rtg Level 1 of the Dungeon (13, 1, D:1) a +0 whip (21, -14, D:1) a +0 club (27, -39, D:1) a +0 halberd (30, -51, D:1) 16 arrows (30, -18, D:1) a +0 hunting sling (32, -39, D:1) 15 sling bullets (42, -9, D:1) a +0 whip (44, -12, D:1) 10 sling bullets (49, -33, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 6, D:2) a cursed +0 dagger (1, -6, D:2) a cursed -3 dagger a +0 hunting sling 23 stones (6, 17, D:2) a +0 hunting sling (8, 4, D:2) 26 stones (10, -3, D:2) a +0 club (13, 2, D:2) a stone (13, 3, D:2) a stone (27, 5, D:2) a +0 club (28, -18, D:2) a +0 dagger (35, -3, D:2) a stone (36, 10, D:2) a +0 mace (37, -1, D:2) 2 stones (38, -14, D:2) a +0 whip (38, -1, D:2) a +0 dagger (38, 0, D:2) a +0 short sword 3 stones (39, -13, D:2) a +0 club (39, 5, D:2) a stone (40, -15, D:2) a +0 spear Level 3 of the Dungeon (1, -3, D:3) 2 poisoned darts (3, -22, D:3) a +0 whip (3, -4, D:3) 2 poisoned darts (4, -4, D:3) a poisoned dart (5, -4, D:3) a poisoned dart (6, -4, D:3) a poisoned dart (7, -9, D:3) 24 stones (7, -6, D:3) a poisoned dart (7, -5, D:3) a poisoned dart (8, -6, D:3) a poisoned dart (14, -11, D:3) a +0 dagger (15, 20, D:3) 14 stones (19, -8, D:3) 14 arrows (22, -15, D:3) a +0 short sword 2 stones (22, -14, D:3) 22 sling bullets (23, -14, D:3) a stone (27, 24, D:3) a +2 flail of protection a +0 club a +0 hand axe a +0 scale mail (29, -9, D:3) a +0 leather armour (30, -17, D:3) 14 stones (32, -3, D:3) a +0 flail a +0 leather armour (37, -1, D:3) 23 arrows (43, -9, D:3) a +0 flail (unseen) (55, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 14 stones (3, 3, D:4) a +4 hand axe (5, 24, D:4) 15 sling bullets (6, 3, D:4) a +0 ring mail (10, 7, D:4) 8 sling bullets (10, 33, D:4) 6 boomerangs (16, 34, D:4) a +0 halberd (21, 30, D:4) a +0 mace (24, -6, D:4) a +0 dagger (25, -6, D:4) the +2 scale mail of the Stag {+Fly Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. (25, -1, D:4) a +0 robe (25, 5, D:4) 28 sling bullets (26, 5, D:4) a cursed +0 leather armour (30, 1, D:4) a +0 whip (34, 28, D:4) 16 poisoned darts (36, -12, D:4) a stone (36, -10, D:4) a stone a +2 vorpal mace (36, -9, D:4) a +0 hand axe a +0 ring mail a +0 club a +0 flail 21 stones (36, 39, D:4) a +0 short sword a cursed -1 leather armour (36, 40, D:4) a +0 dagger a +0 robe a +0 ring mail (38, 14, D:4) a +0 robe (42, 37, D:4) 14 poisoned darts (43, -5, D:4) a +0 giant club (44, 15, D:4) a +0 chain mail (48, 2, D:4) a +0 giant club (48, 21, D:4) 26 sling bullets (50, 3, D:4) a +0 whip a +0 robe a cursed +0 dagger (55, 3, D:4) a +0 ring mail (60, 3, D:4) 6 boomerangs Level 5 of the Dungeon (0, 0, D:5) 13 arrows (1, 9, D:5) a +0 ring mail (3, 34, D:5) a +0 giant spiked club (17, 28, D:5) a +0 rapier of holy wrath (20, 20, D:5) 13 stones (21, 7, D:5) an uncursed staff of death (22, -4, D:5) a +0 mace (25, 11, D:5) a +0 leather armour (33, 35, D:5) a +0 giant spiked club (34, 8, D:5) a +0 chain mail (36, -9, D:5) 20 stones (42, 36, D:5) a +0 scale mail (43, 7, D:5) a scroll of teleportation (43, 25, D:5) a +0 dagger of chaos (43, 33, D:5) a scroll of random uselessness (50, 6, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (6, -30, D:6) a +0 hunting sling (9, -4, D:6) 25 stones (9, 15, D:6) a scroll of teleportation (24, 13, D:6) 2 scrolls of blinking (26, -14, D:6) 17 sling bullets (26, -7, D:6) a +0 war axe (27, -6, D:6) a +0 leather armour (28, 4, D:6) 16 stones (33, -1, D:6) a +1 short sword of venom (35, 2, D:6) a +0 robe a +0 dagger (38, 5, D:6) a +0 plate armour a +0 halberd (49, -8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, -1, D:7) a sling bullet (7, -1, D:7) a sling bullet (8, -1, D:7) a sling bullet (10, 2, D:7) a sling bullet (13, 3, D:7) a +0 giant club (15, 2, D:7) a stone (16, 1, D:7) a stone (17, 0, D:7) a stone (18, -1, D:7) a +0 short sword (18, 0, D:7) 4 stones (19, -6, D:7) 11 arrows (19, 0, D:7) a +0 club a +0 short sword (19, 1, D:7) a +0 robe a +0 dagger (19, 2, D:7) a +2 falchion of electrocution (20, 0, D:7) 2 stones (20, 3, D:7) a +4 quarterstaff a +2 vorpal hunting sling 14 sling bullets a cursed -1 leather armour (21, -1, D:7) a +0 trident 3 poisoned darts (21, 3, D:7) 6 sling bullets (22, 3, D:7) a sling bullet (23, 4, D:7) a sling bullet (23, 5, D:7) a +0 mace (26, 1, D:7) a +0 scale mail 16 stones (30, -12, D:7) a +0 giant club a +0 flail a +0 leather armour a +0 whip (30, -11, D:7) a +0 club 5 boomerangs a +0 mace a +0 leather armour a +0 flail (30, -10, D:7) a +0 trident (30, 25, D:7) a +0 dagger (30, 26, D:7) a +0 ring mail a +0 dagger a +0 leather armour a +0 ring mail a +0 leather armour (31, 7, D:7) a +0 whip (33, 0, D:7) a +0 short sword (33, 19, D:7) an uncursed amulet of magic regeneration (36, 24, D:7) a +0 long sword (37, 25, D:7) a +0 club (41, 2, D:7) 25 stones (42, 1, D:7) a +0 falchion (45, -6, D:7) a +0 ring mail (48, 0, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 17 sling bullets (13, -35, D:8) 14 arrows (21, 4, D:8) 11 stones (21, 14, D:8) a +0 mace (23, 20, D:8) a +0 mace (25, -29, D:8) a +0 spear a +0 ring mail a +0 kite shield (25, -28, D:8) a +0 halberd (26, -29, D:8) a +0 club (44, -14, D:8) a +1 trident (47, 9, D:8) a +0 whip a +0 chain mail a +0 club a +0 scimitar a +0 plate armour a +0 short sword a +0 club a +0 leather armour Level 9 of the Dungeon (6, -19, D:9) a +0 trident (7, -21, D:9) a +0 club a +0 hand axe (13, -23, D:9) a +0 halberd (13, 1, D:9) 3 stones (14, 1, D:9) a stone (15, 2, D:9) a stone (16, 2, D:9) a stone (17, -1, D:9) 2 stones (17, 2, D:9) a +0 whip a +0 ring mail (18, 2, D:9) a +0 ring mail a stone (19, -21, D:9) a +0 robe a +0 dagger (20, -21, D:9) a +0 leather armour 5 boomerangs a +0 short sword (20, 2, D:9) a cursed +0 halberd a +0 robe a +0 arbalest 36 stones (21, 2, D:9) a +2 flail a +0 robe a +0 scimitar of protection a +0 robe (22, 2, D:9) a stone (23, 2, D:9) a stone (24, -21, D:9) a +0 short sword of electrocution (26, -22, D:9) a +0 morningstar (still there?) a +0 plate armour (still there?) (32, -27, D:9) 13 stones (35, -23, D:9) 22 stones (38, -31, D:9) 21 stones (38, -8, D:9) a +0 mace a +0 leather armour (38, -7, D:9) a +0 vorpal hand axe (38, -6, D:9) a +0 mace (42, -28, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (4, -11, D:10) a quokka corpse (skeletalised by now) (22, -24, D:10) 4 large rocks (23, -24, D:10) a +0 leather armour (24, -14, D:10) a +0 ring mail a +0 hand axe (24, -4, D:10) a +0 cloak (24, 2, D:10) 24 bolts (25, -21, D:10) a +2 dire flail of draining (29, -4, D:10) a +4 battleaxe a +0 robe (31, -15, D:10) a potion of lignification (32, -18, D:10) a +0 giant spiked club (32, 2, D:10) a tin of tremorstones (3/3) (34, -16, D:10) 15 stones (36, -14, D:10) a +0 chain mail a +0 glaive (37, -13, D:10) a +0 mace (38, -12, D:10) a +0 leather armour a +0 trident (39, -9, D:10) 14 arrows a +0 shortbow (39, -5, D:10) the +4 falchion of Fear {drain, *Slow rPois MR+ MP+9 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may slow you when you take damage. It makes you more stealthy. (39, -4, D:10) a phial of floods (39, -3, D:10) an uncursed staff of wizardry (40, -26, D:10) a +0 trident (40, -7, D:10) a +0 robe a +0 club (40, -5, D:10) an uncursed staff of summoning (40, -4, D:10) 15 bolts (40, -3, D:10) the +7 rapier "Bueduune" {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (41, -5, D:10) the +4 ring mail of Mental Paralysis {rC+ rCorr Str-4} It affects your strength (-4). It protects you from cold. It provides partial protection from all sources of acid and corrosion. (41, -3, D:10) an uncursed staff of fire (46, -4, D:10) a +0 mace a +0 leather armour a +0 club a +0 plate armour a +0 war axe (56, 16, D:10) a stone (57, 25, D:10) an arrow (58, 23, D:10) a cursed -1 dagger a +0 robe a scroll of teleportation (58, 24, D:10) the +2 hand axe of Corruption {vamp, rElec SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It lets you see invisible. 4 arrows (59, 14, D:10) 5 poisoned darts a +0 giant spiked club a cursed -1 club (59, 15, D:10) a poisoned dart (60, 15, D:10) a +0 giant club a +0 giant club a cursed -1 dagger (60, 22, D:10) a +0 shortbow 18 arrows (60, 28, D:10) a potion of berserk rage Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe (0, 4, D:11) a +0 scale mail (3, 1, D:11) a +0 shortbow 12 arrows a centaur corpse (3, 2, D:11) 3 arrows (9, 10, D:11) a +0 giant club (10, 6, D:11) a scroll of teleportation (19, 15, D:11) 22 stones (22, 1, D:11) a +0 morningstar (25, -16, D:11) a +0 robe (26, -5, D:11) 19 bolts (28, 17, D:11) a +0 battleaxe (36, -12, D:11) a tin of tremorstones (3/3) (39, 9, D:11) a scroll of identify (43, -4, D:11) 12 stones (44, -8, D:11) a +0 robe (46, -13, D:11) 9 arrows the Ecumenical Temple