sheala Level 1 of the Dungeon (0, 10, D:1) a +0 club (3, -3, D:1) 22 bolts (3, 9, D:1) 26 stones (8, -25, D:1) 19 sling bullets (11, -7, D:1) a +0 whip (12, 8, D:1) 21 sling bullets (24, -19, D:1) a +0 whip (26, -16, D:1) a +0 hunting sling (38, -14, D:1) a +0 whip (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club (0, 2, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a +0 animal skin a +0 helmet (0, 4, D:2) a +1 hunting sling of freezing 22 stones (1, -3, D:2) a +0 club (20, 5, D:2) 15 bolts (25, -25, D:2) a +0 dagger (32, -27, D:2) a +0 robe (33, 8, D:2) a scroll of remove curse (36, 7, D:2) a potion of flight Level 3 of the Dungeon (16, 16, D:3) a +2 whip of electrocution (17, 16, D:3) a +0 club (18, 22, D:3) 14 gold pieces (21, 4, D:3) a meat ration (33, 10, D:3) a +0 hunting sling (44, 20, D:3) a +0 trident (45, 20, D:3) a +0 club (46, 20, D:3) a +0 hand axe a +0 leather armour a +1 flail of draining (49, 29, D:3) a rat corpse (skeletalised by now) (54, 8, D:3) 2 large rocks (55, -1, D:3) a ball python corpse (55, 1, D:3) 12 stones (60, 2, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of magic mapping (1, -4, D:4) a +0 whip (5, -1, D:4) the +1 great sword of Mayhem {drain, +Inv MR+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. (8, -5, D:4) an adder corpse