schorsch312 Level 1 of the Dungeon (1, 0, D:1) 11 poisoned needles (9, -26, D:1) a stone (12, -25, D:1) 2 stones (12, -23, D:1) a +0 ring mail (19, 11, D:1) a +0 dagger (20, 15, D:1) a +0 dagger (26, -22, D:1) a +0 club (36, 10, D:1) a +0 dagger (47, -15, D:1) a +0 whip Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 spear of Collusion {speed, rC+ Int+3} (5930 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from cold. the +10 dagger of the Moth {flame, +Rage Int+3 Stlth+} (7320 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It lets you go berserk. It makes you more stealthy. the +0 robe "Rucs" {rPois Dex-3 Slay+3 Stlth+} (2100 gold) It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It makes you more stealthy. the +7 dagger of the Illusory Stars {distort, rF+ rC- rN+} (5120 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (0, 0, D:2) a +0 war axe (4, 10, D:2) a +0 helmet (5, -10, D:2) a +0 robe (11, 20, D:2) 5 poisoned needles (14, 7, D:2) a +0 dagger (25, 11, D:2) a +0 dagger (25, 18, D:2) 28 stones (29, 17, D:2) 16 stones (29, 31, D:2) 12 stones (41, 10, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed +0 flail (0, 1, D:3) a +0 dagger (2, 0, D:3) a +0 hand axe (6, 8, D:3) a +0 club (7, 21, D:3) a +0 club 2 tomahawks of dispersal (9, 12, D:3) 15 arrows (18, -20, D:3) 18 stones (20, -18, D:3) a +0 hand axe a +0 scale mail a cursed +0 flail a +0 hand axe a +0 ring mail a +0 hand axe (20, -11, D:3) a +0 ring mail (23, -28, D:3) a bat corpse (skeletalised by now) (31, 14, D:3) a +0 club (33, -20, D:3) 4 stones a +0 dagger (33, 6, D:3) a +0 flail (34, -26, D:3) a jackal corpse (skeletalised by now) (35, -15, D:3) an adder corpse (skeletalised by now) (35, 19, D:3) 2 tomahawks (36, -26, D:3) a +0 club (38, -11, D:3) a +0 halberd (44, 3, D:3) a cursed -1 club (46, 2, D:3) 12 bolts (48, -15, D:3) a cursed -2 hunting sling (48, -3, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (2, -3, D:4) a meat ration (3, -1, D:4) a +0 ring mail (8, 2, D:4) 6 gold pieces