sanka Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of freezing (0, 1, D:1) a +0 dagger a +0 dagger a +0 club (3, 10, D:1) a +0 club (18, 19, D:1) a +0 club (18, 20, D:1) a +0 spear (30, 10, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, 31, D:2) a +0 club (16, 32, D:2) a +0 club (19, 5, D:2) 5 stones (29, -1, D:2) 5 poisoned darts (33, 10, D:2) a +0 club (33, 11, D:2) 5 stones a +0 dagger Level 3 of the Dungeon [Shop] Oqekluno's Antique Armour Shoppe a +0 leather armour (38 gold) a +0 plate armour (437 gold) a +2 scale mail of cold resistance (399 gold) a +0 leather armour (38 gold) a +0 helmet of intelligence (218 gold) a +0 scale mail (76 gold) a +0 buckler of protection (218 gold) a +0 buckler (85 gold) a +0 ring mail (76 gold) (1, 21, D:3) a +0 mace a +0 leather armour a +0 flail a +0 leather armour a +0 flail a +0 leather armour (2, 21, D:3) a +0 whip a +0 hand axe (13, -1, D:3) a +0 club 5 stones (15, 5, D:3) a +0 dagger (17, 7, D:3) a +0 spear (22, 12, D:3) 6 poisoned darts (31, 13, D:3) a +0 robe (35, -17, D:3) a +0 club (35, 11, D:3) a +0 club a +0 ring mail (36, 1, D:3) 6 poisoned darts (38, 10, D:3) a +0 whip (48, 8, D:3) a +0 club a +0 dagger a +0 club a +0 dagger (48, 10, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 club Level 4 of the Dungeon [Shop] Kokhlywk's Jewellery Shop a maw talisman (300 gold) a ring of ice (250 gold) an amulet of reflection (300 gold) the ring of Zivafeqa {Wiz *Corrode rPois Dex+5 Slay-4} (300 gold) [ring of wizardry] Wiz: It improves your spell success rate. Dex+5: It affects your dexterity (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rPois: It protects you from poison *Corrode: It may corrode you when you take damage. the amulet of the Air {Inacc Air Fly rElec RMsl} (376 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a ring of protection from cold (250 gold) a ring of positive energy (200 gold) a ring of protection from fire (250 gold) a +6 ring of strength (360 gold) the amulet of Caluru {Spirit Int+5 Dex+3} (538 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (0, 0, D:4) a +0 club (3, 31, D:4) 2 poisoned darts (8, 20, D:4) a +0 club a +0 sling (9, 55, D:4) a +0 giant spiked club (12, 38, D:4) 4 stones (13, 11, D:4) a +0 ring mail (15, -2, D:4) a +0 short sword (16, -4, D:4) a +0 dagger (16, 18, D:4) a +0 hand axe a +0 ring mail (16, 41, D:4) a +0 ring mail (20, 14, D:4) a +0 club a boomerang (20, 18, D:4) a +0 club a +0 whip 4 stones (28, 41, D:4) 7 stones (50, 8, D:4) a +0 club (50, 23, D:4) a +0 ring mail a +0 hand axe (57, 33, D:4) a +0 club 2 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 5 stones (4, 6, D:5) a +0 scale mail (8, -23, D:5) a +0 giant club (14, -31, D:5) a +0 chain mail (14, -1, D:5) a +0 battleaxe (14, 1, D:5) a +0 ring mail (22, -2, D:5) a +0 longbow (28, 15, D:5) a +0 giant club (30, -21, D:5) a +0 long sword (30, -1, D:5) a +0 scale mail (40, -36, D:5) 7 stones (40, -21, D:5) a +0 giant club (43, -4, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a blade talisman (8, -2, D:6) a +0 giant club (11, -3, D:6) 4 stones (17, -23, D:6) a +0 trident (18, -2, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (19, 4, D:6) a +0 robe a +0 glaive (20, -2, D:6) a +0 club (20, 1, D:6) a +0 club a boomerang a +0 ring mail (20, 8, D:6) a +0 short sword (21, 6, D:6) a +0 whip (38, -26, D:6) a +0 short sword (39, -7, D:6) a +0 robe Level 7 of the Dungeon (1, -12, D:7) 3 stones (9, -29, D:7) a +0 chain mail (16, -22, D:7) a +0 whip (16, -21, D:7) a +0 chain mail a +0 dagger (17, -32, D:7) 3 stones (17, -22, D:7) a +0 flail a +0 war axe (18, -1, D:7) 7 stones (23, -15, D:7) a +0 hand axe (23, -14, D:7) a +0 short sword a +0 leather armour a +0 mace a +0 leather armour (23, -13, D:7) a +0 club a +0 leather armour (34, -3, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a stone (0, 1, D:8) a +0 short sword 2 stones (1, -7, D:8) a +0 great mace (1, 1, D:8) a +0 club 2 poisoned darts (4, -25, D:8) a +0 trident (5, -25, D:8) a +0 hand axe (5, -8, D:8) a blade talisman (6, -25, D:8) a +0 robe a +0 dagger a +3 whip (12, -26, D:8) a +0 giant club a +0 giant club (15, -41, D:8) a +0 dagger a +0 robe (15, -39, D:8) a +0 hand axe a +0 dagger (16, -41, D:8) a +0 trident a +0 orcbow a +0 plate armour (16, -39, D:8) a +0 whip a +0 ring mail (17, -41, D:8) a +0 orcbow (24, -29, D:8) 7 stones (31, -5, D:8) a +0 spear (31, -3, D:8) the +4 ring mail of Qiunanol {rN++ MP+9 Int+5} Int+5: It affects your intelligence (+5). rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). +0 steam dragon scales a +0 plate armour a +0 ring mail (32, -6, D:8) a +0 spear (32, -4, D:8) a +0 spear (33, -8, D:8) a +0 spear (49, -6, D:8) a +0 club (50, -19, D:8) +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff a +0 sling a +0 ring mail (13, -31, D:9) a +1 dagger of distortion a +0 robe (15, -15, D:9) a +0 dagger (15, -14, D:9) a +0 dagger a +0 robe (15, -13, D:9) a +0 short sword (16, -15, D:9) a +0 giant club a +0 robe (25, 5, D:9) a +0 scale mail (26, -14, D:9) a +0 giant club a +0 giant club (27, 6, D:9) a +0 chain mail (30, -7, D:9) a +0 falchion a +0 shortbow (32, -26, D:9) 8 stones (35, -26, D:9) 5 stones (37, 13, D:9) a +0 robe (38, -3, D:9) 3 stones (55, 13, D:9) a +0 ring mail (63, -26, D:9) 3 boomerangs (63, -8, D:9) a -1 halberd a +0 animal skin (64, -8, D:9) +0 steam dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 ring mail (2, -1, D:10) a +0 short sword (3, -2, D:10) a +0 flail a +0 chain mail (5, -4, D:10) a +0 mace a boomerang a +0 plate armour (6, -3, D:10) a +0 dagger (20, -9, D:10) a +0 short sword (21, -9, D:10) a +0 trident (22, -9, D:10) a +0 dagger a +0 robe (23, -9, D:10) a +0 dagger of venom a +0 robe (24, -9, D:10) a +0 war axe a +1 demon whip of venom a +0 hand axe a +0 plate armour a +0 chain mail (25, -55, D:10) a +0 scimitar (46, -24, D:10) 3 boomerangs (49, -53, D:10) a +0 chain mail (49, -22, D:10) a +0 whip Level 11 of the Dungeon (1, -1, D:11) a +0 robe (15, -4, D:11) a +0 whip 6 poisoned darts a wand of iceblast (5) a +0 mace (17, -5, D:11) a +0 short sword a +0 dagger (18, -5, D:11) a +0 short sword (20, -5, D:11) a +0 short sword a curare-tipped dart (22, -5, D:11) a +0 morningstar a +0 short sword (25, -5, D:11) a +0 dagger a +0 robe (25, 35, D:11) a +0 robe (29, -5, D:11) a +0 mace a +0 war axe a +0 orcbow a +0 plate armour (33, 15, D:11) the +2 chain mail of Juor {Fly MP+9 Int-3} Int-3: It affects your intelligence (-3). MP+9: It affects your magic capacity (+9). Fly: It grants you flight. the Ecumenical Temple (19, 7, Temple) a +0 flail (20, 7, Temple) a +0 robe a +0 dagger (20, 9, Temple) a +0 robe a +0 dagger of electrocution Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Necromancy (2, 4, Lair:1) a +0 leather armour (8, -5, Lair:1) a +1 falchion of holy wrath (25, 0, Lair:1) a +0 trident (38, -24, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (3, 41, Lair:2) a +0 robe (4, 5, Lair:2) a +0 mace (25, 34, Lair:2) 5 stones (25, 35, Lair:2) a +0 pair of gloves (26, 35, Lair:2) a +0 pair of boots of flying a +1 pair of boots (27, 34, Lair:2) a staff of earth (28, 10, Lair:2) 3 stones (28, 34, Lair:2) a +0 glaive (31, -4, Lair:2) a +0 ring mail (41, 31, Lair:2) a +0 ring mail (52, 47, Lair:2) a +0 sling (54, 12, Lair:2) a serpent talisman (63, 37, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (7, 48, Lair:3) a +2 flail of protection (11, 30, Lair:3) 5 stones (13, 46, Lair:3) a +0 scale mail (16, 37, Lair:3) a +0 scale mail (23, 36, Lair:3) a +0 leather armour (28, 13, Lair:3) 6 stones (33, 25, Lair:3) a +0 long sword (37, 42, Lair:3) 5 stones (43, 47, Lair:3) a +0 short sword (47, 47, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a blink frog corpse (skeletalised by now) (1, 2, Lair:4) a cane toad corpse (2, 7, Lair:4) a blink frog corpse (skeletalised by now) (24, -11, Lair:4) a scroll of teleportation (28, -7, Lair:4) a basilisk corpse (32, -9, Lair:4) a scroll of revelation