Dungeon Crawl Stone Soup version 0.20-a0-539-g174d061 (webtiles) character file. 1 skelma the Magician (level 1, 13/13 HPs) Began as a Mummy Fire Elementalist on Jan 29, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (225 turns). skelma the Magician (Mummy Fire Elementalist) Turns: 225, Time: 00:00:22 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.7 Spellcasting + Level 0.8 Conjurations + Level 2.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a bat The flame tongue hits the bat. The bat is severely wounded. The bat hits you but does no damage. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The flame tongue hits the bat. You kill the bat! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. There isn't anything here! Unknown command. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #.## #.# #.# #.# ####.########## #.........?...# #.............# +...@........># #...†.........# #.............# ####+########## There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skelma the Mummy Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 225 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_cavern_e, hex_medium Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Flame Tongue || 3 Armor: Robe || 12 Dodge: Dodged || 16