rvm Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 8, D:2) a +0 mace (9, 9, D:2) 18 arrows (10, 17, D:2) 13 stones (31, 18, D:2) a +0 dagger (33, 3, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) 9 stones (2, 5, D:3) a stone (3, 5, D:3) a stone (4, 7, D:3) a stone (6, 8, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (21, -3, D:4) a +0 giant spiked club (26, 3, D:4) a +0 whip (27, 4, D:4) a +0 dagger a +0 robe (27, 5, D:4) a +0 short sword a cursed -2 flail (27, 6, D:4) a +0 dagger a +0 robe (28, 11, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a book of Callings (18, -11, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 3 javelins (4, -17, D:6) a +0 scale mail (5, 6, D:6) a +0 whip (8, -31, D:6) a +0 mace (10, -9, D:6) a +0 robe (10, -4, D:6) a +0 ring mail (16, -43, D:6) a ration (19, -27, D:6) a +4 great sword a +0 robe (22, -28, D:6) a +3 falchion a +0 robe (22, 7, D:6) 22 bolts (24, -28, D:6) a cursed +4 flail a +0 robe (26, -28, D:6) a +1 dagger a +0 robe (42, -43, D:6) 17 stones (53, -48, D:6) the +1 robe of the Beekeeper {Regen+} It increases your rate of regeneration. (57, -33, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 2 needles of paralysis (7, -20, D:7) a +0 leather armour (16, 35, D:7) a book of Clouds (19, -9, D:7) 15 bolts (20, -15, D:7) a +0 pair of boots a +0 animal skin (25, 5, D:7) a +0 giant spiked club (39, -14, D:7) a +2 rapier of speed (39, -9, D:7) a +0 leather armour (45, -15, D:7) a potion of agility (45, -14, D:7) 20 gold pieces (45, -11, D:7) a wand of acid (11) (unseen) (45, -8, D:7) 13 gold pieces (50, 19, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a scroll of amnesia (5, -12, D:8) a +0 fustibalus (6, -15, D:8) 9 stones (16, 10, D:8) a +0 giant club (21, -30, D:8) a +0 short sword a +0 leather armour (22, -30, D:8) a +0 falchion a +0 ring mail (24, -30, D:8) a +0 flail a +0 leather armour (24, -15, D:8) a +0 flail (35, -19, D:8) a +0 dagger (38, -7, D:8) 20 sling bullets (45, -30, D:8) a +0 spear (50, -20, D:8) 27 stones (53, -19, D:8) 16 poisoned needles Level 9 of the Dungeon (0, 0, D:9) 20 stones (1, -6, D:9) a +0 ring mail (3, 13, D:9) a stone (4, 16, D:9) a +0 club (4, 18, D:9) an arrow a +0 hand crossbow a +0 short sword 5 bolts (5, 13, D:9) 2 stones (5, 16, D:9) 5 bolts (5, 17, D:9) a +2 dagger of speed (5, 18, D:9) an arrow (5, 19, D:9) an arrow (5, 20, D:9) an arrow (5, 21, D:9) an arrow (5, 22, D:9) an arrow (5, 23, D:9) an arrow (5, 24, D:9) 5 steel javelins (5, 25, D:9) a +0 rapier a +0 shortbow 5 arrows (7, 8, D:9) a stone (7, 12, D:9) 2 stones (8, 8, D:9) a stone (8, 10, D:9) a +0 club 4 tomahawks (8, 11, D:9) a +0 club a +0 dagger a +0 robe a +0 trident 3 stones (8, 12, D:9) a bolt 4 stones (8, 13, D:9) a bolt (9, 8, D:9) a stone (9, 10, D:9) 3 stones (10, -4, D:9) a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour (10, 10, D:9) a +0 mace a +0 leather armour 8 stones (11, -4, D:9) a +0 giant club (11, 6, D:9) a stone (11, 11, D:9) a +0 mace a +1 ring mail of poison resistance (15, -9, D:9) a +0 falchion (16, 8, D:9) 16 bolts (19, 3, D:9) a +0 club a +0 leather armour (20, 1, D:9) a +0 leather armour (23, -12, D:9) a +0 spear (23, -11, D:9) a +0 ring mail a +0 trident (24, 0, D:9) a +0 hand axe a +0 dagger a +0 robe (24, 1, D:9) a tomahawk (24, 2, D:9) a cursed -1 club (25, -14, D:9) a tomahawk a +0 dire flail (25, 2, D:9) a +0 leather armour a +0 club (26, -15, D:9) a tomahawk (28, -8, D:9) 22 arrows (28, 10, D:9) a +0 club (33, 0, D:9) a +0 mace of holy wrath (35, 26, D:9) a +0 giant club (36, -8, D:9) 17 bolts (36, 27, D:9) a +0 giant spiked club (39, 26, D:9) 15 bolts (40, 1, D:9) 28 sling bullets (42, 28, D:9) a book of Maledictions Level 10 of the Dungeon (0, 0, D:10) the +8 chain mail "Jehilolu" {rC- MR+ Regen+} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (21, -41, D:10) a crystal ball of energy (22, -28, D:10) a +0 club (32, 0, D:10) a +0 dagger (43, -12, D:10) a +0 dagger Level 1 of the Lair of Beasts (11, 6, Lair:1) 16 arrows (17, 30, Lair:1) a +0 falchion (26, 19, Lair:1) a +0 ring mail (34, 23, Lair:1) 9 poisoned needles (38, 25, Lair:1) a +0 mace (43, -4, Lair:1) 2 silver javelins (49, -19, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (1, -11, Lair:2) a +0 rapier (4, -14, Lair:2) a +0 great sword of slicing 2 javelins a +0 chain mail (10, -11, Lair:2) 2 javelins (14, -10, Lair:2) a +0 short sword (28, -31, Lair:2) 17 stones (40, -38, Lair:2) +0 swamp dragon scales (40, -35, Lair:2) 15 poisoned needles (46, -41, Lair:2) 20 stones (54, -37, Lair:2) a scroll of amnesia Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Clouds (7, -5, Lair:3) an uncursed amulet of faith (17, -20, Lair:3) 20 sling bullets (22, -7, Lair:3) 13 sling bullets (33, -12, Lair:3) a +0 scimitar (34, -13, Lair:3) a +0 war axe a +0 robe a cursed +0 glaive a +0 robe (34, -12, Lair:3) a +0 short sword (49, -21, Lair:3) 26 bolts (55, -25, Lair:3) a book of Changes (56, -48, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar of crushing (4, 33, Lair:4) 7 tomahawks of dispersal (17, -22, Lair:4) a +0 plate armour (28, 32, Lair:4) a +0 vampiric morningstar (28, 35, Lair:4) 14 stones (32, 20, Lair:4) a +0 leather armour (33, 20, Lair:4) the +7 plate armour of Bagef {Dex+3 Stlth+} It affects your dexterity (+3). It makes you more stealthy. (36, 24, Lair:4) a Young Poisoner's Handbook (37, -16, Lair:4) 7 poisoned needles (42, 37, Lair:4) a +2 hat (56, 22, Lair:4) 15 bolts (61, -1, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed -3 war axe (12, 18, Lair:5) 24 bolts (16, 15, Lair:5) a +0 hunting sling (27, 22, Lair:5) a +0 scythe (32, -1, Lair:5) a +1 scimitar of flaming (36, 30, Lair:5) a +0 leather armour (39, 9, Lair:5) a +0 large shield (43, 18, Lair:5) a +0 dagger (48, 8, Lair:5) 17 stones (55, 25, Lair:5) the +5 trident of rvm's Evisceration {pierce, +Inv rF- MP+9 Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you turn invisible. Level 6 of the Lair of Beasts (8, -11, Lair:6) 20 stones (10, -2, Lair:6) a +0 dagger a +0 robe (11, -23, Lair:6) a +0 leather armour (18, -31, Lair:6) a +0 hunting sling (30, -31, Lair:6) a +0 chain mail (42, -3, Lair:6) 26 stones (48, -55, Lair:6) 26 stones (51, -49, Lair:6) 21 arrows