rvm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (18, 9, D:1) 21 arrows (21, 3, D:1) a +0 mace (29, 11, D:1) a +1 antimagic dagger (31, -4, D:1) a +0 club a +0 short sword (40, -7, D:1) a +0 leather armour (44, 12, D:1) a +0 short sword a +0 dagger (47, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 5, D:2) a +0 dagger (6, -24, D:2) a +0 club (13, -22, D:2) a +0 dagger (15, -11, D:2) a +0 leather armour (16, -17, D:2) a +0 robe (18, 5, D:2) a +0 short sword (33, 22, D:2) a +0 club (35, -27, D:2) a +0 club (36, -27, D:2) a +0 club (39, -20, D:2) a +0 trident (44, 20, D:2) a +0 dagger (unseen) (47, -19, D:2) a cursed -2 rapier (53, -27, D:2) a +0 robe (58, -7, D:2) a +0 scale mail a +0 short sword (66, 16, D:2) a +0 leather armour Level 3 of the Dungeon (11, 4, D:3) a +0 falchion (18, -3, D:3) a +0 pair of gloves (28, 3, D:3) a +0 leather armour a +0 flail (30, 32, D:3) a +0 club a +0 spear (38, 7, D:3) a +0 club a +0 club (38, 31, D:3) a +0 trident (39, 27, D:3) a +0 hand axe a +0 scale mail (39, 28, D:3) a +0 hunting sling (39, 29, D:3) a +0 robe a +1 dagger of holy wrath (39, 30, D:3) a +0 mace (39, 31, D:3) a +0 hand axe (40, 6, D:3) a +0 spear (40, 31, D:3) a cursed +0 ring mail a +1 dagger of venom (49, 15, D:3) a +0 dagger a +0 flail Level 4 of the Dungeon [Shop] Caoqoleu's Mass Market a +0 great mace (71 gold) a +0 plate armour (253 gold) 4 large rocks (30 gold) a +1 large shield of protection (181 gold) a +0 large shield (49 gold) a +0 large shield (49 gold) a +0 giant club (18 gold) 5 large rocks (38 gold) a cursed -3 giant spiked club (1 gold) a +0 plate armour (253 gold) a +0 plate armour (253 gold) a +0 triple sword (110 gold) 2 large rocks (15 gold) the +6 bardiche of Charity {freeze, +Inv rElec rF+ Int+4} (908 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It lets you turn invisible. a cursed -3 great mace (1 gold) (0, 0, D:4) a +0 falchion a +0 leather armour (0, 1, D:4) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (2, -10, D:4) a scroll of amnesia (3, -1, D:4) a +0 flail a +0 ring mail (8, -22, D:4) a tomahawk (9, -22, D:4) a tomahawk (12, -22, D:4) a +0 flail 3 tomahawks a +0 leather armour (28, -25, D:4) a potion of degeneration (37, -50, D:4) a +1 naga barding (50, -29, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (14, -17, D:5) a +0 lajatang (15, -9, D:5) a +0 scythe a +0 robe (16, 12, D:5) a +0 shortbow 15 arrows (16, 16, D:5) an arrow (17, 14, D:5) an arrow (18, 13, D:5) a potion of degeneration (19, 19, D:5) an arrow (36, -2, D:5) a +0 glaive (36, 7, D:5) a +0 robe (44, -1, D:5) a +0 ring mail (45, 12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (2, 6, D:6) a +0 helmet (14, 1, D:6) a +0 shortbow 12 arrows (14, 2, D:6) a +0 short sword (16, 1, D:6) an arrow (17, 1, D:6) an arrow (20, -31, D:6) 20 arrows (21, 1, D:6) an arrow (23, -11, D:6) 13 arrows (23, -9, D:6) a +0 giant spiked club (30, -6, D:6) a +0 battleaxe (31, -22, D:6) 21 arrows (35, -24, D:6) a +2 mace of crushing (35, -23, D:6) a +0 leather armour (38, -31, D:6) a +0 club a +0 ring mail (39, -27, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 4, D:7) a +0 dagger (2, 3, D:7) a +0 flail of holy wrath a +0 chain mail (4, 13, D:7) a +0 ring mail (7, 4, D:7) a cursed +0 leather armour (10, 15, D:7) a +0 shortbow 13 arrows a centaur skeleton (21, 8, D:7) 3 throwing nets (22, 8, D:7) 8 gold pieces (24, 7, D:7) a cursed -1 falchion (26, 7, D:7) a cursed +0 short sword (unseen) (27, 14, D:7) a scroll of enchant armour