal Projectile Hex/Tloc 6% N/A 54% 3 Swiftness Air 3% N/A 54% 3 Fulminant Prism Conj/Hex 11% 3d8 58% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 58% 4 Leda's Liquefaction Hex/Erth 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (asleep, 100% to hit) You feel a surge of power! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (asleep, 100% to hit) You feel a surge of power! The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda shouts! (Press . to maintain the ray.) The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. The searing ray misses the gnoll bouda. The gnoll bouda hits you with a +0 whip. The searing ray misses the gnoll bouda. You finish channelling your searing ray. The gnoll bouda barely misses you. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 84% to hit) You feel a surge of power! The searing ray misses the gnoll bouda. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 whip! The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda barely misses you. Your magical contamination has completely faded away. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 whip! You barely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 whip! You die... ##.#### ### #.# ##.###.# # ..## ##...#.. ## ..# #...... ##. +##### ...#####....####.. ..#.⌠.⌠####...............'.. ..#....##.##.# #####...####.. ..#.._.#$..8.# #..## ##. #.#....#$....# #.## ## #.#....#$..g@# ###.### # #+# #.#.._.#$..8.# #.....# #.# #.#....##.##.# #.....##### #.###.#.⌠.⌠####..# #.........# #.....'#######...# #.....###.# ...##............# #.....###.## ....####.######### ######...... .)..####.# #.##.## .).#.....# #.##... #)#.###### #.##### #).## #.##### You could see a gnoll bouda. Vanquished Creatures A jelly (D:2) An orc priest (D:3) 4 adders A worm (D:2) A dart slug (D:2) 4 orcs (D:3) 5 ball pythons 3 bats 9 endoplasms 6 goblins 2 hobgoblins (D:1) 4 jackals (D:2) 4 kobolds A quokka (D:1) 4 frilled lizards (D:1) 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rossyrg the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 207 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 865 | D:1 | Reached skill level 4 in Conjurations 1016 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/9 1024 | D:2 | Learned a level 2 spell: Searing Ray 1357 | D:2 | Reached XP level 4. HP: 33/33 MP: 9/11 2551 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_cross, nicolae_figureground_pulse D:2: layout_basic, ebering_ecumenical_altar_abandoned D:3: layout_loops_corners, jmf_multi_god_temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 3 | 3.3 Conjurations | 4 | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 7 | || 7 Mace | 8 | || 8 Staff | 2 | 8 || 10 Cast: Magic Dart | 57 | 27 || 84 Searing Ray | 2 | 5 || 7 Use: Scroll | 8 | 3 || 11 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 16 | 8 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2554 | 2528 | 26 | 448 | 1665 | 3 | 851.3 | Dungeon | 2554 | 2528 | 26 | 448 | 1665 | 3 | 851.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 979 daAuts D:1: 945 daAuts D:3: 628 daAuts