sanka Level 1 of the Dungeon [Shop] Suunwum's Book Shop a book of the Tundra (390 gold) the Directory of Reconfiguration (364 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Ignite Poison Fire/Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 a book of Frost (260 gold) a book of Vapours (338 gold) a book of Debilitation (364 gold) a book of Vapours (338 gold) a book of Cantrips (208 gold) a book of the Hunter (338 gold) a book of the Hunter (338 gold) (0, 0, D:1) a +0 robe (0, 20, D:1) 5 stones (4, 19, D:1) a +0 flail (5, 27, D:1) a +0 whip 4 stones (7, 30, D:1) a +0 dagger (8, 31, D:1) a +0 ring mail (17, 12, D:1) 5 stones (27, -7, D:1) a +0 dagger (30, 29, D:1) a +0 leather armour (32, 20, D:1) a +0 hand axe (34, 15, D:1) a +0 dagger (36, 38, D:1) a +0 robe (41, 32, D:1) a +0 leather armour Level 2 of the Dungeon (10, 1, D:2) a +0 trident (15, -8, D:2) a +0 dagger (16, -26, D:2) the +1 sling of Contradiction {elec, ^Fragile rC+ Dex+5 SInv} Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (27, 10, D:2) 4 stones (51, 8, D:2) a +0 hand axe (61, -23, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 17, D:3) a +0 hand axe a +0 war axe a +0 leather armour a +0 whip (6, 18, D:3) a +0 robe a +0 dagger a +0 club (7, 30, D:3) a +0 dagger (20, -3, D:3) a +2 pair of gloves (20, 3, D:3) a +0 orcbow (22, 1, D:3) a +0 club a +0 leather armour (32, 4, D:3) a serpent talisman (41, 4, D:3) a +0 short sword (43, 9, D:3) a +0 short sword 3 stones (46, 9, D:3) a beast talisman Level 4 of the Dungeon (6, -13, D:4) a +0 club (6, 14, D:4) 2 boomerangs (22, 12, D:4) a +0 plate armour (27, -25, D:4) a +0 short sword (33, 6, D:4) a +6 ring of intelligence (40, 11, D:4) a +0 club (47, -21, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 scale mail a +0 dagger a +0 ring mail (0, 1, D:5) a +0 short sword (15, -18, D:5) a +0 mace (15, -17, D:5) a +0 club a +0 mace (16, -17, D:5) a +0 hand axe a +0 chain mail (21, -2, D:5) 7 stones (29, -14, D:5) 6 stones (33, -12, D:5) 3 stones (38, 2, D:5) a +0 club (40, -24, D:5) 7 stones (46, -34, D:5) a +0 helmet (50, -28, D:5) 6 stones (50, -9, D:5) 8 stones (50, -1, D:5) a +0 long sword (50, 0, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 glaive a +0 robe (5, 37, D:6) a +0 dagger a +0 ring mail (6, 40, D:6) 10 stones (6, 41, D:6) 5 stones (7, 41, D:6) 5 stones (8, 40, D:6) 5 stones (8, 41, D:6) 5 stones (11, 26, D:6) a staff of death (16, 27, D:6) a +0 whip of flaming a +0 robe (17, 14, D:6) 7 stones (20, 7, D:6) a +0 trident (30, 30, D:6) a +0 orcbow (35, 21, D:6) a +0 giant club (39, 40, D:6) a +0 dagger (42, 20, D:6) a +0 chain mail a +0 flail a +0 orcbow (42, 23, D:6) a +0 robe a +2 dagger of draining (43, 21, D:6) a +0 robe a +0 dagger (43, 23, D:6) a +0 robe a +0 dagger (46, 11, D:6) a +0 pair of gloves (54, -6, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a serpent talisman (1, -2, D:7) a +0 quarterstaff (8, 21, D:7) a serpent talisman (9, 13, D:7) a +0 flail a +0 club (10, 13, D:7) a +0 leather armour a +0 club (12, 0, D:7) 5 stones (13, 22, D:7) a +0 scale mail (19, 34, D:7) a +0 shortbow a +2 hand axe of distortion (22, 0, D:7) a +0 morningstar (23, -7, D:7) a +0 ring mail (23, 30, D:7) the +1 hand axe of Waxzuxae {freeze, Int+3} Int+3: It affects your intelligence (+3). (24, 29, D:7) a +0 hand axe (24, 30, D:7) a +3 broad axe (24, 31, D:7) a +0 hand axe (28, 24, D:7) a +0 pair of boots (41, -5, D:7) a +0 long sword (42, 8, D:7) a +0 mace a +0 ring mail (43, 3, D:7) 6 stones (45, 1, D:7) a +0 leather armour (47, -3, D:7) 7 stones (51, 8, D:7) a +0 cloak Level 8 of the Dungeon [Shop] Xoskot's Jewellery Shop a ring of wizardry (330 gold) the ring of the Hurtling Genius {Fly Dex+2} (315 gold) [ring of flight] Dex+2: It affects your dexterity (+2). Fly: It grants you flight. the ring "Innul" {rN++ Will- rCorr Str+3 SInv} (442 gold) [ring of see invisible] Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. an amulet of reflection (330 gold) a serpent talisman (330 gold) an amulet of magic regeneration (330 gold) an amulet of reflection (330 gold) a ring of willpower (275 gold) an amulet of regeneration (330 gold) (0, 0, D:8) 6 poisoned darts (1, -9, D:8) a +0 robe a +0 dagger (1, -8, D:8) a +0 robe a +0 dagger (2, -8, D:8) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (2, -7, D:8) a +0 short sword a +0 leather armour (3, 11, D:8) a +0 club a +0 ring mail (11, 5, D:8) 6 stones (19, -26, D:8) the +0 ring mail of the Keeping Gods {rN+ Regen+ Str-3} Str-3: It affects your strength (-3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 hand axe (19, -10, D:8) a +0 flail (20, -24, D:8) a +0 robe a +0 dagger (21, -24, D:8) a +2 flail of holy wrath a +0 plate armour a +0 glaive (21, -23, D:8) a +0 leather armour a +0 dagger (21, -13, D:8) a +0 chain mail (24, -13, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) 6 stones (7, 14, D:9) a +0 leather armour (11, 42, D:9) a +0 whip 3 stones (11, 44, D:9) a +0 short sword (12, 42, D:9) a +0 short sword 6 poisoned darts (13, -8, D:9) a +1 trident of freezing a +2 ring mail of fire resistance (13, 42, D:9) a +0 short sword (14, 3, D:9) a +0 dagger a boomerang a +0 club (14, 4, D:9) a +0 dagger of electrocution a +0 robe (14, 5, D:9) a +0 hand axe (35, -3, D:9) a +0 war axe (38, -6, D:9) a +0 helmet (42, 13, D:9) a +0 dagger a +0 robe (48, -3, D:9) a +0 shortbow (53, 0, D:9) a +0 club 4 stones a +0 short sword 3 poisoned darts a +0 dagger (53, 1, D:9) a +0 dagger 4 poisoned darts a +0 whip 3 stones Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (2, -1, D:10) a +0 orcbow (2, 0, D:10) 6 poisoned darts a +0 dagger of venom (3, -1, D:10) a +0 short sword a +0 robe a +0 dagger (3, 0, D:10) a +0 short sword (3, 1, D:10) a +0 robe a +0 dagger (5, 3, D:10) 6 darts of dispersal (16, -5, D:10) a +2 pair of gloves (18, 1, D:10) a +0 dagger a +1 robe of positive energy (19, -7, D:10) 2 poisoned darts (19, 1, D:10) a +1 dagger of holy wrath (21, 8, D:10) a +0 dagger a +0 robe (21, 9, D:10) a +0 club 3 boomerangs (22, 8, D:10) a +0 short sword (22, 9, D:10) a +0 falchion (22, 11, D:10) a +0 orcbow (23, 1, D:10) a +0 ring mail (26, 2, D:10) a +0 leather armour (35, 2, D:10) a +0 antimagic shortbow 9 stones (37, 5, D:10) a +0 ring mail (39, 14, D:10) 3 stones (43, 16, D:10) a +0 dagger (44, 20, D:10) a +0 short sword (45, 16, D:10) a +2 dagger of protection 5 poisoned darts (45, 20, D:10) a +0 whip (45, 21, D:10) a +0 club (46, 20, D:10) a +0 whip 4 stones (46, 21, D:10) a +1 dagger of venom Level 11 of the Dungeon (0, 0, D:11) a +0 robe (14, 9, D:11) a +0 war axe (20, 12, D:11) a blade talisman (23, 23, D:11) a +0 war axe (28, 38, D:11) 6 darts of dispersal (29, 0, D:11) 5 stones (32, 23, D:11) a +0 pair of gloves (44, 9, D:11) a +1 robe of positive energy a +0 dagger of distortion (53, 6, D:11) a +0 dagger a +0 robe (53, 7, D:11) a +0 club (54, 6, D:11) a +0 dagger a +0 robe (54, 16, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (1, -4, D:12) a +0 hand axe of electrocution (5, 0, D:12) 12 gold pieces (14, 0, D:12) a +0 mace (32, 1, D:12) a +0 flail (33, 9, D:12) 11 gold pieces (34, 1, D:12) a +0 scale mail (45, 8, D:12) a +0 dagger a +0 robe (46, 8, D:12) a +0 dagger a +0 robe a +0 club a +0 ring mail (47, 16, D:12) a +0 morningstar a +0 scale mail (48, 16, D:12) a +0 dagger a +0 leather armour (48, 17, D:12) a +0 hand axe of freezing (still there?) a +0 dagger (still there?) a +0 robe (still there?) a Gauntlet (0, 0, Gauntlet) a scroll of identify (still there?) a +2 pair of gloves of hurling (still there?) Juamnaluo's Vellum of Scorching Movement (still there?) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Manifold Assault Translocation 4 c - Plasma Beam Fire/Air 6 d - Malign Gateway Summoning/Translocation 7 an elf skeleton (still there?) (0, 2, Gauntlet) a staff of death (still there?) a potion of attraction (still there?) a +2 robe of cold resistance (still there?) a spriggan skeleton (still there?) (2, 0, Gauntlet) a +0 chain mail a scroll of identify the +3 pair of boots of the Saviour {+Inv Will+ Stlth+} Will+: It increases your willpower. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a minotaur skeleton (2, 2, Gauntlet) a wand of roots (6) a phantom mirror a wand of polymorph (4) a dwarf skeleton (18, -5, Gauntlet) 2 stones (18, -4, Gauntlet) a scarf of harm (18, 7, Gauntlet) 37 gold pieces (18, 9, Gauntlet) a ring of positive energy (19, 10, Gauntlet) 30 gold pieces (39, 4, Gauntlet) a +0 hand axe of venom (unseen) (40, 4, Gauntlet) a scroll of noise (46, 9, Gauntlet) 8 gold pieces (46, 10, Gauntlet) a potion of haste