sirjames Level 1 of the Dungeon (0, 15, D:1) a +0 whip (16, 35, D:1) a +0 club (19, 11, D:1) a +0 short sword (30, -7, D:1) a +0 club (30, -6, D:1) a +0 club (33, 4, D:1) a +0 club (37, 1, D:1) a +0 whip (37, 41, D:1) 29 arrows (40, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (10, 9, D:2) a cursed +0 dagger (14, 0, D:2) a cursed -3 club (19, 25, D:2) a cursed -3 whip (21, -11, D:2) 23 arrows (22, 25, D:2) a +0 robe (24, -15, D:2) a +2 vorpal spear (33, 3, D:2) a +0 halberd (34, 3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (1, 5, D:3) a +0 war axe (11, 5, D:3) a +0 hunting sling (11, 26, D:3) a +0 club (16, 0, D:3) 31 bolts (16, 1, D:3) a +6 ring of dexterity (17, 0, D:3) 14 gold pieces (19, 16, D:3) a +0 giant club (19, 17, D:3) a +0 club (32, 13, D:3) 5 large rocks (33, -1, D:3) a +0 club (33, 1, D:3) a +0 leather armour of poison resistance (35, -8, D:3) a +0 club (49, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 dagger (25, 38, D:4) a +0 shortbow 17 arrows (27, 38, D:4) an arrow (28, 38, D:4) an arrow (29, 38, D:4) 2 arrows (30, 38, D:4) an arrow (35, 5, D:4) a +0 hunting sling (44, 16, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (0, 36, D:5) a +0 leather armour (2, 3, D:5) a +0 giant club (9, -4, D:5) a +0 rapier (9, 26, D:5) 22 bolts (13, 17, D:5) a +0 flail a +0 dagger a cursed +0 robe a cursed -2 club a +0 chain mail (14, 17, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (25, 23, D:5) a +0 giant club (39, 11, D:5) a +0 hand axe a +0 leather armour (41, -8, D:5) 6 javelins (42, -1, D:5) a +0 flail (43, 9, D:5) 7 atropa-tipped darts a cursed +0 leather armour a +0 dagger a +0 leather armour a +0 mace a +0 short sword a +0 leather armour a +0 trident a +0 dagger a +0 robe (47, 28, D:5) a +0 giant club Level 6 of the Dungeon (4, -35, D:6) a +0 ring mail (11, -13, D:6) a +0 short sword (21, 6, D:6) a scroll of noise (23, -18, D:6) the +5 shortbow "Ibounuch" {freeze, *Slow Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It may slow you when you take damage. (30, -34, D:6) a +0 giant club (37, -18, D:6) a +0 giant club (37, -8, D:6) the +2 robe "Cebropp" {Harm Str+3 Dex+6} It affects your strength (+3). It affects your dexterity (+6). It increases damage dealt and taken. (43, -34, D:6) a +0 club 3 boomerangs a +0 club (44, -35, D:6) a +0 robe (unseen) (45, -35, D:6) a +0 ring mail (unseen) (45, -11, D:6) 16 arrows (46, -34, D:6) a +0 chain mail (46, -26, D:6) 6 boomerangs (46, 10, D:6) a +0 club (47, -37, D:6) a +0 robe a +1 dagger of draining (53, 3, D:6) a cursed -3 trident (59, 6, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 12 arrows (5, -6, D:7) a +0 short sword (12, -23, D:7) a +0 giant club (14, -33, D:7) a +0 hand axe a cursed +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 chain mail (14, -23, D:7) a +0 chain mail a +0 dagger (14, -22, D:7) a +0 ring mail a +0 war axe (23, -1, D:7) a +0 giant club 2 throwing nets (23, 0, D:7) 17 gold pieces (27, -26, D:7) a +0 leather armour (40, -6, D:7) 20 bolts (41, -9, D:7) a +0 halberd a +0 plate armour (41, -3, D:7) a +0 robe (44, -8, D:7) 13 arrows (49, 9, D:7) a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 robe (49, 10, D:7) a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (30, -21, D:8) a +0 whip (30, -17, D:8) a +0 whip (30, -16, D:8) a +0 halberd (30, -15, D:8) a +0 spear (31, -27, D:8) a +0 ring mail (31, -15, D:8) a +0 spear (31, -11, D:8) a +2 robe of magic resistance (31, -5, D:8) a +0 dagger a +0 robe a +0 dagger a +0 whip (40, -27, D:8) a +0 giant spiked club a +0 club (44, -24, D:8) a +0 dagger (51, -8, D:8) a +0 dagger a +0 ring mail a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (57, -10, D:8) a cursed -1 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (0, 3, D:9) a +0 scale mail (16, 35, D:9) a +0 war axe (18, 25, D:9) a +0 dagger a +0 ring mail (18, 26, D:9) a +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (21, -10, D:9) a +1 dagger of draining (21, -9, D:9) a +0 rapier (30, 19, D:9) a +0 trident Level 10 of the Dungeon (7, -9, D:10) a +0 short sword (7, 13, D:10) a +0 club 4 silver boomerangs (8, 13, D:10) a +0 mace a +0 club a +0 war axe a +0 mace a +0 plate armour a +0 flail a cursed -2 leather armour (9, -20, D:10) a +0 leather armour (9, 13, D:10) a +0 halberd a +0 plate armour (13, 15, D:10) a +0 whip a +0 chain mail a +0 trident (16, -6, D:10) the cursed +0 leather armour "Okhlaoffo" {rN+ MR- Str-2 Dex+8} It affects your strength (-2). It affects your dexterity (+8). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, -30, D:10) 2 arrows (26, -29, D:10) an arrow (26, -27, D:10) an arrow (29, -24, D:10) an arrow (30, -23, D:10) an arrow (31, -22, D:10) an arrow (31, -18, D:10) a +2 shortbow of freezing 8 arrows (31, 16, D:10) an uncursed staff of fire (32, -21, D:10) 2 arrows (32, -19, D:10) 2 arrows (33, -20, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance an arrow (34, -14, D:10) a +3 vampiric short sword a +0 cloak (35, 4, D:10) a +0 bardiche (45, -22, D:10) a +0 ring mail (46, 6, D:10) a +2 leather armour of fire resistance (47, 6, D:10) a +0 dagger (47, 8, D:10) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (62, 15, D:10) 18 sling bullets (64, -15, D:10) 22 sling bullets Level 11 of the Dungeon (1, 0, D:11) a +0 shortbow 25 arrows a +0 robe a +0 mace 2 boomerangs (6, 35, D:11) a +0 troll leather armour (8, 30, D:11) a +0 hand axe (21, 35, D:11) a +0 robe (25, 15, D:11) a +0 dire flail (38, 7, D:11) a +0 troll leather armour (55, 1, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 2 curare-tipped darts (1, 0, D:12) a curare-tipped dart (1, 7, D:12) 2 curare-tipped darts (1, 13, D:12) a +0 chain mail a +0 halberd (1, 14, D:12) a +2 vampiric spear (1, 16, D:12) 16 arrows (2, 4, D:12) a curare-tipped dart (2, 5, D:12) a curare-tipped dart (2, 11, D:12) a +0 trident (2, 12, D:12) a +2 ring mail of magic resistance a +0 halberd (4, 12, D:12) a +0 halberd (5, 11, D:12) a +0 short sword (5, 13, D:12) a +0 dagger (6, 4, D:12) a scroll of teleportation (6, 12, D:12) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 javelins (13, 3, Lair:1) a +0 club (18, 5, Lair:1) an uncursed ring of ice an uncursed ring of wizardry (18, 6, Lair:1) 7 scrolls of teleportation 2 scrolls of random uselessness (19, 6, Lair:1) a +0 scale mail a +0 hat (20, 5, Lair:1) the +6 hunting sling "Bymuuluck" {freeze, MR+ Str-4 Dex+8 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+8). It affects your resistance to hostile enchantments. It lets you see invisible. a +2 vorpal fustibalus a +1 war axe (32, 32, Lair:1) a +1 chain mail of fire resistance (41, 36, Lair:1) 3 curare-tipped darts (47, 26, Lair:1) a +0 buckler Level 2 of the Abyss (0, 0, Abyss:2) a phantom mirror (1, 0, Abyss:2) a +0 chain mail